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twesterm

Member since: May 9th, 2011

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Joystiq6 Comments

Dead Island 'Bloodbath Arena' DLC attacks in mid-November

Oct 10th 2011 5:04PM (Joystiq)
Wait, so this is for Gamestop pre-orders only then?

Blah, screw that. I pre-ordered at Amazon and I was happily waiting for this (since I loved the game, put more than 30 hours into it) but I don't really need a survival mode for an extra $10.

UltimatePointer files patent lawsuit against Nintendo, and, uh, everyone else

Sep 27th 2011 2:08PM (Joystiq)
Does this sound like laser pointers to anyone else?

Chocobos, airships, and materia somehow weren't in Final Fantasy 14 yet

Sep 23rd 2011 5:33PM (Joystiq)
lolffxiv

I'm honestly surprised they're still trying, especially now knowing they have a competing MMO coming out. Yes, because the best way to get your failed MMO to make money is by releasing another MMO that directly competes with it.

Report: Microsoft in talks with Comcast, Verizon for 'Live TV' service, Samsung for TV integration [update]

Sep 19th 2011 7:28PM (Joystiq)
@(Unverified) That and you actually get a decent sized hard drive. I have FiOS and it's fine and all, just my set top box has crap for space.

That, and they just updated the interface in the last week and it's slow/ugly so it will be nice to get rid of that.

Dungeons and Dragons: Daggerdale review: Critical miss

May 25th 2011 5:23PM (Joystiq)
@Draugdraugr

4th edition is actually really good. Before it unless you were a caster the game got pretty boring in combat because there just wasn't much to do. Now, everyone has a cool selection of powers even at level 1 and everything is very nicely streamlined. In 3rd edition I wouldn't even run a game below 3rd level because it was so boring but now levels 1-3 are actually fun because every class gets to do something.

Now what isn't good about 4th edition and where WotC has really dropped the ball is their Online Character Builder and Online Monster Builder (or Monster Slider since that's all it is). Games like Final Fantasy XIV seem like masterpieces compared to those pieces of garbage. It's amazing how badly those work when they already had a working product that they stopped supporting.

Silicon Knights' Denis Dyack still wary of game previews, hints at studio's self-publishing goal

May 9th 2011 5:40PM (Joystiq)
So what he's basically trying to tell us is he has never heard of a vertical slice?

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