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Connell

Member since: Jun 2nd, 2011

Connell's Latest Comments

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Joystiq23 Comments
Massively1 Comment

Notch making Elite-inspired space-based trading sim/sandbox title

Mar 25th 2012 2:28PM (Joystiq)
@Xiegfried

"Why are everyone focusing on firefly being part of the inspiration? Elite, alien, even matrix, are huge inspirations too. Also, 2001."

- One of Notch's recent Tweets.

Epic Mickey 2 on PS3 supports Move, but no Kinect on Xbox

Mar 23rd 2012 9:39AM (Joystiq)
And nothing of value was lost.

Max Payne 3 'crews' carry over into Grand Theft Auto V multiplayer

Mar 22nd 2012 1:55PM (Joystiq)
@liquidsoap89 You're forgetting Red Dead Revolver.

BioWare done with Dragon Age 2, fully moving on to next phase

Mar 20th 2012 9:57PM (Joystiq)
@Shiz Exactly. They don't need to "go back to the Bioware vault". It's very, very simple. Just make an actual sequel to DA:O.

Fallout: The first modern role-playing game

Mar 17th 2012 8:09AM (Joystiq)
I just started playing Fallout 1 last week. This was due to the fact that I was barely out of diapers when it was released, and that Fallout 3 is one of my favourite games of all time.

I feel it holds up well, in no small part to the NMA high resolution patch. If anyone is looking to replay it, then I suggest downloading that. I was unable to get it working with the Steam version, but it worked perfectly with the GOG version.

http://www.nma-fallout.com/forum/dload.php?action=file&file_id=1273

Activision revenues up in 2011, claims #1 publishing spot

Feb 9th 2012 9:06PM (Joystiq)
It's been said a thousand times before - but that Activision remain as profitable as they are, while having absolutely no respect whatsoever for the gamers is despicable.

With EA becoming more and more successful behind them, I don't like where the mindset for gaming as a business could be in 10 years time.

I'm obliged to put an "imo" down here, so there it is.

MMO Week in Review: Space zombies

Jan 16th 2012 10:30PM (Massively)
@Rayve You need to take into account how little devs have to do with launch dates. As usual, the majority of the blame falls to EA.

The kid succeeds: Bastion sales exceed 500K

Dec 31st 2011 11:34AM (Joystiq)
@Courtney But at the same time, it deserves more. Not only is it my indie game of the year, but it's up there for my game of the year as well.

Ease the pain of server queue times with this Old Republic rap song

Dec 23rd 2011 1:43AM (Joystiq)
@JakeAuditore On launch day, the masses scanned the server list and spotted two types: The "Heavy" servers, that were where the majority of the early access members had converged, and they spotted the servers labelled "Light", which were constructed specifically for them.

Acting with the incompetence that humans all too often do, they swarmed the "Heavy" servers, pushing them beyond "Full". Now, on the European servers anyway, there are 3 or 4 "Full" servers, 1 or 2 "Heavy" servers, and about 12 "Light" servers. This has caused huge, pointless server queues.


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