Turtleface
Member since: Jun 10th, 2011
Turtleface's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 3 Comments |
Featured Stories
Call of Duty's Xbox DLC exclusivity continues with Call of Duty: Ghosts
Posted on May 21st 2013 1:55PM

Lighten up!: On thematic consistency in role-playing games
Feb 25th 2012 3:42AM (Joystiq)I Am Alive not planned for PC due to piracy concerns
Nov 23rd 2011 7:45PM (Joystiq)It's been about a year since I've last bought a Ubisoft game. I remember being really excited about Red Steel 2 and Forgotten Sands, but I still haven't played them because of Ubisoft's general disdain for their paying customers, especially on the PC side, which sort of turns me off of the company as a whole.
Duke Nukem Forever review: Fail to the King, Baby
Jun 10th 2011 9:05PM (Joystiq)-On the PC version, I experienced no problems with laggy aiming, or lag in general. Also, load times weren't so bad for me.
-The level design is alright. I like the attention to small details that you wouldn't get in a lot of modern AAA shooters. At the very least, there are a lot of neat, original ideas explored here, even if they are a bit hit-or-miss.
-I don't care much about presentation, but it seemed fine to me. You can nitpick the graphics, but really, we've gotten to the point where even mediocre graphics still look great.
-I don't care about how "modern" the game is, either. In fact, some of the "modernization" they did add, I could go without. My favorite FPS of the past ten years was Painkiller, which was essentially a huge throwback to Quake 1. Then again, I'm one of these weird people who
still keeps their SNES hooked up.
It ain't perfect, but if you're the type who can appreciate a game that's just fun for the sake of fun, then you're probably the type who can appreciate Duke Nukem Forever. I expect to see it on this list somewhere: http://features.metacritic.com/features/2011/game-critic-scores-vs-user-reviews/