I'd like to play a PS3 Move port. You could open the doors and pick up stuff with your right hand and move with your left. It would feel more immersive.
Brink was probably the most disappointing game I've played in a few years. It looked a lot better in those old videos where they had story elements in the match itself instead of cutscenes.
For PVE, I roll with 5 Bouncer IIs instead of another 5 Ogres. They help cut down on travel time for drones and let me get some quick kills at a distance for some of the more spread out missions.
Closed beta sign-ups begin for DUST 514
Dec 23rd 2011 10:34AM (Massively)Dust 514 as a concept is one of the coolest ideas I've seen in the industry.
I am going to "beta test" the hell out of this game.
First two Skyrim DLC packs heading to Xbox 360 first
Aug 26th 2011 11:01AM (Joystiq)Undead Labs art director talks about the heart of horror
Aug 15th 2011 9:24PM (Massively)Amnesia: The Dark Descent scares up 400,000 in sales
Aug 15th 2011 6:02PM (Joystiq)Brink dev says launch was rough, game found success on PC
Aug 15th 2011 1:45PM (Joystiq)It looked a lot better in those old videos where they had story elements in the match itself instead of cutscenes.
EVE Evolved: Flying the Dominix, page 2
Aug 15th 2011 9:27AM (Massively)