Also it can be argued that while the Sims has role-playing elements that doesn't make it a role-playing game. Pretty much all game have some form of role-playing elements, even if there minor... but again that doesn't make them a role-playing game.
Generally Role-playing games are defined as game where you take the role of a fictional character in a fictional setting... and playing out that characters story. The Sims is very different, your basically god... fulling the characters dreams or destroying them, making them happy or sad, making them successful or poor... your not stepping into a defined "role", your shaping the world how you want it to be. Your simulating life.
@(Unverified) 1. First I didn't mean for that to sound so rude, so I apologize for that, I'm just not happy with what EA has done with this franchise. Simulation game as in simulating life, the Sims has always been considered a Simulation game, and I have never heard of anyone not referring to it as a Simulation game.
2. I agreed that role-playing elements have always been part of the franchise... but the Sims was originally designed like a "sandbox" with open ended game-play with little to no defined goals. Sims 3 has greatly changed this, there are many goals... more defined game-play, and it guides the player to play how EA want's you to play instead of playing how the player whats to play. In that since Sims 3 is more of an RPG, and the Sims 1 & 2 are a Simulation sandbox.
Because the Sims was never designed as a role-playing game... it is a Simulation game. EA has added a bunch of role-playing aspects to the game that quite frankly many core fans who have been with the series forever do not want. Some role-playing elements have always been part of the Sims, but never to the extent Sims 3 has taken it... and it's not for the better, because the Sims was not designed to play like that.
With the milking EA has done with this game, and the fact that there are still issues that haven't been fixed since the base game release, it's not even worth playing... let alone being called the Sims. But those issues never get covered in the media.
1. You don't own your games. 2. Worst DRM ever. 3. If there hacked or there servers go down, you can't play at all. 4. Internet services are unreliable. 5. Gives complete control to the companies selling the games & OnLive so they can take them away at anytime. 6. Worse quality than locally stored games (digital or disk). 7. Most new games are near full price and you'll never actually own them. 8. Games are only covered for 3 years after that they are likley to be removed because they cost OnLive bandwidth. 9. So much more!!!
People really need to stop drinking the Kool-Aid, these cheap prices OnLive are offering are nothing more than gimmicks to get people to use the service. If this thing takes off, there prices are going to be near full price without the added ability of owning your games. It's same thing Netflix did, cheap prices to get people to use the service now they raise prices ever time you turn around. Publishers are not going to continue to let this service sell there games so cheaply if it takes off, it would be crazy for them to because they would make less money.
OnLive is only good for renting games for a few days, or demoing them...
The Sims 3 has went completely down hill since the Sims 2 days, the game-play is nowhere as near as good as the Sims 2 and the with the store, EP's and stuff packs... it clear the Sims 3 is all about the money now... not to mention the bugs.
The 3DS has two issues that hurt it's chances which were a high price point, and no software... these are what hurt the system not smartphones. Nintendo has taken drastic steps to solve this, and it is clearly paying off.
Software moves systems, and now that the 3DS has decent software coming out... it is moving systems. The same with Vita, it's success will have to do with it's software.
Both systems may not sell anywhere near what there predecessors sold, but they are likley to sell well enough. Something analyst seem to forget is that there are millions of core gamers and core gamers want the best hardware, actual button, and games that have lasting and deep game-play. Analyst don't know what "real" gamers want and you can't get that on a phone...
No, it has some hack n slash type game-play... but it also has magic and bows and many many skills like Smithing. It's a big open world, where you basically do whatever you want.
No Violence Necessary: The case for The Sims as a role-playing game
Mar 2nd 2012 7:39PM (Joystiq)Also it can be argued that while the Sims has role-playing elements that doesn't make it a role-playing game. Pretty much all game have some form of role-playing elements, even if there minor... but again that doesn't make them a role-playing game.
Generally Role-playing games are defined as game where you take the role of a fictional character in a fictional setting... and playing out that characters story. The Sims is very different, your basically god... fulling the characters dreams or destroying them, making them happy or sad, making them successful or poor... your not stepping into a defined "role", your shaping the world how you want it to be. Your simulating life.
No Violence Necessary: The case for The Sims as a role-playing game
Mar 2nd 2012 7:09PM (Joystiq)1. First I didn't mean for that to sound so rude, so I apologize for that, I'm just not happy with what EA has done with this franchise. Simulation game as in simulating life, the Sims has always been considered a Simulation game, and I have never heard of anyone not referring to it as a Simulation game.
2. I agreed that role-playing elements have always been part of the franchise... but the Sims was originally designed like a "sandbox" with open ended game-play with little to no defined goals. Sims 3 has greatly changed this, there are many goals... more defined game-play, and it guides the player to play how EA want's you to play instead of playing how the player whats to play. In that since Sims 3 is more of an RPG, and the Sims 1 & 2 are a Simulation sandbox.
No Violence Necessary: The case for The Sims as a role-playing game
Mar 2nd 2012 6:42PM (Joystiq)With the milking EA has done with this game, and the fact that there are still issues that haven't been fixed since the base game release, it's not even worth playing... let alone being called the Sims. But those issues never get covered in the media.
Sons of Anarchy creator in talks for game, likely browser-based
Feb 27th 2012 6:50PM (Joystiq)WB Montreal focusing on great DC Comics games, 'forget the movies'
Dec 9th 2011 9:35PM (Joystiq)OnLive microconsole to be sold through Game in UK this month
Dec 7th 2011 3:01PM (Joystiq)How could this be bad?
1. You don't own your games.
2. Worst DRM ever.
3. If there hacked or there servers go down, you can't play at all.
4. Internet services are unreliable.
5. Gives complete control to the companies selling the games & OnLive so they can take them away at anytime.
6. Worse quality than locally stored games (digital or disk).
7. Most new games are near full price and you'll never actually own them.
8. Games are only covered for 3 years after that they are likley to be removed because they cost OnLive bandwidth.
9. So much more!!!
People really need to stop drinking the Kool-Aid, these cheap prices OnLive are offering are nothing more than gimmicks to get people to use the service. If this thing takes off, there prices are going to be near full price without the added ability of owning your games. It's same thing Netflix did, cheap prices to get people to use the service now they raise prices ever time you turn around. Publishers are not going to continue to let this service sell there games so cheaply if it takes off, it would be crazy for them to because they would make less money.
OnLive is only good for renting games for a few days, or demoing them...
The Sims 3: Showtime expansion announced, arrives March 2012
Dec 6th 2011 2:30PM (Joystiq)Report: Vita limited to one PSN account per console
Dec 5th 2011 12:53PM (Joystiq)3DS has not been a success? It's outselling what the DS sold in it's first year. If that doesn't say success than what does?
http://www.escapistmagazine.com/news/view/114477-3DS-Outperforming-the-DS
The 3DS has two issues that hurt it's chances which were a high price point, and no software... these are what hurt the system not smartphones. Nintendo has taken drastic steps to solve this, and it is clearly paying off.
Software moves systems, and now that the 3DS has decent software coming out... it is moving systems. The same with Vita, it's success will have to do with it's software.
Both systems may not sell anywhere near what there predecessors sold, but they are likley to sell well enough. Something analyst seem to forget is that there are millions of core gamers and core gamers want the best hardware, actual button, and games that have lasting and deep game-play. Analyst don't know what "real" gamers want and you can't get that on a phone...
Skyrim is getting a day one patch, more DLC than you can shake a giant sword at
Nov 8th 2011 1:32PM (Joystiq)Skyrim is getting a day one patch, more DLC than you can shake a giant sword at
Nov 8th 2011 1:29PM (Joystiq)No, it has some hack n slash type game-play... but it also has magic and bows and many many skills like Smithing. It's a big open world, where you basically do whatever you want.