DaviKaze
Member since: Sep 14th, 2011
DaviKaze's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 21 Comments |
Featured Stories
Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM

PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:14PM (Joystiq)Dragon Quarter?! I thought I was the only person who EFFING LOVES THAT GAME. Easily one of my favorite dungeon crawlers ever.
PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:12PM (Joystiq)"nor do I think the voice acting is bad."
You just lost ALL credibility.
PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:11PM (Joystiq)I respect your opinion, man, and I love other Grandia titles, but I tried to play Grandia for the first time fairly recently, but the awful localization, played out, poorly paced story, and incredibly bad pacing (even with a fast forward button) made me give it up about half way through.
Oh yeah, and the voice acting? It never stopped being offensively bad on my end. The OST? It's alright, but I've never been a Nroiyuki Iwadare fan, really.
PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:08PM (Joystiq)My wife recently played CT for the first time and loved it all the way through. I don't think it rides on cred and nostalgia alone.
PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:06PM (Joystiq)I felt the same way about 2. 3 was everything I wanted it to be, though! I was really bought in to the story enough to eat up whatever they fed me though...
PSN's classic JRPGs: What holds up?
Nov 11th 2011 11:01PM (Joystiq)I really felt like FFVII was only successful because of the boundaries it broke. The materia system destroyed character individuality, the characters were largely obtuse and bland, and the story remains overhyped solely due to its popularity.
Then again, it broke those boundaries and deserves credit. It's like, the Led Zepplin of JRPGs. I respect them and everything, but damned if I waste my time listening to that antiquated, crunchy mess :P
PSN's classic JRPGs: What holds up?
Nov 11th 2011 10:56PM (Joystiq)If I recall correctly, including random encounter time, it took me more than twenty minutes to reach my FIRST DESTINATION in that game. Aside from awful pacing, it just didn't really have that powerful feeling that S1-3 had :(
PSN's classic JRPGs: What holds up?
Nov 11th 2011 10:53PM (Joystiq)I think a big problem with tri-ace nowadays is Squeenix. They made a couple of sub-par current-gen games under them, and then they made Resonance of Fate under Sega, which by the way is effing amazing.
New Ninja Gaiden 3 trailer, details on 'world of ninjas' multiplayer
Sep 15th 2011 6:13AM (Joystiq)Unbalanced = bad competitive design. (fact)
The Persona fighting game caught on video, straight from TGS 2011
Sep 15th 2011 6:11AM (Joystiq)