how about the attach rate for downloadable content or for just using Xbox Live? Right now Xbox live is the world's largest platform for downloadable hd content and it is not all 60hr+-a-week-players that do that. Seems like a pile of crap from a financial analyst who is looking to come up with a new angle to spit out predictions...right or wrong they make money anyway....
Is the Xbox 360's high attach rate bad?
Nov 21st 2006 2:39PM (Joystiq)