Patmos
Member since: Sep 26th, 2011
Patmos's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 7 Comments |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Sword and Sworcery EP: 350K units swold
Mar 5th 2012 5:45PM (Joystiq)Its pretty typical iOS inferiority complex. They are making money on being elitist which is the attitude that apple is trying to promote (not saying anything pro or against their products) but by saying this they are promoting a too cool for school air that iFans crave. Could they make more money on android hell yah, especially outside the US where apple is a fraction of the market comparably. BUT having a dedicated army of apple fans ensures a ravenous fan base. Quality of the game aside they are sell exclusivity.
EA gets tricky with latest SSX trailer
Nov 18th 2011 3:59PM (Joystiq)Editorial: The broken, sputtering launch of Battlefield 3 online multiplayer
Oct 28th 2011 5:40PM (Joystiq)Grand Theft Auto V announced, includes guide to Roman numerals
Oct 25th 2011 9:07AM (Joystiq)Yah it kind of is sadly. Most middle school aged kids no longer know their roman numerals or how to read an analog clock.
Its sad that its come to this.
Superbrothers Sword & Sworcery EP updated for iOS 5
Oct 12th 2011 3:27PM (Joystiq)From the slopes to the air with SSX's wingsuits
Sep 30th 2011 2:01PM (Joystiq)Jade Empire still 'near and dear' to BioWare
Sep 26th 2011 9:41AM (Joystiq)Before you QQ here me out. Jade Empire was an ambitious attempt at a brawler/RPG with a new IP on a company that previously had been supported by massive Star Wars fanbase to support their great games.
Jade Empire was a risk and either because of system constraints or time constraints you ended up with an unrealized game.
Do I want to see JE2 of course having learn from their mistakes they have a potential to make an amazing game in an amazing world that the first game jsut wasn't