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Chuck Bosworth

Member since: Dec 20th, 2011

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Joystiq12 Comments

Age of Empires Online hits Steam

Mar 29th 2012 10:49AM (Joystiq)
@ilduce620 Are you serious? You do realize that that would make a time gap of over a thousand years between some of the civilizations, right? And how would they explain that on the map for quests? The Byzantines sharing land with just about every other civilization...

@FreekSheet This Age of Empires is truly back to the beginnings of Empires, seeing a strong Greece, the unification of Egypt, etc. The two civilizations added since those two (which the Greeks and Egyptians have a free, trial version essentially), are the Persians and the newly introduced Celts. (Yes ilduce620, the Celts were in AoE2, but that's because history made it that way. They are also responsible for raids in northern Greece, being a pain in Alexander's side, and being the ones to sack Rome for the first time) As far as gameplay goes, it reminds me a lot of AoE2, with only the good parts of the sequels left in.

Things like Advisors add bonus effects for you in each age (limit of one per age), you can find or craft gear for just about everything (including buildings), you unlock the skill tree through a progression system (it will be fully unlocked way before you hit max level), and stronger units cost more population points. Besides that last point (I think), everything else I believe can be disabled in Skirmish modes, to make it as much like AoE2 as possible.

Watch Bethesda's 'Skyrim Game Jam' sizzle reel right here

Feb 9th 2012 9:51AM (Joystiq)
@(Unverified)

Having an idea and executing it are two different things. AC and Red Dead were not the same type of game as Skyrim and priorities were different.

Watch Bethesda's 'Skyrim Game Jam' sizzle reel right here

Feb 9th 2012 9:28AM (Joystiq)
@arkweld Ideas come and go, but in the end, it is the creative director who chooses what makes it in the final build. When those directors say, "okay, just do what you want and not what I want," this is what happens.

Valve games come to Impulse

Jan 31st 2012 8:36PM (Joystiq)
So...this is like Gamestop selling DLC codes.

DICE promises vigilance against Battlefield 3 cheaters

Jan 13th 2012 10:43AM (Joystiq)
Huh, never seen anyone cheat on 360. At least, I don't think I have.

Super Crate Box iOS updated, next update coincides with 40 million crates collected

Jan 10th 2012 11:57PM (Joystiq)
@GiantGamer Except its already at almost 23 million crates now and anyone who actually gives the game some time and practice can get used to the controls.

Super Crate Box iOS updated, next update coincides with 40 million crates collected

Jan 10th 2012 11:22PM (Joystiq)
It actually added five characters, and the ability to choose which character you want to play as. They only told you how to unlock two of them, however.

Editorial: I love Super Crate Box and I hate virtual buttons

Jan 9th 2012 10:50AM (Joystiq)
@YamiYaiba Except any review of "Muffin Knight" will tell you it is copying Super Crate Box almost exactly.

Editorial: I love Super Crate Box and I hate virtual buttons

Jan 9th 2012 10:28AM (Joystiq)
Eh, it's really not that hard to get used to. Sure you might mess up the controls once or twice every now and then, but the game is so quick and easy to keep playing that I can just equate the mistake with all other mistakes, being that it is my fault for making it. Currently, I have the 11th spot on the leaderboards for Construction Yards Ambush and have collected over 7,500 crates. Still loving the game. But yes, I did buy it on iOS because I wanted to show some support for the hours and hours I put into it on PC.

12 Days of Joyswag: PlayStation 3D Display, 3D PlayStation 3 games, Air Flow controller

Dec 26th 2011 11:44PM (Joystiq)
My gaming room usually smells like whatever I cooked for dinner, it's connected to the kitchen.

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