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Field Anony-mouse

Member since: Nov 28th, 2006

Field Anony-mouse's Latest Comments

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Joystiq33 Comments
Joystiq Nintendo2 Comments

Rare to fix Banjo-Kazooie's text issues after all

Nov 11th 2008 9:49AM (Joystiq)
ARGH! Where do they get these incompetent programmers??!? I'm not a professional by any standards, but I apparently know more about how you should be programming something like this than everyone currently involved with the project. If it were done properly it would be a matter of changing ONE function. When you do something repeatedly like throw up some text, you don't hard code it each time. You make a single function that handles ALL the text, and you just pass it slightly abstracted inputs. You don't say "20 pixels tall," you say "size 3" and let the text function figure out how big to make it based on things like screen size. When it comes time to fix the text size you change the text function rather than 50,000 instances of the messed up value.

ARGH! Now excuse me while I go nerd rage while doing my real job.

Virtual Console update adds speed and gore, lacks swords

Aug 4th 2008 9:52AM (Joystiq)
They probably know it better as Sonic 1 on the Game Gear.

Team Fortress 2 Pyro update coming Thursday

Jun 17th 2008 10:13AM (Joystiq)
Burnin in the morning, burnin in the evening, burnin at supper time.

A message to those who complain that there are too many pyros, or that the pyro is such a noob class... run. Run far far away, but first know this... MRA-HA-HAAAA!!!

I'm curious though what the other two weapons are. Pyro is my primary class (over 4 times the usage of my secondary class the medic), and my friends were talking about this the other day. Possibilities like actual napalm that you could spray on the floors and walls, or incendiary shells for the shotgun.

Team Fortress 2 update nearly complete, Sniper getting intro, Pyro getting axe

Jun 9th 2008 10:05AM (Joystiq)
I guess there's something to be said for being suicidally aggressive. I'm routinely near the top of the score board for my team, if not the whole server. Why? Because as a pyro I know I'm not exactly a killing class. Sure he's listed as offense, but what is his real purpose? To cause mayhem! I will run in, set everything on fire, send everyone into a panic, and then typically get killed. I almost never have a K/D ratio over 1, and more often than not the only way I return to base is in little bits and pieces. Do I care? Not particularly. If I'm confusing the enemy, I'm creating openings for the rest of my team to come in and raid the place.

Separated at birth: Wii Fit Balance Board and Aperture Science turret

Apr 16th 2008 9:42AM (Joystiq)
Hmmm... I think the biggest difference is that the turret is more relaxed sounding while the Wii Fit board is more energetic. If you listen to the turret when it's getting picked up or shot at it sounds even more like the Wii Fit board.

Shhh, half-price Undertow expansion available now for 200 MS points [update]

Mar 5th 2008 10:32AM (Joystiq)
I'm of the opinion that the single player game suffers terribly from grossly unbalanced AI. I've been told playing on easy is very easy. I played it on medium though and was unable to make any progress beyond either the second or third level. My team would wander off and do nothing while the enemy team would use squad tactics making sure that no attack was carried out with fewer than three characters.

I'm sure if you get a game full of human players it's a blast, but single player I found to be very poor.

Today in Joystiq: December 5, 2007

Dec 6th 2007 10:05AM (Joystiq)
My friend printed one of these out and stuck it to our fridge. I did a quick lookup on the number and it was Valve's tech support line. However this one is clearly different and appears to bear the phone number of a certain hateful "baptist" church. Interesting way of prank calling someone. DDOS of the telephone world?

Deus Ex 3 gets the green light

Nov 27th 2007 10:33AM (Joystiq)
Yeah It's hard to understand all the badmouthing of IW without having played the first Deus Ex. The problem was basically that it took everything that made Deus Ex awesome, deep, enthralling, etc, and threw it out the window. Everything was simplified to the point where every single damn gun used the same ammo, and they decided that instead of picking one ending from the first as canon and leaving the others as alternate but "not real" they tried (pathetically if you ask me) to shoehorn all three into one.

On its own IW was not that bad of a game. However it shouldn't have been a sequel to Deus Ex. It should have been something completely new.

All that said, I want this, but I want it to be what I wanted IW to be. The awesome sequel to an awesome game.

Behold the Laser Dance Matrix (it ain't no "pad")

May 4th 2007 1:11PM (Joystiq)
Cute idea, but here's my two gripes about it.

One, you can't feel the buttons. Sure you might think that it's not that much of a thing to notice, I mean only the arcade pads have about a 1/16 to 1/8 inch drop to the button, and the Red Octane 3.0 pad is an even smaller distance, but that is all it takes to feel it. Without that it's very easy to start drifting off the buttons. Which leads to my second point.

Two, there's a real danger to missing the outside edge of the button. In the arcade you're on a 3 inch raised stage. Slipping off in the middle of a song means you might faceplant the floor (something I've come close to at least a few times myself). At home if you drift off the pad you just start failing. With this "pad" I can very easily see someone stepping on the edge and destroying the whole thing.

And @#5
"Additionally sometiems a button pad lets you cheat by having you just press the corner of the pad (by mistake or on purpose) to get the press to count."

I would hardly consider that cheating, even the design of the arcade pads allows for that because the sensors are around the edge of the button, not the center.

Oregon attempts game bill because Timmy broke Mary's arm

Apr 10th 2007 10:14AM (Joystiq)
"So, killing an alien, smearing its blood all over your avatar and then eating its entrails would be fine -- it's not a "human.""

It wouldn't be the first time this has happened, and the work around is extremely easy. Carmageddon was banned in Germany because you can run people down in cars. The developers 'fixed' it be changing the sprites to be zombies. House of the Dead 2 does it too, but even less. They just change the blood color from red to green (or blue, or yellow if you have access to the arcade machine's internals.)

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