I guess its not a game for you, because it actually requires you to fight the environment, bosses are multi-staged and the game will just explode you with a game over if you don't keep the combo running.... on top of dodging bullets...without arcade slowdown as a crutch.
Loving these Cave fanboys that defend a company that's slowly alienating their Western market. This game did something Cave refuses to do: Made its game accessible. I've spent close to a 100 dollars for region free imports and have every one they've made avail.. I even just imported DDPR from Germany (since Amazon.DE is the only place that will take US orders and the reseller market is making more than Cave these days from their region frees).
The only Cave game you can even compare this to is Deathsmiles and that was the worst example possible if you want to talk difficulty, because its the easiest in the box. DS2 isn't much more innovative and difficult either.
I'm thankful for any shmup we can actually get without having to shell out a foreign currency for + deal with an incredibly temperamental company about what they will and will not release to which country and/or platform.
Sine Mora review: A shmup in time
Mar 22nd 2012 5:04AM (Joystiq)I guess its not a game for you, because it actually requires you to fight the environment, bosses are multi-staged and the game will just explode you with a game over if you don't keep the combo running.... on top of dodging bullets...without arcade slowdown as a crutch.
Sine Mora review: A shmup in time
Mar 22nd 2012 4:52AM (Joystiq)The only Cave game you can even compare this to is Deathsmiles and that was the worst example possible if you want to talk difficulty, because its the easiest in the box. DS2 isn't much more innovative and difficult either.
I'm thankful for any shmup we can actually get without having to shell out a foreign currency for + deal with an incredibly temperamental company about what they will and will not release to which country and/or platform.