ZephyrXero
Member since: Jan 23rd, 2006
ZephyrXero's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 12 Comments |
| Engadget | 2 Comments |
| Joystiq Nintendo | 1 Comment |
Featured Stories
Report: Battlefield 3 'Premium' service costs $50 one time, includes 'all five themed expansion packs'
Posted on May 30th 2012 12:10PM
Doom 3 'BFG Edition' brings Hell to 360/PS3/PC 'this fall' with entire back catalog in tow
Posted on May 30th 2012 10:35AM

AMD intros Athlon 64 X2 6400+ Black Edition
Aug 21st 2007 10:45AM (Engadget)Revolutionary: Respectable Specs
Jul 26th 2007 1:34AM (Joystiq Nintendo)I think the real question of the Wii's power comes down to two aspects. A: The graphics are plenty powerful for standard definition NTSC/PAL type TVs as the majority of people have right this moment, but will Nintendo's next console come out in time before people are sick of seeing it's blurry/blocky presence on their new 720 and 1080 HDTVs when they finally become the norm over the next year or two? Truthfully, while it will bug the hell out of a graphics whore like me, the common person probably won't notice too much...same as they didn't notice the PS2's lack of anti-aliasing in 99% of its titles even though almost every Gamecube and Xbox game had it. Still...even with that said, looking at the Wii in 480p, and then flipping over to the Xbox360 or PS3 in 1080p will always leave quite a jarring memory in your mind, even if it does have the same shader effects and normal mapping.
B: (and I find this one much more important!) Will the Wii's lackluster power prevent it from really making the most of the wii-mote via advanced physics and AI? While the graphics are immediately obvious to most, many will not stop to think about physics and AI, which will both heavily benefit from more powerful, multi-core CPUs and more RAM. Due to the Wii's natural, tactile nature...users are going to intuitively expect it to react to their motions in game with hyper-realistic physics, and super smart handling of their actions. I'm afraid this is the real area Nintendo has limited themselves with the Wii's limited specs. (And also, this aspect was not mentioned what-so-ever in your article either, just to prove my point).
Don't get me wrong, I really really like the Wii...I just think Nintendo would have been better off to charge $50-100 more so it could have had some slightly better specs and full HDTV support (at least 720p). It would still have sold just as well for $300 as it did at $250 (which I still consider outrageous when you think about these specs). Seriously, it costs 150% more than the gamecube, but only offers about a 50-100% increase in performance? And don't try to justify that with the Wii-mote either because it's been public knowledge since it's launch that both the accelerometer and tilt sensors only add about $6 to it's production cost, another intersting point you could add in if you wanted to make this post a little more fair and balanced.
XNA Game Studio Express FAQ not entirely worthless
Aug 14th 2006 10:28PM (Joystiq)Thanks, but no thanks Microsoft :P
Carmack's QuakeCon keynote highlights
Aug 8th 2006 5:36PM (Joystiq)Transformers teaser arrives early
Jun 30th 2006 2:54PM (Joystiq)I really hope someone figures out how to rip this off the site and put it in a decent video format :/
Heard@GDC: Darwinia creator slams publishers, developers cheer!
Mar 23rd 2006 2:00PM (Joystiq)Windows Vista variations confirmed
Feb 22nd 2006 1:11AM (Joystiq)Windows Vista variations confirmed
Feb 21st 2006 2:09PM (Joystiq)Windows Vista variations confirmed
Feb 20th 2006 3:20PM (Joystiq)If you think Linux is "hard" then you're behind the times... with the newer distros, like Ubuntu, it's almost just as easy to use as Windows now if you have even the slightest bit of computer know how at all.
Pianist plays Sonic theme
Feb 20th 2006 2:52PM (Joystiq)