DA360
Member since: Jan 24th, 2006
DA360's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 4 Comments |
| Joystiq Xbox | 152 Comments |
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Schilling says he could lose $50 million of his own money in 38 Studios implosion [update: Chafee responds]
Posted on May 29th 2012 10:00AM

Xbox 360 v. 2 revealed, codename "Zephyr" [update 1]
Jan 5th 2007 12:18PM (Joystiq Xbox)Also, I am sure for current 360 owners who want HDMI, they could do an exchange program were you could send in your Xbox 360 to MS and they could replace it with a HDMI capable system. Nintendo did this when they took out the progressive scan digital out ports on the GameCube, you could ship your GameCube to them and they would give you a progressive scan capable GameCube.
Also, if the new 120GB HDD ends up being $100 like the current 20GB HDD, they should also set up an exchange program for people with current hard drives as well. Possibly even do a data-copy to the new hard drives for you so you don't lose any saves, music, movies/TV shows, etc. that's on it. I doubt MS would do this though but I am not sure, they need to think of all the millions of customers who have current 360s with no HDMI and smaller HDDs.
Important or not, surfing the net on your 360
Dec 23rd 2006 12:23AM (Joystiq Xbox)But Microsoft could easily make a downloadable browser, kind of in the style that they did the XNA interface. Just make it appear in the "Demos and More" area.
But Microsoft does have all the capability to develop a version of IE for Xbox 360, in fact they could probably base it on the version they use for Pocket PCs. But the issue is, porting it to the Xbox 360's execution system (the biggest part), porting it to Power PC (though they did that in the past with IE for Mac before they canceled it), and especially, making it work, and be part of, and getting it to interact well with the Xbox 360 interface and it being easy for the user to navigate in. Developing a device-based browser is very different from a PC based one, even if they use similar code (like Opera for the Wii, which Opera has developed many device-based browsers before).
Back compat update: Conker, Psychonauts!
Dec 15th 2006 8:17AM (Joystiq Xbox)Because of software modification, MechAssult was one of the three games that had exploits that people used to allow software modification of the original Xbox, and I am sure they don't want people doing the same to the emulator somehow. Unless they can figure out how to update (which fixes that exploit) the game or force an update on the game before it runs.
Though I don't understand why they couldn't make MechAssult 2 compatible...
Back compat update: Conker, Psychonauts!
Dec 14th 2006 11:17PM (Joystiq Xbox)Back compat update tomfoolery, Psychonauts
Dec 13th 2006 3:19PM (Joystiq Xbox)Also, I seriously doubt the orginal MechAssult will ever be supported for one reason, it was one of the games uses to modify the original Xbox via a software hack that was done with this game, the original Splinter Cell, and some 007 game and they obviously don't want them hacking the emulator that way. Unless they can somehow update these games to the patched versions before running, these games will stay off the list.
Also, I am still surprised they got this far using a software emulator. As said many times before, this isn't like trying to emulate a N64 on a modern PC, this is emulating the strongest console of the last generation. Infact, I heard the emulator uses all three cores.
But personally, I think Microsoft should give developers some of the emulator code so they can try wrapping the emulator source code around the source code of their games. Because that's the big issue here, Microsoft is doing all the work of making the emulator work with all these games, and obviously, they don't have that source code to adapt the emulator to (though I don't see why they couldn't get the source code for Conker to make it work but even with the code, sometimes the emulator has issues emulating how the game used the hardware). They have to run it and watch it crash or not run right, and then make modifications to the code and repeat this several hundred times before it works 100% or near 100%. But personally, I think it would be better for Microsoft to add a feature to make incompatible games attempt to run, but warn you that the game is incompatible or untested and make you choose if you want to run it or not. That way, even if a game don't work properly, they can at least attempt to run it.
But as the PS3 shows, using hardware isn't a immediate "cure-all" to compatibility but its far better than a emulator. Sony had the advantage that the PS2 hardware was all manufactured in-house using their own architectures, so naturally they have no issues using their hardware. Microsoft however could NOT get licences to remanufacture the CPU and GPU for the Xbox but did get a licence to emulate it, thus why we have the backwards-compatibility emulator we have now. But unless Sony keeps the IBM PowerPC, NVidia hardware setup, their going to have to go though the same ordeal as Microsoft with the PlayStation 4...
Haven't downloaded TV or movies off of the XBLM
Dec 11th 2006 12:29PM (Joystiq Xbox)BTW, I ABSOUTELY FIRGGIN HATE SOUTH PARK...
GOW glitch of the day: chainsaw yourself
Dec 11th 2006 12:23PM (Joystiq Xbox)But in popular games like this, everyone loves to spot glitches. There was a ton in the original Halo and several in Halo 2 and there's a ton of glitches in Oblivion (with a game that huge in playable area, I am not surprised by that) and whatnot. Sometimes people like to have fun with these glitches or mess around with them.
I am sure this and the "break dance" glitch will both be fixed in the update their doing for this game.
Yawn ... 256MB memory card is coming
Dec 8th 2006 8:02AM (Joystiq Xbox)Also, the larger memory unit will more than likely do one thing, raise the developer size limit of Xbox Live Arcade games. So it will have a positive effect there.
Wireless 360 receiver for your PC
Dec 5th 2006 5:11PM (Joystiq Xbox)I guess this is part of Microsoft's merging gaming on the Xbox 360 and PC space, and soon we will have Live Anywhere will be able to play Xbox Live games against PC users (first time a console vs. PC mutiplayer has been done since Quake 3 on Dreamcast, even though that was a pain to do and needed a special map pack and external software).
Xbox brings the sexy back [update 1]
Dec 1st 2006 10:05PM (Joystiq Xbox)Its a corny (probity meant to be) and funny video. I think she does some interviews for that website, BTW.