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juv3nal

Member since: Jan 24th, 2006

juv3nal's Latest Comments

Blog Activity
Blog# of Comments
Joystiq16 Comments
Engadget11 Comments
Joystiq Playstation1 Comment

Shed a tear for Jaffe's Heartland

Apr 23rd 2007 7:13PM (Joystiq)

"Man, am I the only one who misses the days when game designers were anonymous?"

Garriot pimped himself as Lord British in Ultima as far back as '81. Would you really rather be playing games from before that time?

Religious broadcaster takes balanced look at games

Apr 18th 2007 4:18PM (Joystiq)
props for the preacher image. that's old school.

How do you decide what games to buy?

Mar 16th 2007 3:17PM (Joystiq)
brain fart. KOTOR2 woulda been obsidian. Make that KOTOR.

How do you decide what games to buy?

Mar 16th 2007 3:16PM (Joystiq)
To find out games that I'm interested in, I look at screenshots/vids/track record of the developers if its a new IP (or an IP unfamiliar to me). Genre plays a part in this, I'm not a huge fan of FPS or sports outside of arcady racing/soccer/hockey. I am also a bit of a sequel whore (got all of the Winning Elevens from WE7 on even though they are all pretty much the same).

Of the ones I'm interested in, to determine whether I will buy, I go look at gamerankings & gamefaqs and check out the reviews with the lowest scores and read the reviews, ignoring the score. If the faults described sound like things I could live with then it goes on my to-buy list.

Bioware is the only developer that comes to mind that gets a free pass from me. I will pick up anything they make as long as it's not some MMO and provided I have the hardware to run it. Still, the last thing of theirs I had the hardware for is KOTOR2.

New Penny Arcade Adventures promo shot drops hints

Feb 9th 2007 5:56PM (Joystiq)
looks steampunk-ish

Square Enix blames Wii friend codes for lack of FFXI [update 1]

Feb 1st 2007 4:04PM (Joystiq)
"When the Wii was revealed to have a console-specific friend code"

How does that work if you have different people playing on the same machine?

Slamdance treats games as kid-centric

Jan 5th 2007 7:10PM (Joystiq)
"Being fun to play or well-designed just isn't important."

Well designed can result in something other than being fun to play. There are plenty of important films that aren't fun to watch. Resnais' Night and Fog for one.

Subversion to deploy procedural city generator

Jan 4th 2007 7:10PM (Joystiq)
"Delay notes that the lack of information is intentional so as to not build excessive hype."

Or, y'know, to *create* excessive hype.

1. Drop vague hints.
2. Fan Speculation & Rumormongering.
3. Profit?

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