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Mark Slater

Member since: Dec 22nd, 2006

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Joystiq1 Comment

Blizzard sued by WoW Glider creator

Dec 22nd 2006 1:18PM (Joystiq)
I certainly agree that the most fun in the game is had at low levels gradually working your way up. But the facts are that so many of Blizzard's quests and character development involve an unhealthy amount of grinding and time spent in front of the computer. Reputation going up at 5 points a kill (when you need 2000), 750 gp for lvl 60 riding skill, or just simply the amount of mobs you have to kill to collect a large amount of items. It is impossible to play the game for moderate amounts of time and make progress. 1-60 takes at least 100 hours playtime. 90000 honor points takes 180 hours to achieve! Yes 360 AV visits at 30 mins average each and about 250 honor. At a reasonable amount of playtime per week (3-4 hours) this would take 70 weeks! It makes me laugh reading how people think this amount of time spent on the game equates to something that should be respected! That people running around stacked with epic gear have really "earned" it with all their "hard" work, especially as they've done it in 2 months or less. In truth we should be saying "How Sad" or perhaps taking a moral stand against Blizzard for this drug pushing by another name! When I play a game I have an expectation that I can achieve and complete the objectives in a reasonable amount of time. It's a game after all, I'm paying for it and it should be fun. The truth is that all these game playing objectives are deliberately excessive in their time to achieve them so that the Blizzard money laundering operation can maximize subscriptions. What I wonder is the real reason Blizzard is so precious about BOT programs and anything that takes away from the tedious repetitiveness of the game and also saves our eyes, our health and social life? Simply that we might spend less time on the game and move on to something else sooner.

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