I saw some in house demo video of it working a while back on like youtube. They played some game where they picked up and threw boxes. And it appeared to actually work.
I can see many people share my feelings on it. Every minute I spent playing World of Warcraft was spent thinking "Wow wouldn't this be fun if I could control my whole party?" The character development, item grind and boss encounters are second to none in a good MMORPG. I've never played a single player game like it. Rather than accepting that though, I want to find the single player game that does it.
Let me control the tank, the dps classes and the healers all at once and all in real time. Sure it will be difficult but learning to do that will be half of the fun. Let me go up against a giant boss that breathes fire and requires me to develop a strategy through 10 tries to bring him down. Let me get an epic piece of loot off the boss that make a big difference in my damage or armor. Let me use cheat codes so that I don't have to level a character of every class separately. If someone would adapt these same MMO-standard concepts into a single player RPG it would sell as many copies as WoW.
Few people play WoW exclusively because they want to pay a monthly fee, deal with l33tspeaking 13 year olds and follow a draconian set of gameplay terms of use. They play it because it's a well executed RPG with fun gameplay and addictive strategic elements that are hard to find within single player games.
In response to the assertion that the physics aren't random, watch the pin action. Something different happens every throw. I'm not sure if it's randomization in the physics or randomization due to the inability to recreate the throw with complete perfection, but it's something.
Back in the days of the NES there were keyboard (i.e. piano) teaching tools for the system. I also remember seeing some old PC based ones. Neither of these took off. If the guitar succeeds, I suspect it would be more due to people thinking guitar is cool than because it allows you to learn something useful.
Then again, back in the day, DDR hadn't been popularized yet. Would the piano tutors take off now?
GDC08: Emotiv 'brain control' headset shows its kinks
Feb 20th 2008 8:49AM (Joystiq)http://www.youtube.com/watch?v=YxMux4uEkLI
It does show that it's a little flaky.
GDC08: Emotiv 'brain control' headset shows its kinks
Feb 20th 2008 8:36AM (Joystiq)GDC08 exclusive: Mova brings lifelike motion capture to Unreal Engine 3
Feb 19th 2008 12:35PM (Joystiq)Joyswag: Win Guitar Hero III on your platform of choice
Feb 12th 2008 4:05PM (Joystiq)RPG devs adapt or die, here comes the MMORPG
May 30th 2007 1:23PM (Joystiq)Let me control the tank, the dps classes and the healers all at once and all in real time. Sure it will be difficult but learning to do that will be half of the fun. Let me go up against a giant boss that breathes fire and requires me to develop a strategy through 10 tries to bring him down. Let me get an epic piece of loot off the boss that make a big difference in my damage or armor. Let me use cheat codes so that I don't have to level a character of every class separately. If someone would adapt these same MMO-standard concepts into a single player RPG it would sell as many copies as WoW.
Few people play WoW exclusively because they want to pay a monthly fee, deal with l33tspeaking 13 year olds and follow a draconian set of gameplay terms of use. They play it because it's a well executed RPG with fun gameplay and addictive strategic elements that are hard to find within single player games.
Wii robot bowls 300, feels no emotion with victory
Mar 31st 2007 7:27AM (Joystiq)What if... you could learn real guitar through games?
Jan 5th 2007 7:57AM (Joystiq)Then again, back in the day, DDR hadn't been popularized yet. Would the piano tutors take off now?