Actually, the Android Market has 85,000 apps, while the App Store has 225,000 apps.
I would be curious to see app category breakdowns and how those relate to price. For example, are the games roughly the same cost on both platforms, but the App Store developers charge more for the office apps?
Having interoperability between Live Marketplace games and Windows Mobile 7 would be great for the platform. From what I have seen, Windows Mobile has historically not had great gaming, but this could really set it up to compete with the iPhone in ways that Android doesn't seem to be able to.
But, I don't think this will kill iPhone development. I mean, the Playstation 3 hasn't killed Xbox 360 development, or vice versa. As long as both phones sell well and they are easy to code for, developers will still make games for both of them. The only thing that will kill iPhone game development is if people stop buying iPhones.
Do gamers really want to play the exact same game on multiple platforms? I can't imagine playing Modern Warfare 2 on a large HD TV and then trying to play the same game on a phone. Or be playing a game of Canabalt on your phone and then decide that the gaming experience would be better with everything pixellated on a large screen? And don't get me started on the wars between console and PC gamers.
An Xbox 360 and a Windows Mobile 7 phone are DRAMATICALLY different in processing and graphical power. So, a game developer would have to code two different versions of the game. And I would rather them spend their time making one good version instead of trying to shoehorn the game on to a platform it was never meant to be on.
Oh, and don't think that this will all be sold in one box. You are going to have to purchase the game for each platform separately. Am I really going to want to spend $60 on a new console game and then go buy a $60 PC version of the same game followed by a $20 phone version? If you do, you must have too much money for your own good.
Being able to play with your Xbox Live account across multiple devices is cool. If there was a mini-game that came with a console game, it would be neat as well. And at least Microsoft is learning from Apple that having a similar set of architecture is helpful for developers, instead of following the Windows Mobile 6 and Android model of having an incredibly fragmented hardware base.
Yes. This will make gaming better on the Microsoft family of products. But don't paint it as the silver bullet that will bring down the Apple system. It just isn't happening.
(P.S. Did you really try to compare the sales of a cell phone to the combined sales of a PC operating system and a game console? Seriously?)
I had a Power Macintosh 6100/66 DOS Compatible. I used to love working in OS 7 and then pressing Command-Return to flip over to Windows 3.1 to play Minesweeper.
Now, in "the future," I have a PowerBook G4 and am stuck with VirtualPC and Windows XP. I miss the old days.
For all of you who are complaining about AT&T, do you think another network will be able to handle the massive rise in data traffic? Verizon, maybe. Sprint & T-Mobile, not likely. Boost? Cricket? MetroPCS? I don't think so.
Hopefully what will happen is that those of you who leave AT&T will bring down someone else's network so that those of us who actually get decent coverage with AT&T can have a faster network.
Yes, you can still buy the bundle. The only thing you lose out on are some discounts that bring the price down from the $39.
The lock icons are incentives. Part of the sale money goes to charity. Once the money donated to charity passes certain marks, those apps are unlocked. And if you bought the app before it was unlocked, just revisit the site and download the newly unlocked app.
Does anyone think the Genius option for movies and TV shows will actually be useful?
How many of us have been watching a movie and wondered to ourselves, "I wonder what movies other people think go with this movie. I wish I had a custom-built playlist of 25 movies so that I can spend the next few weeks in front of the computer becoming a vegetable."
Apple 'Back to the Mac' media event on October 20
Oct 13th 2010 2:07PM (TUAW.com)I'm still holding out for OS 10.9 Lynx.
57% of Android apps are free -- iPhone apps: only 27%
Jul 6th 2010 12:01PM (Download Squad)I would be curious to see app category breakdowns and how those relate to price. For example, are the games roughly the same cost on both platforms, but the App Store developers charge more for the office apps?
uTorrent downloads torrents 16% faster than Vuze/Azureus
Apr 8th 2010 2:33PM (Download Squad)I think I can sacrifice a little speed in exchange for a client that... you know... works.
Microsoft set to destroy Apple in every games market
Mar 7th 2010 1:34PM (Download Squad)But, I don't think this will kill iPhone development. I mean, the Playstation 3 hasn't killed Xbox 360 development, or vice versa. As long as both phones sell well and they are easy to code for, developers will still make games for both of them. The only thing that will kill iPhone game development is if people stop buying iPhones.
Microsoft set to destroy Apple in every games market
Mar 7th 2010 1:18PM (Download Squad)Do gamers really want to play the exact same game on multiple platforms? I can't imagine playing Modern Warfare 2 on a large HD TV and then trying to play the same game on a phone. Or be playing a game of Canabalt on your phone and then decide that the gaming experience would be better with everything pixellated on a large screen? And don't get me started on the wars between console and PC gamers.
An Xbox 360 and a Windows Mobile 7 phone are DRAMATICALLY different in processing and graphical power. So, a game developer would have to code two different versions of the game. And I would rather them spend their time making one good version instead of trying to shoehorn the game on to a platform it was never meant to be on.
Oh, and don't think that this will all be sold in one box. You are going to have to purchase the game for each platform separately. Am I really going to want to spend $60 on a new console game and then go buy a $60 PC version of the same game followed by a $20 phone version? If you do, you must have too much money for your own good.
Being able to play with your Xbox Live account across multiple devices is cool. If there was a mini-game that came with a console game, it would be neat as well. And at least Microsoft is learning from Apple that having a similar set of architecture is helpful for developers, instead of following the Windows Mobile 6 and Android model of having an incredibly fragmented hardware base.
Yes. This will make gaming better on the Microsoft family of products. But don't paint it as the silver bullet that will bring down the Apple system. It just isn't happening.
(P.S. Did you really try to compare the sales of a cell phone to the combined sales of a PC operating system and a game console? Seriously?)
Before there was Boot Camp, there were DOS Compatibility Cards
Dec 10th 2009 11:47AM (TUAW.com)Now, in "the future," I have a PowerBook G4 and am stuck with VirtualPC and Windows XP. I miss the old days.
AT&T tries to repair the PR damage
Sep 4th 2009 1:56PM (TUAW.com)Hopefully what will happen is that those of you who leave AT&T will bring down someone else's network so that those of us who actually get decent coverage with AT&T can have a faster network.
Translation Party achieves hilarious results using Google Translate - Time Waster
Aug 15th 2009 12:13PM (Download Squad)That does much the same thing, except it uses Altavista's Babelfish technology.
MacHeist 3 bundle unveiled
Mar 24th 2009 10:34PM (TUAW.com)The lock icons are incentives. Part of the sale money goes to charity. Once the money donated to charity passes certain marks, those apps are unlocked. And if you bought the app before it was unlocked, just revisit the site and download the newly unlocked app.
iTunes not quite as 'updated' as we thought
Mar 12th 2009 7:23PM (TUAW.com)How many of us have been watching a movie and wondered to ourselves, "I wonder what movies other people think go with this movie. I wish I had a custom-built playlist of 25 movies so that I can spend the next few weeks in front of the computer becoming a vegetable."