| Mail |
You might also like: WoW Insider, Massively, and more

Steve

Member since: Jan 21st, 2007

Steve's Latest Comments

Blog Activity
Blog# of Comments
Joystiq2 Comments

SXSW: Digital Distribution: The Way of the Future for Gaming

Mar 21st 2007 1:45PM (Joystiq)
I downloaded the demo for Dreamfall, which was actually the entire game (with most content locked off). They charge $40 to unlock it. That's more expensive than Amazon or buying it in the store. Pretty ridiculous.

Why American and Japanese games are different

Jan 21st 2007 1:59PM (Joystiq)
What about Crash Bandicoot? The series started around the same time as Super Mario 64 came out and was widely viewed and marketed as the "American" version of a 3d platformer. Mario 64 is literally as free-roaming as you can get in a platformer (I don't think any game since has been as vague about the objectives), while Crash was totally linear.

The article seems to throw a lot of trivia about Japanese culture around to reach tenuous conclusions, and doesn't seem particularly well-thought out. Other times it's just wrong (the intro to the article identifies Mario 64 as an American game, for example).

Joystiq Archives

May 2012

SMTWTFS
 12345
6789101112
13141516171819
20212223242526
2728293031 

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW