The post's author has it wrong. This is a shoulder mounted weapon making the opposite end the dangerous one. Hence the long arc with padding on the right side of the image.
You can also tell the other end is the dangerous end by the four "barrels" on that end. Hence firing 1-4 shots.
Also, if you look at the grip you can see finger groove facing the actual business end.
I believe it's now been said the Halo Reach will NOT use Natal at all. I remember an MS exec saying in an interview something along the lines of, "Some games make sense for Natal. Others, like Halo, make sense with just a controller"
I also heard Reach's project lead say it will not use Natal in Bungie's latest podcast. So take that for what you will.
Pretty nice. I like where they placed the Start/Select buttons to avoid the inadvertent slip during fervent button mashing. The D-Pad looks much improved as well!
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Apr 6th 2010 10:08PM (Joystiq)You can also tell the other end is the dangerous end by the four "barrels" on that end. Hence firing 1-4 shots.
Also, if you look at the grip you can see finger groove facing the actual business end.
Richard is epic Halo FAIL.
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Feb 2nd 2010 12:45PM (Joystiq)Popular Science explains the making of Project Natal
Jan 13th 2010 1:08AM (Joystiq)I also heard Reach's project lead say it will not use Natal in Bungie's latest podcast. So take that for what you will.
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