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Peter

Member since: Feb 8th, 2007

Peter's Latest Comments

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Joystiq6 Comments
Joystiq Playstation13 Comments

Win the entire collection of UMD videos from MTV

Jan 31st 2008 12:32AM (Joystiq Playstation)
Remote Control... Adam Sandler and Colin Quinn, priceless.

Welcome to Helios: a new God of War level

Oct 26th 2007 12:48AM (Joystiq Playstation)
I'd pretty much given up on getting the demo but guess what, it arrived yesterday. Wow, big deal over a little peice of plastic, but it was cool when it finally arrived. Plus it's not like I paid for it and therefore felt entitled to their good will, but I'm glad I didn't go off on them for not getting the demo out to me for so long. No need for slogans like "Just remember that it's not promotion, it's personal!"

Anyways, the game looks great and is fun. I'll be picking this up as required gameplay for any PSP owner just like the rest of everybody else (the SAT analogy will be -- God of War:PSP::Halo 3:Xbox 360)

Tomb Raider Anniversary ready for European release on October 26th

Oct 17th 2007 3:57PM (Joystiq Playstation)
Did they tweak the performance on this version any? Better frame rates? I haven't picked up the US version yet but if this is the best version of the game then I may consider importing this game.

TGS hands-on: PSP 1seg TV tuner

Sep 22nd 2007 6:10AM (Joystiq Playstation)
Is this a peripheral that us North American PSP owners will be able to import like the camera and the GPS unit or is it some how locked to the Japanese regional hardware?

PSP Fanboy Theatre: Volume 21

May 30th 2007 7:57PM (Joystiq Playstation)
We need to get the Starcraft 2 cinematic on the next fanboy theater.

Brutally violent Silent Hill gameplay vids

Apr 24th 2007 3:05AM (Joystiq Playstation)
It looked as though the Sledgehammer broke after so many swings. There was a plus sign on the picture; it was green on one video and yellow on the one in which the hammer broke. That's a totally new gameplay mechanic for Silent Hill! I loved it in Condemned when in your moment of need your trusty sledgehammer broke, your heart jumps and you think "oh crap, gotta find a weapon now!" Can't wait for this game.

Capcom offers weak excuse for Ad-hoc only play in Monster Hunter

Apr 17th 2007 8:19AM (Joystiq Playstation)
"Like when you go to the arcade with friends, you go to play with people in the same vicinity -- you don't go to play with people across the country"

A rebuttal to that point: In America arcades have been in a decline since the 80's, clearly Americans have given their opinion of playing games with people in the same vicinity; that being, playing games from home is just more appealing to us. Because of this decline in a social arcade scene I can honestly say that, other than the ocassional PC LAN party, there are no public places I can go to play games with people in the same vicinity. Even the few internet gaming cafes that pop-up in my town never seem to last more than a few months. Now that's just for PC gaming! imagine the rarity of finding a local social spot for people playing not just games but PSP games and not just any PSP game but specifically the Monster Hunter title. In Japan that may be quite easy to do; arcades are still popular; people hang out there and can bring their PSPs, along with the very popular Monster Hunter UMD, it can be expected with some reliability.

Where I live, in suburbian America, arcades are dying and if you go there it's to play the actual arcade machines and not soak in the atmosphere and play a few missions of Monster Hunter. I wish it was like that here, but it just isn't.

Maybe Capcom just isn't aware of how different the situation outside of Japan is. It's not just that we Americans like to play games at home over the internet rather than going out to play games with other people in the same vicinity, it's just that more often than not we can't.

Infrastructure mode on MHF2 isn't just a nice extra bonus feature that we'd like for the game, for us infrustructure is a critical feature that for many would be the only means for us to play the multiplayer portion of the game. Seeing as the multiplayer portion of the game is rather intergral to the whole design of the game, it seems foolish not to make it a priority to include infrustructure for the NA/EU release.

Microsoft continues to support DS, but not PSP

Feb 17th 2007 5:17PM (Joystiq Playstation)
And here I thought Dungeon Siege was a Microsoft property.

The Trials and Tribulations of Tiki Games, part 3

Feb 8th 2007 1:38AM (Joystiq Playstation)
So are they going to release a demo of this before a retail release?

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