| Mail |
You might also like: WoW Insider, Massively, and more

TechRat

Member since: Feb 21st, 2007

TechRat's Latest Comments

Blog Activity
Blog# of Comments
Joystiq6 Comments

12 Days of Joyswag: Splatterhouse, Terror Mask statue, and weird collapsible speakers

Dec 22nd 2010 9:07PM (Joystiq)
Pilotwings. The Wii is practically begging for it!

Reggie on Bob's Game: Refused license doesn't reflect on Nintendo's support for the little guy

Apr 4th 2009 9:30PM (Joystiq)
@doom saber:

I think you misunderstood me. You are an example of the type of person I do NOT have issues with. You played the demo, and formulated your opinions based on what you saw. You didn't like it, but you can say that because you actually tried it. I'm not trying to convince anyone that it's good (though I do wish people would recognize that, from a technical standpoint, it's above average). Whether you like the content is subjective. I take issue with the people who develop shallow opinions based on hearsay or on an animated gif that was created for the sole purpose of trying to make the game look as terrible as possible, and with people who are bashing the game only because it's the "cool" thing to do right now.

And speaking of that animated gif, if you played the demo you'd know that it is not a graphical glitch, but an intentional effect (and in my opinion, one of the funnier parts of it as well).

I also never said that the game was good just because it was made by one person. I said it's a commendable achievement. Big difference there.

Reggie on Bob's Game: Refused license doesn't reflect on Nintendo's support for the little guy

Apr 4th 2009 1:35PM (Joystiq)
Yes, I do think the game feels professional. Of all the homebrew DS games I have played, this one is by far the most complex, and is also one of the most polished I have ever seen. Do any of you truly understand what is involved in making a video game? It can take a team of programmers and designers months, or even years, to create something even half-decent. This guy is doing it in his spare time by himself. That is an amazing achievement and he should be commended for it.

It's really easy to sit in front of your computer and whine and complain and say "OMG it lookz lik a dum GBA gam LOL!!!1!!". I'd like to see you create something even half as good as this. Put up or shut up.

Reggie on Bob's Game: Refused license doesn't reflect on Nintendo's support for the little guy

Apr 4th 2009 12:45PM (Joystiq)
Now that a demo has been released no one should be allowed to comment on the quality of this game until they've played it. Anyone who comments without playing it is just being an ignorant troll.

That being said, Bob scares me. He's intriuging, but also a bit disturbing. I don't think his antics, even if they are part of a "viral" ad campain, are going to help his cause.

THAT being said, I've played the demo, and it's not bad at all. It plays well and feels professional. I think it has a lot of promise. If nothing else, this guy knows what he's doing from a tech standpoint. I hope we see more.

Joyswag: Joystiq's Legendary Halo 3 Giveaway

Oct 2nd 2007 12:54PM (Joystiq)
Cortana. It's always the quiet, innocent ones that really mess you up.

New Super Paper Mario Wii screens (in our favorite ratio)

Feb 21st 2007 8:30AM (Joystiq)
The 2D-to-3D mechanics of this game remind me a lot of that PSP game Crush, especially with these new SPM images that show Mario crossing a large gap by shifting to 3D mode where a hidden path is available. It's interesting how this concept has never really been explored before, and now suddenly two games are making use of it. I think it's great. The industry needs fresh ideas.

Joystiq Archives

May 2012

SMTWTFS
 12345
6789101112
13141516171819
20212223242526
2728293031 

Featured Stories

Image

Now Playing: May 28 - June 3, 2012

Posted on May 29th 2012 11:59PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW