H Jungle
Member since: Feb 18th, 2006
H Jungle's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 36 Comments |
| WoW | 32 Comments |
| Joystiq Xbox | 12 Comments |
Member since: Feb 18th, 2006
| Blog | # of Comments |
|---|---|
| Joystiq | 36 Comments |
| WoW | 32 Comments |
| Joystiq Xbox | 12 Comments |
The Queue: President's Day
Feb 21st 2011 4:28PM (WoW)The Queue: President's Day
Feb 21st 2011 12:28PM (WoW)A lot of this came about because there just wasn't much to do at 60, especially for the players who weren't raiding (I don't even think Naxx was available yet). And who knew when the expansion would hit?
When the expansion did come out there were, of course, plenty of things to do. PvP arenas, too, if I'm not mistaken. ;) Still, PvE arenas would have been fun.
I wish I could find that old post. I'd love to read some of the ideas and see if anything similar ever made it into the game (at the time I remember thinking that some of the requests would be just too difficult to pull off). Does anyone know of a way to search for old official forum posts? Google and the Wayback machine don't seem to be helping.
All the World's a Stage: Player housing, interactivity, and other possible features
Nov 16th 2009 11:52AM (WoW)I'd love to see this option come back, but I believe the official response of why it was removed had something to do with latency at the time.
Model changes for Varimathras and Alexstrasza
Oct 1st 2008 6:31PM (WoW)And while I agree that the design probably had more to do with fan boys than character, it still makes sense to me that the aspect of life would not be ashamed of her own sexuality (which is rather important to life, after all).
Krasus, on the other hand, is a bit beefier than I remember his descriptions indicating. Maybe he got tired of his haggard old mage look?
Model changes for Varimathras and Alexstrasza
Oct 1st 2008 3:10PM (WoW)X3F TV -- XBLA in Brief: Soulcalibur
Jul 2nd 2008 7:37PM (Joystiq Xbox)Plus Lizardman doesn't look like Sophitia with a giant lizard mask on top of her head.
To sum up, it's a high-res port of the Japanese Dreamcast game (no censoring, no english voices). Online play would have been awesome, mission mission mode is missing, music starts over every round (just kind of odd), and the game loads faster (not saying the DC loading was slow, but there is a difference).
Soulcalibur stabs XBLA through the heart
Jul 2nd 2008 4:57PM (Joystiq Xbox)It should also be stated that all of the voices are in Japanese with no English option aside from subtitles. Personally, I'm grateful.
It's a fine versus title for local matches, what with the faster load times and convenience of being able to play wireless. Online would have been incredible, but I suppose we'll have to settle for really freakin' great.
As for Ivy's suffering, I once read that it's easiest to think of it as rolling two fireball motions after the initial down-forward, up-back movement. Worked for me, and though I can't pull it off for the life of me during a versus match, the CPU is polite enough to stand there without attacking long enough for it to connect.
Fanswag: Win 1600 MS Point codes and Ninja Gaiden 2
Jun 20th 2008 2:24PM (Joystiq Xbox)Fanswag: Win 1600 MS point codes and Assault Heroes 2
Jun 19th 2008 12:45PM (Joystiq Xbox)Fanswag: Win 1600 MS Point codes and Aces of the Galaxy
Jun 18th 2008 3:00PM (Joystiq Xbox)