emagius
Member since: Feb 20th, 2006
emagius's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Autoblog | 1 Comment |
| Joystiq | 131 Comments |
| TUAW.com | 5 Comments |
| Engadget | 68 Comments |
| Engadget HD | 2 Comments |
| Joystiq Playstation | 7 Comments |
| Joystiq Nintendo | 1 Comment |
| Engadget Mobile | 2 Comments |


Video: Opera 10 promises Turbo browsing using Scandinavian flat-packing knowhow
Sep 1st 2009 8:02AM (Engadget)Opera's tab close options are to activate the previously used (last) tab, the next tab, or the first child tab (first tab opened from current tab).
Preferences->Advanced->Tabs.
IntensaFIRE chip adds programmable / rapid fire modes to Xbox 360 controllers
Aug 11th 2009 1:18PM (Engadget)Xbox Live Update has arrived, everything is going to be alright
Aug 11th 2009 1:14PM (Engadget)PSA: Xbox Live Update is ... live
Aug 11th 2009 11:45AM (Joystiq)Ninja Gaiden Sigma 2 slices and dices North America this September
Jul 28th 2009 12:17PM (Joystiq)I'll pick up Sigma 2 in a few months -- I really ought to finish NG2 on the 360 first.
Producer: Wesker not returning to Resident Evil (yeah, right)
Jul 26th 2009 2:04PM (Joystiq)The 360's new (and improved) Netflix experience
Jul 24th 2009 4:06PM (Joystiq)It really shouldn't take more than ten seconds (preferably much less) to go through the entire process from the time you hit the guide button to the time you're back playing the game (especially with a short message such as "gg").
Dyack: Industry making more games than consumers can handle
Jul 17th 2009 11:04AM (Joystiq)In the early 80s, I'd play a terrible game for hours and hours (e.g., Space Invaders). In the late 80s, I'd give almost anything an hour or two (e.g., Fester's Quest). In the early 90s, the game had to be at least marginally enjoyable to get an hour or two of play (e.g., Streets of Rage 3). In the late 90s, I'd give a highly rated game (e.g., TLoZ:OoT) about two hours to convince me that it was worthwhile, and nothing else would get more than about 15 minutes to do so. By the early 2000s, I'd cut that down to about an hour for a "game of the year" game (e.g., Morrowind).
Nowdays, a game has to grab me right off the bat, no matter the ratings. I still put too many hours into games that are merely passable (e.g., FallOut 3), but if the game starts out shitty, I just toss it (e.g., Metal Gear Solid 4).
Resident Evil 4 coming to iPhone in July
Jul 15th 2009 1:14PM (Joystiq)I wish Capcom would just port over Puzzle Fighter. That's a game I would buy on the iPhone.
King of Fighters XII uppercuts retail July 28
Jul 14th 2009 1:05PM (Joystiq)