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Phawx

Member since: Feb 20th, 2006

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PlayStation Phone prototype further detailed, codenamed 'Zeus'

Oct 27th 2010 4:01PM (Joystiq)
@ars

Sorry Ars, that reply was supposed to go to @BeatFreaker.

PlayStation Phone prototype further detailed, codenamed 'Zeus'

Oct 27th 2010 4:00PM (Joystiq)
@Ars Have you never used the DS virtual analog stick? That didn't get in the way of top screen and controlled like shit.

Physical buttons are a must. I'd seriously like to see you finesse SF2 like I did on my modded Epic 4G with a virtual dpad. Without any tactile feedback how in the world are you supposed know what you are touching exactly?

I will grant you that one needs to worry about wear and tear on the analog nub, so they should make it easily user replaceable or pretty resilient. The analog nub on my PSP is still going strong, so they probably already have tons of research into designing small analog nubs.

Physical buttons will always trump virtual buttons when speed and accuracy matter.

I don't mind virtual keyboards, because if I mess up, I can just go and delete the offending error and continue. I can't just rewind time when virtual controls are clumsy in a game. I'd wind up just getting frustrated and not bother playing games that require twitch sensitive gaming.

Have you noticed that pretty much ALL of the popular iPhone games revolve around asynchronous gameplay? Angry Birds, Plants Vs Zombies, countless Tower Defense games.

Hell, the only reason GameLoft games sell is because they look like half way competent clones of games we love. The controls still suck on those though.

PlayStation Phone prototype further detailed, codenamed 'Zeus'

Oct 27th 2010 3:17PM (Joystiq)
Great. I just modded my Epic 4G and NOW they listen? Oh well, at least I can have gaming goodness on the go until this comes out.

But I do agree with everyone else, they need to fix it to have REAL analog nubs

ZeniMax Media receives $150 million from investment firm

Oct 7th 2010 1:25PM (Joystiq)
I think everyone is underestimating Zenimax. When I heard Fallout 3 was coming out, I didn't even know Zenimax bought them. Then a year later after FallOut 3 was released, they bought Id.

These guys have some pretty popular IP's and a tech company that produces one of the best game engines around.

Bethesda does great work with making games. If they had a better engine to use with their tools, they can do some sick stuff.

I'm not too sure who they will be acquiring, but so far they have been doing one hell of a job staying off the radar and making incredibly smart decisions.

Seriously, how often do you hear Zenimax in gaming blogs? Watch out for these guy. They are positioning themselves quite well.

Joyswag: Custom 'Comic Jumper' Xbox 360 [update]

Sep 23rd 2010 12:24PM (Joystiq)
I'd invite Star. He's sassy.

Report: Serious Sam HD: Gold Edition shoots up Steam on Thursday

Sep 22nd 2010 12:01AM (Joystiq)
Alright, well what if Steam (Valve) recognized that and those games had no DRM.

Valve has surprised me many times with the awesome things they do.

Report: Serious Sam HD: Gold Edition shoots up Steam on Thursday

Sep 21st 2010 11:43PM (Joystiq)
You know what would be cool. Is if GoG merged with Steam and they used the original titles and the new titles to marry the union.

Joyswag: Halo: Reach 'Legendary Edition' giveaway

Sep 14th 2010 4:32PM (Joystiq)
I'd pack rations. Now give me my Legendary edition!

Tsunoda describes Kinect's object-scanning, controller-wielding future

Sep 8th 2010 3:35PM (Joystiq)
Remember guys. It can accurately see depth and apply the image from the RGB camera onto the depth information.

Think of Minority report when they made the 2d pictures 3D. It looks sorta like that.

Xbox Live subscription prices to rise; $60 for 1 year beginning in Nov. [update]

Aug 30th 2010 12:43PM (Joystiq)
Did anyone actually pay for Live through the service. I've been buying the cards on discount forever now.

http://www.joystiq.com/2010/06/23/sale-grab-a-year-of-xbox-live-gold-for-35/

I guess they will go to $45.

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