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iamblinkin

Member since: Feb 23rd, 2006

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Joyswag: LittleBigBeta code giveaway, day one

Sep 29th 2008 7:28PM (Joystiq)
The first thing I want to build is a rocket car that goes extremely fast into a low wall thus catapulting all the sackboys across the remaining level.

Joyswag: Joystiq's Legendary Halo 3 Giveaway

Oct 2nd 2007 12:22PM (Joystiq)
Halo 3 is amazing.

Pirates leak Halo 3 onto internet

Sep 21st 2007 11:20AM (Joystiq)
Leaking pirates = losers

Fanswag: Win the ultimate Halo 3 setup

Sep 17th 2007 2:54PM (Joystiq Xbox)
X3F is the coolest site in the world.

Japanese hardware sales, Apr. 16 - Apr. 22: Exceedingly elite edition

Apr 27th 2007 7:16PM (Joystiq)
Placebo emperor's new clothes? Am I missing something?

PTR notes: Exalted with Netherwing

Apr 17th 2007 1:13PM (WoW)
That is such a cool event at the end! A feeling that a reputation with a group gets you more than gear and instead is shown by them saving you. I am definitely doing this.

Today's hottest game video: WoW Level 70

Jan 19th 2007 2:17AM (Joystiq)
I don't really like to get into these arguments, but are you actually believing that MMOs don't consist of skill, strategy, and tactics? You're telling me that you can put someone who's never played the game on an equally geared character as someone who has been playing a lot and the non-player will have an equal chance to win? Or that you can run into a dungeon and kill everything without thinking about what you're doing, since it involves no skill or tactics?

"...but ultimately time invested is the greatest determining factor of a users ability in the game.

In non MMOGs this isn't true. Skill, strategy and tactics come into play."

What is skill? Or better yet, how do you develop skill. Investing time in something. Not good at basketball? Play more. Not good at PVP on your rogue? PVP more. MMOs might be heavily gear dependent but when it does come down to it they are also very skill dependent, skill being exactly what the Random House Unabridged Dictionary on Dictionary.com defines it as: "the ability, coming from one's knowledge, practice, aptitude, etc., to do something well".

New Wii owners: your impressions?

Nov 20th 2006 2:51AM (Joystiq)
My sensor bar broke after 10 hours. Stops sensing => no pointer... Tried friends and it works. Depressed beyond belief. That might have been the coolest 10 hours of my gaming history. I hope they ship their stuff fast.

Microsoft not allowing Red Octane to produce wireless guitar

Nov 5th 2006 6:15PM (Joystiq)
Concerning rehashes of Guitar Hero, I wouldn't complain... The draw of the game is to play rockin' songs on a guitar controller, thus it really is only limited (now that the multiplayer has become what it should be) by the track list. Similar to DDR, the draw of the game is the method of play, once that is accomplished, all that's holding it back is content. Personally, I'd love to see a yearly Guitar Hero with new songs to rock out too.

Microsoft not allowing Red Octane to produce wireless guitar

Nov 5th 2006 4:15PM (Joystiq)
I don't understand how having Guitar Hero come to the Wii with the guitar controller would "overshadow" the Wii controller... The guitar controller would only be applicable for Guitar Hero. Does the guitar overshadow the dual shock? The only time it would "overshadow" the Wiimote would be if the player wanted to play Guitar Hero. Hence why the game is sold with the Guitar. I'm not going to buy Guitar Hero Wii and suddenly decide I'd much rather play Zelda with the Guitar than the Wiimote...

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