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Me_Izme

Member since: Feb 22nd, 2006

Me_Izme's Latest Comments

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Joystiq14 Comments
Joystiq Playstation1 Comment
Joystiq Nintendo2 Comments

Crisis Core trailer emphasizes PSP shortcomings, offers hope

Dec 3rd 2006 11:27AM (Joystiq)
Wow. The trailer looks... interesting at best. It's great that their creating a sort of prequel to FFVII (which, IMO, is the greatest of the series), but creating it for the PSP? Their creating the whole "Before Crisis"... crisis again. While I'm not going to go out of my way to bash the PSP (I actually did have one at one point), I will say that SquareEnix would sell a lot more of these games if they just made them for the consoles.

FF fans (or, actually, FFVII fans) have been waiting for these kinds of prequels for ages (I know I have), yet Square goes out of their way to deliberately alienate a good chunk of their fanbase with this crap. I sold my PSP ages ago. My cellphone isn't a Advanced Futuristic Japanese cellphone. Why must they make us suffer like this?

That aside, yes. The trailer looks interesting. It would have been better had they made this into the DVD movie instead of Advent Children. Just as long as it gets a port to the PS2, I won't whine as much anymore. ^o^

Oh, and the whole cliche or not debate? Yes. FF games are cliche. Hell, all JRPGs are cliche, and you can say the same about western RPGs too. Hell, a good 99% of the games ever released have cliche elements in them, either in terms of story or gameplay.

And I'll end with this link.
http://www.project-apollo.net/text/rpg.html

Games shipping this week

Oct 23rd 2006 1:31PM (Joystiq)
While there are a lot of games I want to play, I will be purchasing none of them until after the 19th of November, as I need to save up to pay off the rest of my Wii.

I can still rent games, however (except for 360 games, which at Blockbuster now require I have a credit card)! If I can get a Hollywood Video account, or some other renting store, I'll pick up Double Agent and trek through that. And if .hack//GU is out there, I will rent that as well, and maybe even some Tokobot Plus.

I cancelled my PSU preorder because of my Wii (will pick up after the holidays) and then there's Magical Starsign I want to play also. Maybe I can nab one as part of my Christmas wishlist...

Worst worst games ever list ever

Oct 23rd 2006 1:22PM (Joystiq)
I don't have many complaints with that list, other than the choice to include Warrior Within. While I agree that the PoP franchise (post SNES) went down the drain since Sands of Time, I do not think it was really that bad in terms of gameplay. There are definately worse games out there. If you want a better list of bad games, then I'd visit www.seanbaby.com. He did an article for EGM way back when (I think it was their 100th issue), and it'll give you more than a couple split sides. ^o^

And who the hell doesn't like Typing of the Dead? People who don't have a soul, that's who. You want to teach someone how to type? Combine the task with some zombie fragging. I'm sure they'll get it down pat.

Weekly Webcomic Wrapup: Justice for All

Oct 22nd 2006 1:54PM (Joystiq)
When CAD breaks from it's continuity like that, it can be pretty funny. While I don't particularly like the one in this wrap-up, I do like the most recent one he put up.

While I love PA, I feel most people just voted for it this week because it was just there. It wasn't really that funny this week.

My vote actually went toward that "F@ANBOY$" Dead Rising comic. I had quite a good chuckle at that one. (That "Jack of all Blades" comic wasn't bad either ^o^).

Phantasy Star's universal issues

Oct 14th 2006 6:41PM (Joystiq)
I was able to get in the first time just fine, however it did freeze up on during the tutorial. I got through the tutorial a second time with only one freeze, which I needed to do anyway. I tried playing without it, and ended up getting lost in what the hell I was suppose to do.

Hell, I'm still mostly lost. While I've finally figured out how exactly to go to the "missions" on the planets (throught the "Linear Line Platforms" btw) I realized finally that I didn't have to wait for a party to invite me to come along, which helped speed things up.

Other than that, all I found were lag issues, mostly in the lobby, a little on the battlefield, even when I was dungeon crawling solo. But the options for weapon synthesis are cool (though I haven't found any boards for weapons and armors). I also liked the revamped weapon upgrading, though I haven't been able to get it to work, even though I have C-Grade grinders and C-Grade weapons.

I also like the dress-up options. Sega would do well to provide more and more cloth and part designs (a varied and wide plethora if you will) and add a whole other addictive factor to the online experience. The multiple clothing adds more to your character then the initial, limited designs of the first two. There's also much to be done with user created content here, in conjunction with Sega. Here's hoping this isn't just an afterthought, and just merely taked on. ^o^

I got the dreaded "Failure to Connect" message today and couldn't connect for around three hours, until I tried post #5's (thanks lolersticks!) little dashboard trick.

I happen to like it. The only gripe I would have is over the monthly fee. I've already paying for Xbox Live Gold, and have limited funds ever since my car needed repairs, which was not fun :( I still need to get the rest of the money to pay off the rest of my Wii!

But I doubt this little gripe will deter anything. I can't wait until the 24th/25th.

One male hunter, two female rangers (one CAST), and a soon to be female force user. At least, I hope. Changing classes in the game is expensive as hell, and only gets more so the higher in level you are.

Legend of Zelda video retrospective (part 1)

Oct 14th 2006 6:17PM (Joystiq)
Back when I was in fourth grade, I didn't know what The Legend of Zelda was until my neighbor and friend showed me the game on his N64. I've played every iteration since, and every handheld version I could get my grimy paws on. The handheld Zeldas are some of the best of the series in my opinion. The Link's Awakening DX (remake for the Color Gameboy) and Seasons saga are amongst my favorite Zelda games, next to OoT, and since I refuse to play a Zelda game on a PC emulator (the temptation to use "Save State" is too great, and I wouldn't do that for my beloved Zelda franchise), the only other options I have (other than expensive Ebay auctions) is Nintendo's Virtual Console to finally get to experience the gems that started it all, and maybe enlighten my younger brother to what really makes gaming special.

I'm sure the Zelda Main Theme was somewhere in OoT. It was interlaced with the main Hyrule Field theme, if not the actual theme used on the Hyrule Field (I need to replay the game to be sure). My favorite themes, though, are both the Song of Storms and, especially, the Bolero of Fire.

Long Live the Legend of Zelda! ^o^

I, Mario [update 1]

Sep 25th 2006 11:45PM (Joystiq)
@#9:

I pitched and argued some ideas on the board sometime last year. The thing with the story is that the Mario game really doesn't have one, aside from the "Rescue the Princess" theme. What they're trying to do is create an explaination for the state of the Mushroom Kingdom (floating blocks, etc... not including races), and not simply that it is a "Magical World". "The Bomb" is simply one way of explaining things.

Keep in mind that nothing is really set in stone, and a lot of the people aren't even sure it will go anywhere, though I'm sure many would like it to. ^o^

Damn. I'm getting the itch to start contributing again. That concept art is just so... bitchin'.

Joystiq hands-on: Lost Planet multiplayer (Xbox 360)

Sep 23rd 2006 2:45PM (Joystiq)
Yeah, they must have removed the posts of this "FLASH" character. Which is a shame, because I needed a good laugh. It's weird reading comments attacking a person who's posts are no longer active.

ANYWAY...

The singleplayer demo Capcom released was one of the best demos I've played on my 360 (next to Dead Rising ^o^). I can't wait for them to release a multiplayer demo to last us until the game's release.

@#42 (Godfather): I agree. The game is more about its look and feel rather than its gameplay. Not to say that the gameplay is bad, just not much that is new to get excited about, other than the constantly dropping health (due to the temperature) and the need to replenish it constantly, rather than periodically after you take some hits from enemies.

Game weapon lets us into our hotel room

Sep 23rd 2006 3:29AM (Joystiq)
Yes. Despite what you may think, this is a blog site. You know. For blogging.

When I first laid eyes on that key, Sora's Keyblade instantly jumped to mind, even if I hadn't been thinking about it anyway due to the first picture. Uncanny resemblence...

Japanese hardware sales, 11 September - 17 September: Tokyo stalker edition

Sep 22nd 2006 11:14PM (Joystiq)
LOL! You're best post yet Ludwig. And probably not that far from the truth...

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