scott
Member since: Apr 30th, 2007
scott's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 9 Comments |
| Joystiq Xbox | 2 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

Microsoft knows console 'sweet spot' is $199
Jun 9th 2007 12:47AM (Joystiq)Microsoft knows console 'sweet spot' is $199
Jun 8th 2007 11:33PM (Joystiq)No Final Fantasy for Xbox 360 in the works [update]
Jun 5th 2007 11:56PM (Joystiq)"360's strongest region is NOT Japan. In fact, 360 is a flopping fish in Japan. Despite Blue Dragon, it still remains largely ignored. Meanwhile, SquareEnix has to look at this because PS3 is selling steadily in Japan and the traditional fanbase for these games stick to Playstation consoles. So you have to ask yourself. With each JRPG released so far on 360 getting mehish sales, why would SquareEnix invest the money to port the White Engine to a fanbase that, in all likelyhood, will ignore the endeavor anyway?"
Selling steadily in Japan? Is that a joke? Are we reading the same monthly numbers? 9000 systems compared to 2000? You can that selling steadily? 9000 is almost as bad as the 2000 MS is selling. North America's 175k vs 85k last month more then makes up for Japan's sales numbers for the next year. And how many JRPG's have been even been brought to US so far? Love to hear which ones you're talking about when you claim "with each of the JRPGs getting mehish sales".
Game developers debate Xbox achievements
Jun 2nd 2007 2:02AM (Joystiq)A nice slew (300-400) of single player achievements, gotten through just playing through the game.
A nice slew of multiplayer achievements (300-400)
A nice mixture of random achievements that just took a bit of time to get.
Think about how much achievements can add to a game. I beat gears of war coop with a buddy on all 3 difficulties. After that, we mighta played the online together for a month or two.
But after seeing the achievements, they were somewhat difficult, but definitely attainable. Those are the best achievements, the one where the user can look at them, say "oh i can do that" but know it will take some time.
Gears had great multiplayer achievements to get 100 headshots, 100 pistol kills, 100 head stomps etc. Even hosting 50 games. All of these weren't difficult to do, just took some time to do them. Having a nice mixture of achievements can add hours of gameplay to a single game. What more can you ask?
I'm not one of those nuts who will buy games just for achievements. But I will look at all the achievements in a game, and spend extra time if I know I can get it.
Halo 3 armor types and achievements discovered
May 28th 2007 11:44AM (Joystiq Xbox)Wendy's giving away 800 Wiis for sucking down floats
May 21st 2007 12:17PM (Joystiq)Bomberman Live explodes onto XBLA this summer
May 16th 2007 2:05PM (Joystiq)Halo 3 beta absent, internet explodes
May 16th 2007 11:51AM (Joystiq)It's also all beta videos right now...5 months from release. Pretty sure they're aware that the graphics aren't groundbreaking right now. Halo 1 and 2 both looked amazing for their time, I'm sure they'll beef up the Halo 3 graphics.
Halo 3 beta absent, internet explodes
May 16th 2007 11:49AM (Joystiq)Keys to Xbox 360 world domination
May 15th 2007 11:16AM (Joystiq Xbox)