From what I understand about the application, the point is to wait and sync the application up so that you can read it without using the web; maybe your behavior and their expected behavior are different?
I had thought about a sort of "Pause" button, but I'd never used Google Earth so I didn't really think of anything to tie it to. I'm just still surprised they couldn't make out or guesstimate "Today."
Of the two buttons that couldn't really be seen, it appears that the calendar button says "Today," like a quick home button back to the do-tos of the current day after setting a new appointment.
The maps button on the left is probably a fork and knife or something that relates to finding directions for local businesses.
I was afraid I'd be the only one with it at the top! I keep it at the top, but usually auto-hidden. I don't need it most of the time, so it's easy to not hit (there's a like two-pixel area underneath the menu bar).
I think there was a tip somewhere on how to do this, although I can't remember (and wish I could).
Reminds me a lot of the Apple History site. Except that has a huge history of Apple products, and this doesn't. And this is ugly. I'd much rather have the extensive history of Apple's design than the subset that is the last ten years.
Great thing to say, Gpie -- with an extensive collection of original NES games, any fool worth his two cents would definitely get a DS instead of the nPod.
Oh, wait.
This is a great feat of engineering, yes, because its vast improvements upon earlier mobile NES systems makes it nearly ready for primetime. I'm not sure about the backing, I think I'd prefer less of the cart exposed, but it's still very impressive.
Fact is that you're not going to find every NES game ported straight to the DS. It's just not going to happen. Never will for some games that individuals consider classics, but the execs know will never become great sellers. I'm pretty sure nobody's going to ever port Rollerball to the DS or GBA. And it's one of my favorites from the system (even if it's probably really obscure). Plus, some people aren't stupid enough to buy the content that's just been crammed into a different form factor so that they can buy it all over again (see: Tetris DS, Tetris DX).
I'd personally prefer the original hardware to a crummy emulation. Everybody knows that emulation can never really compare to the original. Now where's a cheaper and smaller version of the Nomad?
What I think is more interesting than the percentage is the physical number of people. That kind of a percentage can either seem unimpressive or far too high, but regardless over 300 viewers have said there's discoloration on their MacBooks (if they were all telling the truth). That doesn't seem insignificant to me.
You're absolutely right 6. The Mega Collection has terrible sound. Not hearing half the rings in the Blue Sphere special stage?! Gah.
I can't seem to find the news release around (the link just goes to the Sonic City site), but that does sound interesting. It's too bad (as bad as it would be) they didn't update it back when they still made carts for Genesis. I always grandly envisioned playing the original Sonic with Knuckles.
After replaying the games this past weekend, there was a certain allure to the difficulty of playing the original game (PS - apparently they removed the feature where you touch the spikes and they instantly get you, flashing or not, in Mega Collection. Bah). Adding the Spin Dash would make a lot of things easier (imagine if they added the Instashield) but not good.
I really wish Sega would get back on target with its smart sidescrollers. 12 said it best, really. And I need to get my Genesis back in action. Sonic marathons and [sigh] Tecmo Super Bowl. I might fall for Wii after all if they have a good Virtual Console.
PS - 17. That animated series was awesome and I always wondered why Sally and Rotor were never integrated into the games.
First Look: NYTimes
Jul 11th 2008 6:25PM (TUAW.com)QuickTime 7.2/iTunes 7.3.1 now available
Jul 11th 2007 10:41PM (TUAW.com)Yeah, with better support for industry-standards like H.264... oh wait...
iTunes 7.3 unexpectedly, shockingly available
Jun 29th 2007 1:42PM (TUAW.com)Found Footage: iPhoneology
Feb 27th 2007 12:04AM (TUAW.com)Found Footage: iPhoneology
Feb 26th 2007 4:07AM (TUAW.com)The maps button on the left is probably a fork and knife or something that relates to finding directions for local businesses.
Where's your Dock?
Dec 7th 2006 4:10PM (TUAW.com)I think there was a tip somewhere on how to do this, although I can't remember (and wish I could).
Designed in California: Apple product database
Jul 19th 2006 12:42PM (TUAW.com)http://apple-history.com
Ben Heckendorn's new, improved nPod
Jun 30th 2006 2:59AM (Engadget)Oh, wait.
This is a great feat of engineering, yes, because its vast improvements upon earlier mobile NES systems makes it nearly ready for primetime. I'm not sure about the backing, I think I'd prefer less of the cart exposed, but it's still very impressive.
Fact is that you're not going to find every NES game ported straight to the DS. It's just not going to happen. Never will for some games that individuals consider classics, but the execs know will never become great sellers. I'm pretty sure nobody's going to ever port Rollerball to the DS or GBA. And it's one of my favorites from the system (even if it's probably really obscure). Plus, some people aren't stupid enough to buy the content that's just been crammed into a different form factor so that they can buy it all over again (see: Tetris DS, Tetris DX).
I'd personally prefer the original hardware to a crummy emulation. Everybody knows that emulation can never really compare to the original. Now where's a cheaper and smaller version of the Nomad?
20% of TUAW readers' MacBooks are discolored
Jun 27th 2006 1:23PM (TUAW.com)Sega to demonstrate Blast Processing on GBA
Jun 27th 2006 1:34AM (Joystiq)I can't seem to find the news release around (the link just goes to the Sonic City site), but that does sound interesting. It's too bad (as bad as it would be) they didn't update it back when they still made carts for Genesis. I always grandly envisioned playing the original Sonic with Knuckles.
After replaying the games this past weekend, there was a certain allure to the difficulty of playing the original game (PS - apparently they removed the feature where you touch the spikes and they instantly get you, flashing or not, in Mega Collection. Bah). Adding the Spin Dash would make a lot of things easier (imagine if they added the Instashield) but not good.
I really wish Sega would get back on target with its smart sidescrollers. 12 said it best, really. And I need to get my Genesis back in action. Sonic marathons and [sigh] Tecmo Super Bowl. I might fall for Wii after all if they have a good Virtual Console.
PS - 17. That animated series was awesome and I always wondered why Sally and Rotor were never integrated into the games.