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PSN Store Update: Phrasing!

Alright, let's talk about dying lights, grim fandangos and how life is strange. No, not that recent rumor, silly-billy! We're totally referring to this week's new releases on the PlayStation Store, which include Techland's Dying Light ($60), the Grim Fandango remaster ($15) and the debut episode of teen drama Life is Strange ($5).

All three of those are on PS4, while you'll also find Life is Strange on PS3 and Grim Fandango on Vita. By the by, Grim Fandango is cross-buy; if you buy it on PS4 you'll unlock it on Vita for free, and vice versa. Meanwhile, Life is Strange won't be available until Friday, January 30.

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Madden predicts Patriots over Seahawks in Super Bowl XLIX

Image With Super Bowl XLIX on Sunday, it's time again to gaze deep into the crystal ball that is the latest version of EA Sports' Madden NFL to see how the game will shake out. End result? Patriots beat Seahawks, 28 to 24, thanks to four touchdowns from Super Bowl MVP Tom Brady. [Image: EA Sports] ... Continue Reading

Watch 14 minutes of The Witcher 3's gameplay


Have you finished reading about the first three hours of The Witcher 3: Wild Hunt? If you don't want the wild ride to end, then check out this 14-minute gameplay trailer to see some horseback riding, conversations and exploration in the game. The Witcher 3 will launch on May 19 for Xbox One, PlayStation 4 and PC.

While the PC game can import save files from The Witcher 2, the console versions will not. Rather, the PS4 and Xbox one versions will simulate world states in the game based on an in-game conversation. The Witcher 3 was previously expected to launch next month, but CD Projekt RED delayed the game back in December.

Dying Light launch trailer shows catastrophe on a hot tin roof

Image Dead Island creator Techland is once again chucking a ton of undead at your face, but this time you have to freerun from them. "Go anywhere, climb anything," but try to stay alive, eh? Dying Light is available now on Steam for $60, with physical copies also out today in North and South America f... Continue Reading

Dragon's Dogma Online announced

Dragon's Dogma Online is official, after Famitsu announced it's featuring the game in the latest issue of its magazine. The entry in Capcom's action-RPG series was much speculated after trademarks showed up in Europe and Japan last month.

We're waiting on official details, but going by reports based on magazine scans, Dragon's Dogma Online is a free-to-play game for PS4, PS3, and PC. According to Siliconera, the game is due for release in Japan this year.

While the European trademark may raise hopes for an international release, a Capcom UK representative told Eurogamer this morning there are no plans to release Dragon's Dogma Online in the West.

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The Witcher 3 on consoles can simulate world states, can't import Witcher 2 saves

On PC, The Witcher 3: Wild Hunt can import a Witcher 2 save file to "impact your playthrough" of the third entry, but on consoles CD Projekt is taking a different approach. In a roundtable interview Level Designer Miles Tost told Joystiq that The Witcher 3 will look to simulate world states based on decisions taken in an in-game conversation.

"The way how it works is that the game on the consoles will ask you whether you want to simulate a specific state of the world, coming from previous games," Tost explained. "If you choose 'yes,' then you will get a special conversation at one part of the game - I don't want to spoil where it happens. It's basically a conversation with a character and the conversation is about the adventures of Geralt of Rivia. And you can basically deny or confirm whatever [the character] has heard of whatever tales of [Geralt.] It's actually kind of a cute mechanic. If you don't want to simulate the state then this conversation doesn't take place."

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Sony accepting claims on 2011 PSN data breach settlement

If you were a PSN, Qriocity or Sony Online Entertainment user at the time of the April 2011 Sony hack that disrupted the PlayStation Network for nearly a month and compromised 70 million user accounts, now's your chance to get a piece of the class action settlement levied against Sony last year.

To qualify, you must have held a PSN, Qriocity or Sony Online Entertainment account on or before May 14, 2011. Each service is eligible to receive different claims, but PSN users are able to receive either one or two games - if you already received a free game in Sony's 2011 "Welcome Back" promotion, you're only eligible for one; if not, you're eligible to choose two - from a list that includes standouts like LittleBigPlanet and God of War HD. Notably, none of the games on offer are for the PlayStation 4. If none of the games tickle your fancy, you can instead choose free dynamic themes for your PlayStation 3 or free PlayStation Plus subscription time.

After wading through multiple pages of bureaucratic legalese, you'll find everything you need to make your claim at the PSN-SOE settlement website.
[Image: Sony]

Destiny dev: DLC mistakes won't be repeated

Destiny designer Luke Smith recently addressed concerns over Bungie's future updates for the game. Namely, Smith said "the mistakes [Bungie] made with the DLC1 reward economy will not be repeated," in a NeoGAF thread, admitting the developer's previous attempts at expanding the first-person shooter with add-on content resulted in a few problems for players. Smith claims the developer will avoid mistakes such as "vendor gear invalidating the effort of [Vault of Glass] Raiders" and exotic gear upgrades resulting in a talent reset.

"Our philosophy about rewards/loot continue to evolve as we see how players play and react," Smith wrote. He noted that item drop rates appear to be "much improved" in the Crota's End DLC compared to Vault of Glass, and that Bungie plans to "improve acquisition stories and frequency" as well as "lessen the grind and get players to the fun parts of their arsenal faster." It issued a hot fix for Destiny in December to boost the drop rates for the Crota's End raid mission.
[Image: Activision]

Silence: The Whispered World 2 also has words for the PS4

Alongside its "early 2015" PC, Mac and Xbox One debut, publisher Daedalic Entertainment has announced that lovely, snowbound adventure Silence: The Whispered World 2 will be released on the PlayStation 4.

A sequel to 2010's The Whispered World, Silence: The Whispered World 2 casts players as Noah, a 16-year-old boy attempting to find his younger sister in the ethereal world of Silence. The duo enter Silence in an effort to escape from a war in their world, but quickly find that the wondrous land of Silence is also embroiled in conflict (not to mention populated by nasty beasts and self-serving political factions). It's sort of a Chronicles of Narnia situation, only with fewer Christian allegories in the form of sage predatory felines.

Though the original Whispered World featured 2D graphics, Silence: The Whispered World 2 employs 3D models and a method the developers call "camera projection" that "allows [the artists] to maintain the high detail level of our hand-drawn art, while still being able to use the benefits of 3D game design."
[Image: Daedalic Entertainment]

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Dragon Age: Inquisition gets special recognition from GLAAD

GLAAD (Gay and Lesbian Alliance Against Defamation) has given a special recognition award to Dragon Age: Inquisition. The 26th Annual GLAAD Media Awards, which has a laundry list of award categories, including comics, singled out the BioWare RPG from the video game pack.

David Gaider, lead writer for the Dragon Age series at BioWare has spoken in the past about the "hump of assumptions" involved in creating and including lesbian, gay, bisexual or transgender characters in video games. Inquisition featured the first "fully gay" characters in the series. Straight and bisexual characters have been a BioWare standard for over a decade.

Bioware parent company, Electronic Arts, has also repeated received a 100 percent rating from the Human Rights Campaign's Corporate Equality Index. The publisher earned the achievement again in 2015.
[Image: C. Felichidá]

On track with the first three hours of The Witcher 3: Wild Hunt

There's an immediate intimacy to my first three or so hours with The Witcher 3: Wild Hunt, and no, I don't mean the bare buttocks I see in one of the opening cut scenes. The third entry in CD Projekt's fantasy RPG series may offer a new open world that's umpteen times bigger than previous entries. Yet, following a story-driven tutorial, I end up losing myself to the very first landmark, the peasant village of White Orchard.

It's a small riverside muddle of hovels, taverns and fields, its warm hues belying the deeper, darker stories within. There's the impulse to call my horse and gallop towards the horizon, but I find the village's multitude of side quests as welcoming as they are distracting, and certainly meaty enough to steer me away from temptation.

Eventually I drag myself to the main quest and my first wild hunt of The Witcher 3, as I track and take on a huge, bloodthirsty griffin. But before all that, let's return to those buttocks...

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'00001' Anniversary Edition PS4 sells for $128K in charity auction

The first-off-the-line Anniversary Edition PlayStation 4 went for ¥15.135 million in an online charity auction last night, which converts to a stunning $128,000. Sony Japan's auction ended this weekend with the huge bid on the special grey console, which is unit "00001" of 12,300.

"We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations," a Sony representative told the Wall Street Journal, perhaps with an agape mouth and a lack of blinking.

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Adventures of Pip is modern cute plus classic challenge

I'm calling it now: the Kickstarted Adventures of Pip from developer TicToc Games is going to win cutest game of 2015. I don't care that we're not even to the end of January; Pip is so cute that I want him in a kids' TV show. He's so heart-meltingly precious that I want plush figures and a breakfast cereal themed after him.

Pip is so gawl-darned lovable and sweet that it makes me deeply, deeply angry.

The game's charming aesthetic masks a sinister beast. For despite the playful bounce of our square-shaped hero and the bright colors that surround him, this is a world looking to commit straight-up pixelated murder.

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First-person puzzler Magnetic: Cage Closed is like Portal, cubed

Guru Games isn't afraid of having their recently-announced game, Magnetic: Cage Closed compared to Portal. In fact, that's where it started: a school project designed as an homage to both Valve's famous, meme-producing first-person puzzler and lesser-known horror/suspense film, Cube.

Magnetic takes place in an alternate history version of the 1960s, where inmates sentenced to death can be sold for scientific testing. Such is your fate, as you are a prisoner charged with testing the D27 Magnetic Propulsion Device – or, in simpler terms, a magnet gun.

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For the '90s Arcade Gamer Soul: Gunsport

Wandering the halls of PAX South, a pattern begins to emerge: the 8-bit style resurgence has well and truly ended. While '80s nostalgia still rumbles throughout the booths of small developers, '90s style is what's playing on the screens. For newer players exhausted of blocky pixels in every other cult hit of the past five years, the chunky, dense neon of this 16/32-bit inspired games will be as welcome and vibrant as they were to players 25 years ago. To players of that era, games like Gunsport feel like home.

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