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The Crew's PS4 and Xbox One beta starts next week

When Ubisoft pushed back the launch of its upcoming racing game The Crew to December, it revealed plans to hold an additional beta phase around the time the game was previously expected to launch. Today, the publisher announced the PS4 and Xbox One closed beta for The Crew will start next Thursday, November 6 and last through Monday, November 10.

The Crew's PS4 and Xbox One beta will allow players to cruise across the country, completing challenges in two of the game's five regions, the Midwest and the East Coast. It will also feature the game's PvP lobby in the dirt and street classes. The closed beta is open to all players, though Ubisoft said some features will require an Xbox Live Gold or PlayStation Plus subscription. Those interested in participating in the beta can register on Ubisoft's official site for the game, and those that pre-order The Crew will be guaranteed access to the beta program. The Crew will launch on December 2 for PS4, Xbox One, Xbox 360 and PC.
[Image: Ubisoft]

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Alien: Isolation is haunted by more than Xenomorphs


You might think that the scariest part of Alien: Isolation is, you know, the alien, but you would be wrong. There is something darker that lurks within Sevastopol station's cramped corridors, something altogether more sinister. If you don't believe us, see it for yourself in a video we captured this morning. Don't worry, it's spoiler-free, though we can't promise it won't fuel your nightmares for months to come.

The Dark Below expands Destiny on December 9

The first expansion to Destiny, The Dark Below, will launch on December 9, Activision revealed today. The Dark Below takes players below the surface of the moon to compete in new missions and blast through story quests that reveal The Hive's sinister plans to summon a god known as Crota. Which sounds a little too similar to "crouton" for us to be too worried about its desire to destroy Earth. The Dark Below will cost $20 on its own or can be obtained by purchasing Destiny's Expansion Pass, a $35 ticket to both The Dark Below and an upcoming expansion.

The Dark Below raises the game's level cap to 32 and adds five bounty slots as well as new weapons and gear, including legendary and exotic items. It also features three competitive arenas – Pantheon, Skyshock and The Cauldron – as well as the cooperative strike mission The Will of Crota and the six-player raid mission Crota's End. PS4 and PS3 players will have access to The Undying Mind, a strike mission that will be exclusive to PlayStation platforms until "at least fall 2015." The expansion was announced during Sony's Gamescom press conference in August. Descriptions of the expansion's content, though determined to not be final at the time, were leaked in September.
[Images: Activision]

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GTA 5 gets next-gen exclusive goodies

Rockstar has revealed a suite of new features exclusive to the upcoming PlayStation 4, Xbox One, and PC versions of Grand Theft Auto 5, including new vehicles, in-game events, and missions.

Players returning to Los Santos can expect to find new challenges tied to next-gen exclusive vehicles like the Imponte Duke O'Death, the Cheval Marshall monster truck, and the Dodo seaplane. The upgrade also offers an all-new murder mystery that scatters clues throughout Grand Theft Auto 5's expansive map, with noir-style camera filters awarded to players who can crack the case.

Other new additions include the Hatchet and Rail Gun weapons, stock car races, updated radio station playlists, and a Wildlife Photography Challenge that unlocks a submarine when completed.

Rockstar additionally revealed that GTA Online character progress will carry over into the Xbox One, PS4, and PC versions of Grand Theft Auto 5 via a one-time save transfer. Unlocked platform-exclusive content will also transfer alongside character data, and all player-created Jobs will be retained.

[Image: Rockstar]

Call of Duty: Advanced Warfare season pass is $50, 4 DLC packs

The season pass for Call of Duty: Advanced Warfare grants players four DLC packs, early access to DLC weapons and the bonus multiplayer map, Atlas Gorge, on day one. The season pass costs $50, a $10 savings if you were to purchase each $15 DLC pack individually.

The four packs in the pass are Havok, Ascendance, Supremacy and Reckoning. Havok is due out in January on Xbox Live, with other platforms to follow – Microsoft has a deal to get Advanced Warfare DLC first, as it historically does with the Call of Duty franchise.

See the Advanced Warfare season pass trailer below.

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Dying Light cancelled on Xbox 360, PS3

Developer Techland has announced it has halted production on Dying Light for Xbox 360 and PS3. In a Facebook post announcing the plan, Techland explained "older consoles just couldn't run the game and stay true to the core vision" at the same time.

"To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available," the post reaffirmed. Dying Light – a zombie-infested, open-world game with parkour-inspired movement – will now launch only for Xbox One, PS4 and PC.

Dying Light, from publisher Warner Bros., has seen multiple release date changes since it was announced in May 2013. Originally slated to arrive this March, the game was subsequently moved to February 2015 before settling on a January 27, 2015 launch.

Techland's complete statement on the decision to cancel the game on Xbox 360 and PS3 can be found after the break.

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Costume Quest 2 dresses up on PS4, PS3 tonight


A follow-up to Double Fine's Halloween-themed adventure game Costume Quest makes its console debut tonight, publisher Midnight City announced.

Costume Quest 2 once again finds twins Wren and Reynold dressing up in outlandish costumes as they take on enemies in turn-based combat. Our review praised Costume Quest 2's dialogue and humor while criticizing its "plodding, padded pacing," describing the overall experience as "often sweet, sometimes sour, and (for the most part) worth the occasional tummy ache."

Costume Quest 2 will hit the PlayStation Network following tonight's PlayStation Store update, and will be priced at $14.99.

[Image: Double Fine]

Battlefield Hardline delayed to deepen cops vs. robbers fantasy

Battlefield Hardline is due out in March 2015, following a delay announced in July this year. During EA's financial call today, CEO Andrew Wilson explained that feedback from beta tests and trade shows drove the decision to give developer Visceral Games more time.

"The cops and criminals fantasy – this is kind of the foundation for the game – resonated very, very strongly not just with existing fans, but with new players to the Battlefield franchise," Wilson said. "But the feedback was also universal that we should go deeper with that fantasy and really deliver against that to a greater degree. What we've done is given the development team that time to go back in and really look at how to truly deliver on that cops and criminals kind of gameplay as it exists in a Battlefield world."

Battlefield Hardline pits players against both police officers and well-supplied criminals in large cities, rather than taking place in the traditional military FPS landscape of a warzone. When Battlefield Hardline was delayed, Visceral said it wanted to flesh out the game's multiplayer experience, single-player story depth and its overall stability. Pre-delay, Beta testing spawned a list of the "Community's Most Wanted" tweaks to the game.

Destiny hollows out some pumpkins for Halloween treat

Visit the Post Master at the Tower in Destiny to grab a free trio of pumpkin head consumables, in celebration of Halloween week. The Post Master gives players three pumpkin heads, each lasting 30 minutes and wearable throughout your travels to other planets (via Eurogamer). Friendly reminder: Halloween is on Friday! Get those costumes together, people.

Bungie retweeted a few photos taken by players with their three-eyed squash heads on, and we're left with just one question: Where does the candle go?
[Image: @MoreConsole]

Breaking kayfabe: How WWE video games are impacted by the 'Reality Era'

Let's start with a concession: there is a large swath of readers who are hesitant to discuss professional wrestling with any sort of seriousness. It's viewed as a low art form by some, and many others would balk at even considering it art. But even those readers can concede that professional wrestling is a popular form of entertainment.

There are very few people, perhaps other than than young children, who believe that professional wrestling is real in the way that a boxing match or MMA fight is real. That's not, however, to say that professional wrestling is 'fake,' as some of its detractors deride. The proper term would be 'scripted,' because when a person falls off a 12-foot ladder, it's going to hurt. That pain is real, regardless of whether or not it was pre-determined.

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Report: PS4 users report myriad issues following 2.0 update

Though today's PlayStation 4 system update brings with it a host of new features - most notably Share Play functionality - the new software has also been causing problems for a number of users.

As Videogamer points out, numerous reports of issues stemming from the 2.0 update have appeared across the spectrum of social media. On NeoGAF, PlayStation 4 owners are reporting problems ranging from odd volume fluctuations to issues connecting to YouTube to an inability to play previously purchased games. Responses to Sony Europe's PlayStation.blog announcement include players unable to sign in to the PlayStation Network following the update.

Despite these reports, these issues seem to affect a relatively small number of PlayStation 4 owners, though our own Alexander Sliwinski is one of them. We've attempted to reach Sony for more information on these update issues and its plans to fix them, but have yet to receive a response. If you're having an issue with your PS4 post-update, let us know in the comments.

Dragon Quest Heroes hits Japan in February, Metal Slime PS4 out this year


Square Enix's Dynasty Warriors-styled action-RPG Dragon Quest Heroes will launch for PlayStation consoles in Japan on February 26, but series fanatics can grab a special edition PlayStation 4 adorned with a Metal Slime later this year.

The Metal Slime PlayStation 4 retail package debuts in Japan on December 11, bundling a limited-edition console with a silver DualShock 4 controller, a code for a Dragon Quest Heroes PS4 theme, and a voucher that allows console owners to download Dragon Quest Heroes 24 hours before it hits store shelves.

If you'd rather not coat your console in metallic goo, the Metal Slime figurine itself is detachable. Look at that goofy grin, though! How could you even think of removing it from its rightful place atop the PS4? You monster.

Square Enix additionally revealed that Dragon Quest Heroes will run at 60 frames-per-second on the PlayStation 4, while the PS3 edition is locked at 30 FPS. Neither Dragon Quest Heroes nor the limited-edition PlayStation 4 have been announced for a North American release.

[Video: Sony / Square Enix]

Battlefield Hardline launches in March 2015

Battlefield Hardline is due out on March 17, 2015, in the US and beginning on March 19, 2015, in Europe. EA announced the dates in its financial report released today.

Battlefield Hardline was delayed in July to a 2015 launch window. In an attempt to assuage fan fears, Battlefield Hardline Creative Director Ian Milham promised earlier this year that the game will work at launch. Previous EA games, including Battlefield 4, encountered connectivity and playability issues for months after release.
[Image: EA]

Report: PS4 Share Play caps at 720p for guests

The PlayStation 4's latest update, codenamed "Masamune," adds a major feature, Share Play, to the console today. PlayStation Plus members can now share their games over PSN with friends that don't own a copy (and aren't necessarily PS Plus subscribers themselves unless both are playing), hosting one-hour play sessions at a time. As a Sony rep confirmed to Video Gamer, Share Play sessions are capped at 720p and will "have a limited frame rate" for friends partaking in the action, while those hosting the game will still see 1080p games on their screens at the full resolution.

SCEE product planning manager Kazuhiro Yanase said that while Share Play "doesn't require any super-fast broadband," the company won't disclose recommended upload and download speeds for those looking to share games sessions with friends over PSN. "The internet environment is really different user by user. For example, some users will be using a LAN cable, some users will be using Wi-Fi, sometimes you use the microwave in your house," Yanase told Video Gamer. "It's very difficult for us to guarantee you can use Share Play if you have [a certain] speed."

Today's update also adds the ability to play music from a USB device with support for MP3 and AAC file types. The Masamune update introduces YouTube as an option for gameplay clip uploading as well as home screen themes. We've reached out to Sony to confirm the Share Play restrictions and will update as we learn more.
[Image: Sony]

Driveclub deploys server update, PS Plus Edition 'on hold'

PlayStation 4-exclusive racer Driveclub has seen a "significant" server update to address online issues that linger after the game's launch earlier this month, developer Evolution Studios announced.

Players should see improvements in Driveclub's competitive multiplayer component starting this week, and leaderboard fixes are also on the way. Many of Driveclub's online features were previously disabled as its developers addressed connectivity issues that cropped up post-launch.

"The issues with server performance were never encountered during the past year, in any of the many rounds of testing prior to launch," a reply from Driveclub's official Facebook account reads. "The servers were actually live for over a week before Oct 7 for reviewers and none of these issues were discovered during that time either.

"The servers hit their absolute limit soon after the midnight launch on Oct 7 [...] and we have been working around the clock every day since, to get more servers online and improve the way that the servers handle social activity between players."

The team is additionally holding back Driveclub's free PlayStation Plus Edition, pending online fixes. "The PS Plus Edition is on hold while this work progresses and we want to get it back on track as quickly as possible, because we want everyone to enjoy the game we've poured our hearts into throughout development," Evolution Studios revealed via Facebook.

[Update: Evolution Studios has issued another Facebook update explaining this week's fixes in detail. "Our diagnostics show the majority of you are now able to get online and racing," the developer states. "Today we also released a server update to optimize multiplayer matchmaking so you will now be matched with more suitable players based on the type of internet connection you have, which means matchmaking should be more reliable. This update will also fix some bugs we had with clubs where some players couldn't join or leave a club."]

[Image: Sony]

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