When you go to Electronic Arts'web site for the first time, you are treated to a list of countries where the video game behemoth has presence. To some people, it's a sign of impending world domination -- to us, it reveals a giant global family. Curious to see what all Electronic Arts has under its umbrella? Check out our handy guide to learn everything about the company. From Madden to macabre, The Sims to The Simpsons, we've got you covered.
Known for Blackand the Burnout series. Bought by EA in 2004, Criterion is based in Guildford, England. The developer also produces Renderware middleware, used in Burnout and the last-generation Grand Theft Auto titles (i.e. not GTAIV).
Will Wright's studio, Maxis, was founded in 1987 and acquired in 1997. It's responsible for The Sims and Spore. As part of the restructuring, The Sims phenomenon is considered its own development studio.
Formerly JAMDAT Mobile, Inc. before being bought by EA in December (complete merger reportedly on Valentine's Day 2006). The acquisition reportedly cost the publisher $680 million. EA Mobile's Los Angeles and Montreal studios now reside in the EALA and EA Montreal buildings, respectively.