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XCOM: Enemy Within now on mobile

Commander, XCOM: Enemy Within is now available for iOS and Android devices. Yup, it's the full game, which includes the addition of genetic manipulation and mechs to the turn-based strategy game of humans vs. aliens. Ironman is the only way to play!...

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Joystiq Deals: Unlimited Mobile Backup

Your phone is full of crucial data, and Joystiq Deals is here to help you keep it safe and secure. This week, you can purchase a lifetime's worth of unlimited mobile data backup service via iDrive for only $10. iDrive backs up your contacts, phot...

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South Park pokes fun at freemium mobile games

Trey Parker and Matt Stone set their sights on free-to-play mobile games in the latest episode of South Park, skewering predatory game design tactics in the process. Titled "Freemium Isn't Free" (okay, that's maybe a little bit too self-referential,...

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Card Hunter heading to mobile

Card Hunter, the RPG and collectible card game hybrid that launched last year, was one of the first "real" games we've seen for browsers, but even at the time it was obvious it would be best as a mobile experience. We weren't alone in that thinkin...

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Mega Man mobile mayhem

Insert Credit reports that Japanese mobile phones are able to download the original Mega Man (Rock Man to the Japanese). The game has apparently had its difficulty readjusted "so that the new age kids won't throw their phones in frustration." They be...

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Real Racing creator developing Need for Speed: No Limits for mobile

Electronic Arts has tapped Melbourne-based developer Firemonkeys for its upcoming mobile-exclusive Need for Speed sequel Need for Speed: No Limits, the publisher announced this week. FIremonkeys (formerly Firemint) established itself in the mob...

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The best mobile games of GDC 2012

We've picked out five of the most interesting new mobile titles seen at the Game Developers Conference this year. One of them is available now, and the others are coming soon, all from studios and developers of varying talents and reputations. Read ...

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Capcom forms Beeline mobile brand

Capcom has created its first publishing sub-brand, Beeline, to create social and freemium-based games for the mobile market. The parent company's forays into the space have seen success, with titles in the casual market like Smurfs' Village, Zombi...

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Oculus releases mobile SDK, Gear VR coming in December

The Samsung Gear VR, a mobile virtual reality headset powered by Oculus technology that uses a Samsung Galaxy Note 4 smartphone (sold separately) for its display, will be available in North America starting this December at a pricepoint of $200, Ocu...

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Airtight moves into mobile games with PIXLD

Airtight Games is following Dark Void and Quantum Conundrum with a puzzle game for smaller screens. PIXLD for iOS is a color-matching puzzle game that tasks players with flipping groups of blocks to create contiguous groups. The developer calls it ...

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Worms 3 unearthed as mobile exclusive

Those crazy invertebrates at Team 17 - the characters, not the staff - continue their assault on 2013 with the announcement of Worms 3 for mobiles. Hot on the tail-end of the Worms: Clan Wars reveal, the UK studio announced mobile exclusive Worms 3,...

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Facebook gets into mobile game publishing

Prominent social network Facebook has launched Mobile Games Publishing, a promotional service and distribution platform that aims "to help small and medium-sized developers take their mobile games global." Facebook's pilot program will help secur...

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THQ closes mobile developer Universomo

THQ has confirmed the closure of Finnish developer Universomo, who worked on mobile licensed games for the publisher -- and whose original (and interesting-looking) DS game, Beat City, is expected to be released this spring. Paradoxically, the confir...

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