Search results for Rob+Pardo (557 results)
Rob Pardo's keynote at the Austin Game Conference
Elizabeth Harper is covering the MMO-heavy Austin Game Conference for Joystiq and our WoW-obsessed friends at WoW Insider. Haven't heard of Rob Pardo? Well, you might want to familiarize yourself with him. Not only is he Blizzard's Vice President of...
GDC08: Blizzard's approach to MMOs
Rob Pardo, Senior Vice President of Game Design, spoke earlier today on Blizzard's approach to multiplayer game design. Pardo shared what the iconic company has learned over the years of releasing titles like WoW, Starcraft, and Warcraft regarding ga...
BlizzCon 2008: Rob Pardo talks Battle.Net monetizing
Not everyone was thrilled with the weekend news that Blizzard is looking to monetize Battle.Net in some way. So we made that one of the first questions we asked Blizzard VP Rob Pardo. The good news is, they're not going to make Diablo III subscripti...
BlizzCon 2008: Starcraft II gameplay panel notes
Rob Pardo and Chris Metzen hosted the Starcraft II gameplay panel here in Anaheim this afternoon at BlizzCon 2008 -- they showed off, for the first time in public, some of the adventure-based gameplay and ingame cinematics that will come with Blizz...
GDC09: Pardo details why Blizzard has ignored this generation of consoles
Before Metal Gear Solid 4 was everyone's favorite Xbox 360 rumor, it was Blizzard's money machine, World of Warcraft, that was constantly said to be hitting consoles. Blizzard already assured us it wasn't happening ages ago, but during the Luminari...
Blizzard interview: Microtransactions, ads bad for fantasy MMOs
The Hollywood Reporter interviews Rob Pardo, Blizzard's VP of game design, about World of Warcraft. Recently named to Time's list of the 100 most influential people because of the MMO, Pardo talks about the games successes and failures, South Park, a...
Blizzard's VP makes TIME's top 100
The most recent issue of TIME Magazine highlights their picks for the top 100 "men and women whose power, talent, or moral example is transforming the world." Of course, the big-hitters are on the list: John McCain, George W. Bush, Matt Dru...
BlizzCon 2008: Blizzard's Rob Pardo talks Diablo 3
We met up with Blizzard's Rob Pardo, vice-president of game design and one of Time Magazine's 2006 "100 Most Influential People in the World," at BlizzCon to ask him about all things Diablo 3, since we'd already gotten the good from him about Starc...
GDC09: Joystiq lunches with gaming luminaries
From L to R: Rob Pardo, Dave Perry, Neil Young, Gary Whitta, Brian Fargo, Will Wright, and Warren Spector Story contributed by N. Evan Van Zelfden Imagine sitting at lunch with Will Wright, Neil Young, and Warren Spector. They're each eating, la...
Starcraft II WWI '08 panel part 3: Terran
The Terrans and their BFG's Pardo then moved on to the final Starcraft race, the Terrans. The theme here they wanted to push was guns, guns and more guns. No Queen or Mothership here, just lots of units with lots of firepower. The first unit Pardo ...
Blizzard VP: Starcraft 2 Trilogy on the 3-year plan
Blizzard's Vice President of Game Design Rob Pardo wants us to think about Starcraft 2's two followups, containing the Zerg and Protoss single player campaigns, as expansion packs, so does that mean they won't contain as much gameplay as the Terran...
Blizzard still hesitant about console MMOs
While expanding the unrelenting grasp of World of Warcraft to home consoles would undoubtedly net Blizzard an extra googolplex subscribers, there's a number of hurdles keeping MMOs from succeeding on non-PC platforms -- hurdles that were identified...
No StarCraft 2 this year
In an interview with MSNBC, Bizzard's vice president of game design Rob Pardo reveals some juicy details about the development of StarCraft 2. The first design steps were taken back in 2003, nearly five years after the release of the original game....
News from the Starcraft II panel at the Blizzard Invitational
Amid all the hype for Diablo 3, you may have missed hearing about the StarCraft II developer panel helmed by Blizzard's Rob Pardo at this weekend's Worldwide Invitational in Paris. Joystiq was there to catch all the details on the latest build of...
GDC08: The future of MMOs
Earlier today fans of Massively Multiplayer Online Games were given a rare treat: a look into the future of the genre. Five veteran members of the gaming industry debated the finer points of MMO game creation as it exists today, and how the games o...
