Search results for Slamdance (16 results)
Super Columbine supporters shun Slamdance
When the Slamdance Guerrilla Game Maker Competition announced it was withdrawing Super Columbine Massacre RPG from finalist consideration, the decision drew some harsh words. But now those words have led to concrete action as the makers of Slamdance ...
Slamdance trots out new Super Columbine excuse
When Slamdance first announced they were pulling Super Columbine Massacre RPG from consideration in their independent game competition, Slamdance president Peter Baxter cited both advertiser impact and moral considerations as the reasons. Now, a new ...
Columbine game blocked from receiving Slamdance special jury prize
When Slamdance festival director Peter Baxter removed Super Columbine Massacre RPG as a finalist in the festival's Guerrila Gamemaker Competition, he probably thought it would be the last time he would have to block the game from consideration for an...
Slamdance left "half empty" over Super Columbine controversy [update 1]
Smatbomb co-author Heather Chaplin attended the Slamdance Guerrilla Game Maker Competition for the New York Times and reported on the "half empty" rows of folding chairs and "uncomfortable quiet" that permeated the whole proceeding. The cause of this...
Slamdance treats games as kid-centric
Take a look at the finalists for the 2007 Slamdance Guerilla Gamemakers Competition and notice how only one game even remotely tackles a controversial subject, Super Columbine Massacre RPG. That game has subsequently been dropped from the running. An...
Indie Darling "N" bound for Xbox Live Arcade
Fresh off their Audience Choice Award victory at the Slamdance games festival, Metanet Software (in co-operation with Kiel Entertainment) quietly announced today that their freebie web game, N, will be coming to Xbox Live Arcade this fall under the s...
Living Game Worlds III: Playing with Controversy: The Case of Super Columbine Massacre
At the Living Game Worlds III Conference last week at Georgia Tech, Director of the Slamdance Guerilla Gamemaker Competition Sam Roberts lent his feet to the fire to explain his company's decisions in the aftermath of the Super Columbine Massacre R...
The Big C
Come January up-and-coming video game developers will have an opportunity to showcase their works at The Big C (The BAWLS Independent Game Competition). Sponsored by—as you may have guessed—BAWLS (a high caffeine soda) and The Slamdance...
Arcade documentary Chasing Ghosts now showing on Showtime
We wrote about the fantabulous arcade documentary Chasing Ghosts: Beyond the Arcade when it premiered at Sundance in 2007, and we featured interviews with director Lincoln Ruchti and producer Mark Verrachia. It's been a long road for the film -- wh...
Columbine RPG creator interviewed over festival boot
When organizers of the Slamdance Festival's gaming competition pulled the ever-controversial Super Columbine Massacre RPG from competition due to pressure from back-pedaling sponsors, creator Danny Ledonne diplomatically deemed the move "necessary to...
Joystiq Podcast 001 - The Dreamcast
It's been a long time coming, but we're finally ready to introduce the Joystiq Podcast (clever name, eh?). In addition to covering the important news of the week, we'll be inviting guests on (from writers to podcasters to industry folk to ... you), a...
Today in Joystiq: January 5, 2007
Consider this: a picture of Joystiq on Joystiq. It's like we're Russian Dolls! Check out the highlights for today: Joystiquery Happy crazy rhythm game music day Media Coverage column goes 2.0 at GameDaily BIZ Today's hottest game video: Tekken 5...
Today in Joystiq: January 31, 2007
We interrupt our usual video game-related Flickr images to have a good laugh at this LED Mooninite, who caused a stir in Boston today. The [adult swim] ad, which has been up for two weeks advertising Aqua Teen Hunger Force and its upcoming film ATH...
Today in Joystiq: January 9, 2007
This was supposed to be unveiled today but was overshadowed by the iPhone ... c'est la vie. Thank Alexandre Van de Sande for the laugh and check out the highlights for today: CES & MacWorld Coverage IBM pimps gaming at its first CES appearan...
The Joystiq Weekend: January 20-22, 2007
Gaming nerd party tip number 24, by janagrc: it's always cool to assault people with giant Katamari-styled sports balls. Check out the highlights for today: Joystiquery Joystiq interviews Wes Culver, Tiger Woods Wii designer Joystiq poll: Did yo...
