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Search results for Tetsuya+Mizuguchi (221 results)

Tetsuya Mizuguchi to build Virtual Tokyo in Second Life

Like everyone else, we're pretty sick of all the Second Life coverage; it seems like buying real estate in the massively multiplayer non-game is the modern, big-business equivalent of setting up a website for your dad's repair shop. Still, it's one...

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Lumines now available on PC

PC users who haven't yet experienced Tetsuya Mizuguchi's rhythm-based puzzle game can finally enjoy the genre-straddling title from the comfort of their own computers. Wild Tangent and Q Entertainment have teamed up to offer a PC version of Lumines...

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Report: Rez developer Tetsuya Mizuguchi departs Q Entertainment

Tetsuya Mizuguchi, most famous for developing trippy shooters Child of Eden and Rez, has departed Q Entertainment, according to an unnamed employee who reportedly contacted CVG to relay the news. Though Mizuguchi founded Q Entertainment in 2003 a...

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Ubisoft kind of announces something with Tetsuya Mizuguchi

In one of the weirdest moments of a very ... strange Ubisoft conference, the company announced that it was working on a project with Rez creator Tetsuya Mizuguchi. No word on what that project is or when it's coming out, just that there is one, calle...

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Tetsuya Mizuguchi wants your memories in Child of Eden

During a Tokyo Game Show event, Q? Entertainment head Tetsuya Mizuguchi unveiled a new component of his abstract Xbox 360/PS3 rail shooter, Child of Eden -- a component for which he needs your input. For "The Journey Project" (not to be confused with...

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MIGS06: Tetsuya Mizuguchi's keynote liveblogged (sorta)

Tetsuya Mizuguchi, lead designer of Q Entertainment and the brain behind games like Rez and Lumines, started things off at the Montreal International Game Summit with his keynote presentation. A frustrating lack of WiFi kept me from liveblogging the ...

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Tetsuya Mizuguchi to attend Nordic Game Conference

I know there are many of you who probably idolize Tetsuya Mizuguchi and his library of incredibly popular games. Those of you who fall into this category (cough ... Andrew ... cough), may be interested to know he's attending the 2006 Nordic Game Conf...

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Rez creator Tetsuya Mizuguchi joins Keio University

Tetsuya Mizuguchi, former head of Q? Entertainment and creator of games like Rez, Lumines, Space Channel 5 and Child of Eden, has taken a position at Keio University as a "project professor." He remains at Q as a "spokesperson." Keio's announcement ...

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Tetsuya Mizuguchi talks about non-existing girls and alcohol

You should know that Tetsuya Mizuguchi is a gaming god to me. Lumines is still one of the best games on the system by far, and Mizuguchi's puzzling sequel has me more than a little excited. CVG recently had an intimate discussion with the gaming mast...

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Child of Eden coming to Kinect, Tetsuya Mizuguchi leading development

Were you wondering what would make you purchase Microsoft's Kinect? Well, if Ubisoft's Your Shape wasn't enough, Tetsuya Mizuguchi revealed his next game live at today's Ubi presser: Child of Eden. From what we can see, it looks a lot like Rez, albe...

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Next-gen Rez sequel in the cards? [update 2]

In an interview with Eurogamer, Tetsuya Mizuguchi (Meteos, Lumines, Space Channel 5) spoke briefly on the possibilities of a sequel to Rez, the trippy Dreamcast game that attemped a form of synaesthesia with its design. In discussing next-generation ...

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Rez and Child of Eden creator Mizuguchi steps away from game development

Tetsuya Mizuguchi, the man behind Rez, Lumines, and Child of Eden, isn't currently developing games at Q Entertainment. Company director Nobuhiko Shimizu told Eurogamer that Mizuguchi is taking on a "spokesperson" role, having become more involved w...

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Joystiq interviews Tetsuya Mizuguchi of Q Entertainment

In our final interview from the Develop Conference, Jen and I had a quick chat with Tetsuya Mizuguchi from Q Entertainment (and Rez fame) about the problems western developers face in trying to tackle the Japanese market, Rez 2 (he regrets never maki...

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1UP gives us our Mizuguchi fix

It's no secret that we Ludwig and I have a total man-crush on Tetsuya Mizuguchi and his ingenious body of work: Space Channel 5, Rez, Lumines, Meteos. James Mielke, executive editor at 1UP, had a chance to spend some quality time with Mizuguchi and h...

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Mizuguchi defends Lumines Live

Q Entertainment founder Tetsuya Mizuguchi spoke with IGN today to defend his choice to split Lumines Live into four pieces (Basic, Advanced, VS CPU, and Mission / Puzzle pack). He gives two reasons for the division: the 50 MB limit on XBLA title (und...

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