Search results for bogost (27 results)
Ian Bogost sets good example on Colbert Report
We mentioned that this was coming up yesterday, but, just in case you missed it, here's Persuasive Games author and game designer Ian Bogost fighting the good fight for gaming with bastion of truth and light, Stephen Colbert. We're glad to see i...
Persuasive Games' Ian Bogost on Colbert Report tonight
Fans of serious games and/or snarky conservative satires should tune in to Comedy Central's The Colbert Report tonight, as faux-Republican Steven Colbert will be talking with Ian Bogost, game designer and author of the recently-released Persuasive Ga...
Swine Flu worries? Ian Bogost's Killer Flu will make you feel better
A few months back, Ian Bogost and his studio, Persuasive Games, were tasked with creating a game for the UK Clinical Virology Network to teach folks about seasonal and pandemic flus. Named Killer Flu, the game operates on a hexagonal board and, whi...
Living Game Worlds III: Playing with Controversy: The Case of Super Columbine Massacre
At the Living Game Worlds III Conference last week at Georgia Tech, Director of the Slamdance Guerilla Gamemaker Competition Sam Roberts lent his feet to the fire to explain his company's decisions in the aftermath of the Super Columbine Massacre R...
NY Times now publishing Persuasive's newsgames
The New York Times has begun publishing Persuasive's newsgames on the opinion page of their website. Currently, a title called Food Import Folly can be found under the Times Select heading. As Persuasive founder Ian Bogost note, this move by the New ...
Wii dev kits in short supply, indies left waiting
Over on Water Cooler Games, indie developer Ian Bogost addresses the frustration that he and his peers continue to face as Nintendo has again postponed the Wii Independent Developer Program. "In other words, Nintendo doesn't have enough [development]...
Oil God spills on to internet
Persuasive Games has released Oil God, the second of two projects billed as "newsgames" -- the first being Airport Security. Ian Bogost, the game's creator, suggests Oil God "explores the relationship between gas prices, geopolitics, and oil profits...
Video Game 2.0 Bundle offers a pile of gaming culture books for $3
It's impossible to constantly play video games, but StoryBundle's Video Game Bundle 2.0 has a collection of ebooks on gaming culture to fill the void. Video Game Bundle 2.0 includes the following ebooks to read in your gaming downtime (at work, in s...
Times Square tourists learn that it's "Cruel 2 B Kind"
When the masterminds behind I love bees and Disaffected! band together to design a game, you know it's going to be good. This past weekend, Jane McGonigal (42 Entertainment) and Ian Bogost (Persuasive Games) premiered Cruel 2 B Kind, a self-described...
Promogames: another kind of advertising
Serious Games Source has posted an article schooling us in the history of game-based advertising. The focus is on the trio of Burger King Xbox titles released last year, and their place in the more than two-decade-old evolution of 'promogames' -- to ...
Why the IGDA's new Sex & Games SIG goes limp
As noted earlier this week, the International Game Developers Association (IGDA) has created a special interest group focusing on "the issues and challenges facing the use of adult sexual content in video games." In an insightful blog post on...
Disaffected: The anti-advergame satire
Disaffected, a free downloadable game created by a Georgia Tech assistant professor, is an anti-Kinko's game that allows players to fill the shoes of virtual Kinko's employees. Where advergaming is funded by companies who pay to have their products f...
IndieCade 2010 award winners announced
Last night's IndieCade 2010 awards ceremony recognized some of the best independently-developed games released over the past year, as well as Tim Schafer, who was not released over the past year. The full list of winners can be found after the jump....
How to make Atari games look better by making them look worse
You might find it comical that someone's concerned with the graphical presentation of emulated Atari games -- after all, they're pretty much beyond help, right? It might be even more amusing to think that emulation (and modern TV technology) makes At...
GDC: Games to tackle abortion, obesity, ADD, and wall climbing
MTV's Stephen Totilo reports on big ideas coming out of the annual Game Developers Conference. Forget the next-gen hoopla expected from Sony and Nintendo later this week, yesterday was all about "Serious Games." Take, for example, an aborti...
