Search results for chris+hecker (2180 results)
NYC: Come play SpyParty with Chris Hecker at NYU
Back at PAX, game developer Chris Hecker had his innovative project, SpyParty, on hand for showgoers to try out. Justin loved it, and now those of us in the Northeast who couldn't make it to Seattle earlier this year will be able to get our hands on...
Gallery: GDC08: Game Development Rant
Another side to Chris Hecker's duct tape rant
If you've followed the Game Developers Conference at all, you probably heard about Maxis programmer Chris Hecker comments that the Wii is nothing more than two GameCubes duct tape together (though, to be fair, that's a 0.5 upgrade from comments that ...
E3 reader meetup: SpyParty
Perhaps you've been hiding in the bathroom, terrified that a sniper will spot you? We can't think of any other reason you wouldn't have heard of Chris Hecker's SpyParty otherwise. But in the off chance that you don't know what it's about, SpyParty...
GDC08: Six things to take from Game Developers Rant: Duct tape, redux
4. Chris Hecker and The first annual Duct Tape Award Eric Zimmerman said he next had a surprise guest returning for a second time. Enter Chris Hecker, whose infamous line last year blasted through the blogosphere. Zimmerman awarded Hecker with ...
SpyParty's new art crashes the open beta dinner party
The purty new SpyParty art, revealed back in August, has made its way into the ongoing public beta. In this latest developer diary, developer Chris Hecker walks us through how to access the new level and shows off some of the much more dashing pla...
SpyParty's new art brings eerie new glitches
Developer Chris Hecker recently added attractive new art to multiplayer espionage game SpyParty. With the new aesthetics, however, come entertaining new bugs that turn a suspiciously quiet dinner party into a squamous freakshow of floating bodie...
SpyParty early access pricing solidified (also: appear in the credits!)
We know you're sick of hearing people gush about Chris Hecker's thrilling duel of wits and subterfuge, SpyParty. Though we sympathize, there's really only one antidote and that's to become one of those people yourself. The quickest way to do that ...
SpyParty redesign: The new art of espionage
Last year, animator John Cimino turned down a cushy position at Zynga, pre-IPO, to work out of Chris Hecker's garage redesigning Hecker's ambitious, notorious indie game SpyParty. Cimino worked in secret since September 2011 to transform the primary...
SpyParty update: 5 new characters, possible dog murder, no new launch date
Chris Hecker has something to say to everyone who thinks he's taking too long to develop SpyParty: "They're right. It's taking too long – but probably not for the reasons they think." SpyParty has been in development for five years. Hecker ...
SpyParty preview: A triumph of reverse intelligence
I know times are tight, especially for one-man indie dev teams, but, as a service to the gamers of Earth, Chris Hecker has got to get a better booth. In a nondescript corner of PAX, under a nondescript banner and sporting slightly worse than nond...
SpyParty invites you to the garden party: New art for old environments
SpyParty has earned attention over the years for being an intensely addictive, competitive game. What a lot of people forget is that SpyParty is also supposed to be a pretty game. SpyParty mastermind Chris Hecker released a batch of fresh, update...
SpyParty's new art, animated for the first time
Developer Chris Hecker revealed the new art style for SpyParty characters last year, and now we get to see those new pixels in motion for the first time. The first animated characters for SpyParty are Mr. A and Ms. B, each shown solo and side-by...
SpyParty playable at PAX East, two new levels viewable right now
Ready to get your psychological, one-on-one sleuthery on? Well, good, because Chris Hecker's bringing just that with him to PAX East this March, where his reverse Turing Test game SpyParty will be playable by attendees. Hecker revealed as much to ...
Sorry, the Wii isn't crap
It seems like just yesterday Maxis programmer Chris Hecker mentioned the words "Wii" and "piece of shit" in the same sentence. He also said the system was nothing more than two GameCubes duct-taped together. The internets took those words, spread the...
