Oh, Microsoft. When will you learn that downloadable games are sometimes going to want to be bigger than a memory unit. First, Castlevania: Symphony of the Night bumped up against the then-50MB limit for XBLA games, leading to a ceiling raise. Then promising platformer Eternity's Child got chased to...
Posted on Sep 20th 2014 11:30AM
Posted on Sep 19th 2014 8:00PM
Posted on Sep 19th 2014 6:30PM