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LittleBigPlanet beta levels will be transferred to final game


People's opinions in polls be darned, Media Molecule co-founder Alex Evans has apparently confirmed to 1UP that the user-created levels from the LittleBigPlanet beta will be transferred to the final game. Evans tells the site that they'll continue running the poll on the Official PlayStation Forums to gauge people's reactions to the news, but it appears this is now a done deal.

The LBP beta ends this Sunday, the game will be out beginning the week of October 21st.

[Thank Erick M.]

Shawn Elliot leaves 1UP, GFW Radio


Remember when the Podcast Rodeo told you that GFW Radio, The Brodeo, would continue to soldier on in the absence of fearless leader Jeff Green? It would seem that we were lying. Though it probably could have withstood the dissolution of its magazine and the loss of Green, the departure of Shawn Elliot was apparently more than it could handle. Our favorite philosophizing, rap master game journalist announced yesterday that he was leaving 1UP for 2K Boston (as if we needed another reason to creepy stalk poor KennyL). The final episode of GFW Radio is up now.

Elliot joins a list of recently departed 1UP staffers that has become too long for us to remember. He'll be associate producing a mystery project at the 2K Boston: great news for the "us" two years from now, but absolutely bad news for us today. See you later, boss. Give Ken a back rub for us.

[Thanks to everyone who sent this in.]

GFW's Jeff Green leaves 1UP for Sims team

Jeff Green is the kind of game journalist we want to be when we grow up: Seasoned, funny and imbued with the perfect blend of skepticism and passion, even after 17 years on the job. Now, the former CGW and GFW editor and (just as importantly) GFW Radio/Brodeo cornerstone is leaving Ziff-Davis to join The Sims development team.

We have too much respect for Green to use this as an opportunity to note all the high-profile names that have jumped the Ziff-Davis ship recently. We'll only say that we'll miss you Jeff, and we wish you all the best.

[Thanks, Jonah]

Blow explains dilemma of Braid's price to 1Up


Braid is great. Braid's 1200 MS point ($15) price, on the other hand, has been a point of contention. Designer Jonathan Blow sat down with 1Up and discussed what went into the decision of the game's price point and some of the tough choices that needed to be made.

Blow explains if the game maintained sales among a niche audience at 800 points he would be "bankrupt or in debt." Then again, if Braid sells moderately well -- and if the buzz over the title keeps going, it should -- he says he could have stuck it out at 800 points and then the game would have probably sold even better. Check out the developer's dilemma in the video after the break.

Continue reading Blow explains dilemma of Braid's price to 1Up

Dead Rising: Chop Till You Drop coming to Wii this winter


Famitsu sort of already spilled the beans on a Dead Rising-based Wii game, but Capcom got to fill us in this morning on the game's new title: Dead Rising: Chop Till You Drop, which we'd like to make fun of, but we find surprisingly precious. Capcom also related that you could expect the game on shelves this winter.

1UP has some details on the pseudo-port from Famitsu, largely centered on the efforts to make the game more casually appealing. For starters, there's no more timer, you just complete missions and move on. There have also been tweaks to the camera and controls based on Resident Evil 4. And yes, you can expect some motion controls -- in exactly the ways you'd expect -- which you can read about here.

Gallery: Dead Rising: Chop Till You Drop (Wii)

Print gaming journalism may be on its way out, says 1UP's Cox

We can still fondly recall those afternoons during our formative years when, while returning from school, we would notice a rolled-up, plastic sheathed bundle of gaming journalism joy poking out of our mailbox. We're sure it's an occasion that most of you can warm-heartedly remember as well, whether your poison was Nintendo Power or Electronic Gaming Monthly. Unfortunately, in a recent interview with the mighty Ombudsman, 1UP's Simon Cox spoke about the closing of Games For Windows magazine, and how EGM (as well as print gaming journalism as a whole) may have an expiration date.

Cox explained that "dollars and eyes," particularly the beady, sunken eyes of PC gamers, are continually moving away from print media and towards internet publications, stripping the ink-and-papers of their subscribers, advertisers and, eventually, life. Cox remarked that while EGM still has a great deal of spunk, and is supported by a body of loyal readers, it too will eventually be crushed by the incipient, grim claw of new media. The fact that you're reading this right now may support his claim -- have your gaming news consuming habits changed over the past few years?

1UP's letter grade conversion explained, analyzed

Update 2: 1UP Vice President Simon Cox has contacted Joystiq to let us know there are some bugs associated with the current roll out of the conversion formula. Specifically, Cox said the full range of grades (including those marked with a dash in the chart) should have been used in the conversion, and will be when the bug is fixed by the end of the week We'll update the chart and this post when that happens.

Update:
Since there appears to be some confusion in the comments, a dash in the "Number" column on the chart means that there's no number score that corresponds to that letter grade.

As part of a planned reorganization, 1UP today switched from its well-known 0-10 review scale to a school-style letter grading scheme. The changeover included a conversion of all existing review scores on the site from numbers to letters, but, as Editorial Director Dan Hsu told N'gai Croal, the site will not be publishing a simple conversion scale to figure out which old number ratings apply to which new letter grades, Hsu says they're keeping the scale close to their chest "because we want our readers to go with our new scoring system and not be constantly translating the new letters back to our old scores."

Where's the fun in that? We compared some old numerical ratings to the new letter grades for ourselves and created the handy (if a bit ugly) conversion chart on the right. Read on for way too much analysis of the score conversion and what it means for evaluating 1UP review scores going forward.

Continue reading 1UP's letter grade conversion explained, analyzed

Ziff Davis reorganizes, changes review scoring

With the recent departure of Editorial Director John Davison to start-up web portal What They Like, Ziff Davis has done some behind-the-scenes shuffling of the staff behind its gaming properties. According to a press release (partially re-posted on James Mielke's blog), the online and print sides of the operation have been merged together and re-split into three new groups: "Videogames," headed by Electronic Gaming Monthly's James Mielke; "PC games," headed by Games For Windows' Jeff Green; and "Video," headed up by GameVideos' Demian Linn. Each group will funnel content into Ziff's magazines and online properties, including 1UP.com.

More apparent to the average reader will be the change to Ziff's grading system, from a 10-point scale to an A+ through F letter grade. The change isn't just on a going-forward basis either -- according to the release, "all previously scored games on 1UP.com will also be converted to the new letter scale." Historical revisionism at its finest!

Ziff Davis staff holds impromptu GameSpot rally


A number of Ziff Davis staffers (including a few writers for 1UP, arguably GameSpot's biggest competition) recently crafted an uplifting banner and marched to the GameSpot offices just two blocks away. The demonstration was a response to the recent unexplained firing of GameSpot contributor Jeff Gerstmann. After hearing the rumors that Gerstmann was fired due to pressure from advertisers following his lackluster review of Kane and Lynch, the ZD staff decided to show their support for their fellow gaming journalist.

Patrick Klepek, news editor for 1UP, stressed to us that the rally was not intended to mock Gerstmann or the GameSpot staff. He said he recognizes that "even though 1UP and GameSpot are competition, what's happening over there includes industry-wide ramifications, when the dust finally settles." That is, assuming that the rumors of shady dealings surrounding Gerstmann's termination from the company prove to be true.

While 1UP's status as GameSpot's lead competitor might raise concerns that they're just fueling the anti-CNET fires that have been popping up around GameSpot's forums, it's our opinion that this was a sincere showing of solidarity and good will among video game writers. We certainly hope that GameSpot's staff gets the message.

1UP talks turkey games


What better way to spend Thanksgiving than talking about turkeys? And by turkeys, of course, 1UP's referring to those massively-hyped titles that ultimately fizzled.

We can't say we agree with all of the choices presented, though 1UP's criteria suggests that the games featured aren't necessarily "bad," but that all of them "fell short of expectations."

Still, given the sheer number of games out there, there are bound to be bigger, badder turkeys hiding in the bushes. Any more main-course nominees?

Fable 2, Alan Wake, Too Human, Halo Wars not cancelled either [update 1]

EGM's Shane Bettenhausen has caused quite a ruckus as of late by suggesting in the latest 1UP Yours podcast that a high-profile first-party Microsoft game has been canceled. The first game confirmed to be alive was Banjo-Kazooie 3. Now, the developers of Fable 2 and Alan Wake have both chimed in to say their games are also still breathing. We wonder if all Microsoft developers wouldn't benefit from a role call meeting, where attendees are told to simply raise their hands if their project was canned.

Of course, that's assuming any project was canceled at all. Bettenhausen originally said, "a big Microsoft first-party title that has been in the works for a very long time, that people are very excited for, sounds like it's being canceled." That's far from a confirmation, although there may be some merit to a project being in trouble. Bettenhausen responded to the proliferation of his statement in the comments to one of his blog posts (search for "egmshane"), but only to confirm the game in question was neither Alan Wake nor Banjo-Kazooie.

IGN's Matt Casamassina silenced (most) of his critics by providing video footage to prove he did, in fact, play a DS version of Halo. C'mon Bettenhausen, at least give us a riddle or some enigmatic limerick to analyze.

Update: As noted by GameSpot, the developers of Too Human and Halo Wars have also chimed in to say, "It's not our game!"

Read - Is Alan Wake canceled?
Read - Is Fable 2 canceled?

1UP editor pokes fun at GamesRadar 'copying' features


Back in March, GamesRadar, believing in a Louis XIV fashion that heavenly bodies orbit around them and not visa-versa, accused IGN of stealing their ideas (for the second time) in a story entitled "IGN: officially out of ideas? PART 2: Are they really just copying us, again?" It seems, however, this was a case of the pot calling the kettle black as Scott Sharkey – 1UP editor and lifelong fan of Johnnie Walker – posted an entry on his blog drawing similarities between an article he wrote, "Videogame Breast Exam," and a similar GamesRadar piece, "Best in breast."

Sharkey's response to the possible copying? Making fun of GamesRadar's "Wah-Wah IGN copied a Top X Games on a Console Feature" story, utilizing the <strike> command to its fullest capacity. We giggled the most at his altering the email address from "areignrippingusoff@futureus.com" to "crybaby@growaf***ingpair.com." However, this didn't tickle the funny bone of a GamesRadar editor, who posted a response on NeoGAF.

"I have a multitude of potential snarky responses, one of which implies that I could buy 1up and EGM with the change under my sofa, but instead of silly faux rivalries, let's all play some ehcks-bawks thr3-sicksty at my house and have a good time." The real question is if Sharkey wants to hang out and drink beer in a glass house?

PAX 07: 1UP Yours podcast still John's


As the special live PAX edition of the 1UP Yours podcast kicked off in front of a densely-packed crowd (hence the distance and over-some-guy's-shoulderness of the picture), the team (including Special Guest Luke Smith, for the classic 1UP Yours lineup) made an announcement that should be comforting for fans of the show.

John Davison may be leaving the 1UP Network, but he won't be leaving the his most publicly visible task as a member of the team: the podcast. After he makes the big move (he says his new office is "a block away"), he'll continue to appear as normal on the 1UP Yours podcast. Bless his commitment to giving people things to listen to idly during work.

Tonight's podcast isn't online yet, obviously, but look for it within a few days.

Watch a delicious, 15-minute Mass Effect preview

With the delay of one big property last week, you might be a little down in the dumps about your gaming prospects in the fall. Allow yourself to be soothed by the healing power of Mass Effect, namely 15 minutes of previewing from your friends at 1UP.

There are some dialog scenes, a look at the driving mini-game and a fairly extensive sample of the character creation. Oh, and, of course, there's some good, old-fashion shooting. You don't need to hear anything else from us. Go. Watch. Delight.

Next SimCity changes hands


We brought word of the new SimCity title earlier in the week and now 1UP reports that SimCity Societies won't be developed by Maxis, which is presumably swamped with not finishing Spore. The reins will be passed to Tilted Mill Entertainment, which you might know from their work on Caesar IV.

Surprising no one, the internet wasted no time in losing its mind. We see some of the first evidence in the hit forum thread "You killed Sim City!". Showing more consideration (or is it cunning?) than we've ever been accused of having, Tilted Mill president Chris Beatrice tried to calm fears in the thread, writing "This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you're just completely turned off, even angered by the mere notion of any game called SimCity that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it."

Looks like SCS will be the big game in this month's Games for Windows Magazine, so we'll reserve judgment until we lay our eyes on that. Or, you know, until the game comes out and we actually play it. One of the two.

[Via CVG]

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