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Posts tagged 24-caret-games

Retro/Grade preview: A step forward, backward

Much like the classical pianist who has thoroughly mastered his craft and finds the act of reading sheet music to be perfectly droll, the multicolored gem charts of Guitar Heros and Rock Bands have become easy pleasy lemon squeezy. If you've been playing those games since the genre's inception,...

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Retro/Grade headed to PAX Prime with fancy ID cards

Retro/Grade developers 24 Caret Games will print customized ID cards for PAX Prime attendees this August, giving some peace of mind to those dreading sudden separation from their like-minded groups in Penny Arcade's increasingly packed event. The crew from 24 Caret will be at this year's...

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Retro/Grade devs document a thrilling 48 hours in indie development

Whoever said indie development was all chiptune dance parties and NOS-sponsored galas clearly never worked with the dudes at Retro/Grade dev 24 Caret Games. The studio condensed 48 hours of development time on its latest game into a terrifying one-minute clip, as seen below the break....

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Retro/Grade preview: Rock your brain off

I set down the guitar controller and start walking back through the layers. I'm sitting at the PAX booth of 24 Caret Games, taking my first spin behind the frets of Retro/Grade, which has one of those great premises that only a video game could really do justice to. As ace spaceship pilot Rick...

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The Joystiq Indie Pitch: Retro/Grade

Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own...

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PSN's Retro/Grade is progressing, but not coming in 2010

In an interview with PSNStores, 24 Caret Games' Matt Gilgenbach offered an update on the development of the time-reversing rhythm shmup ... thing, Retro/Grade. Most obviously, the PSN release is getting a nice visual boost over what has been shown: "We've redone pretty much all the graphics to make...

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Retro/Grade reverses time and shmup expectations on PSN

Retro/Grade, an Independent Games Festival nominee for best game design, is making its way off of PSN ... we mean, onto PSN. See, the thing that makes this shmup different is that all the action happens backwards -- like a classic space shooter meets Memento. Comparison can also be made between...

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