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Posts tagged 2k-australia

Borderlands: The Pre-Sequel review: You don't know Jack

Xbox 360, PS3, PC Borderlands: The Pre-Sequel is all about loot, murder, humor, loot, swarms of enemies and loot. It looks like a comic book, plays like a shooter, and feels like that one hilarious idea you and your buddies had at two in the morning after a night of riding around town and chugging...

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Borderlands: The Pre-Sequel season pass, pre-order Slaughter Pit announced

In case you were worried about running out of loot to hoard in Borderlands: The Pre-Sequel, a $30 season pass has been announced for Gearbox and 2K Australia's upcoming shootout on Pandora's moon. The pass will last for four additional content packs, which a related press release notes will...

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Watch 15 minutes of Borderlands: The Pre-Sequel narrated gameplay

Gearbox' has a new 15-minute gameplay video of Borderlands: The Pre-Sequel that's based off the demo showed at PAX East. The shooter's butt-stomping, enemy-shattering, playable-Claptrap action is coming to Xbox 360, PS3 and PC this fall. [Image: 2K Games]...

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You might hate Claptrap in Borderlands: The Pre-Sequel, and Gearbox is fine with that

Claptrap as seen in the original Borderlands The next Borderlands isn't Borderlands 3, and it's not being developed by Gearbox. As we learned earlier this week, Borderlands: The Pre-Sequel (read our preview!) bridges the gap between Borderlands and Borderlands 2, it's only on Xbox 360, PS3 and...

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Butt-stomp the moon in Borderlands: The Pre-Sequel

Borderlands is in the wonderful business of providing goods and guns to insatiable looters. Dubbed the best-selling game in publisher 2K's history, Borderlands 2 refines a gaming bear trap of Diablo-esque questing and shooting, sending up to four friends across the craggy planet of Pandora in...

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2K Australia is 2K Australia again and is working on BioShock Infinite, Levine confirms

So we don't run the risk of burying the lede, let's start with the news: MVC Pacific reports that the Canberra, Australia-based arm of developer 2K Marin is once again known as 2K Australia and is now working with former sister studio Irrational Games on BioShock Infinite. When asked for comment,...

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Rumor: 2K Marin in Australia hit by layoffs

2K Marin's studio in Canberra, Australia, has allegedly gone through a round of layoffs. Kotaku AU reports that the studio, previously known as 2K Australia, cut 15 employees. The studio is currently assisting in the development of XCOM, which is scheduled to launch March 6, 2012. Requests for 2K...

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2K Australia studio head resigns in the middle of XCOM; 2K responds

Earlier this month, internet snoop supererogatory noticed 2K Australia's studio head Martin Slater resigned, right in the middle of development on the upcoming XCOM reboot. That news was paired with another tweet saying, "FWIW, there's a rumor that XCOM's undergone some big changes since it was...

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2K Marin working on XCOM, '2K Australia name is no longer used'

Earlier today, we reported that the development of the recently announced XCOM was being handled by 2K Marin's sister studio in Canberra, Australia -- 2K Australia. As it turns out, that isn't the entire story. When we contacted 2K Games representative Charlie Sinhaseni for follow up, we were told,...

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XCOM being developed by 2K Australia [update]

Update: As it turns out, 2K Australia is actually part of 2K Marin. We've got the full story right here. Original Story: Though 2K Games' middle-of-the-night XCOM announcement heralded 2K Marin as the studio heading up development of the title, 1UP reportedly clarifies that 2K Marin's "Canberra,...

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