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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Civilization Revolution demo on PSN this week]]></title><link>http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/</guid><comments>http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://au.gamespot.com/pages/news/show_blog_entry.php?topic_id=26417445"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/425_civrev.jpg"  alt="" /></a></div>
There will be a <em><a href="http://www.joystiq.com/tag/civilizationrevolution/">Civilization Revolution</a></em> demo out this Thursday as part of this week's regularly scheduled PSN update. Since the title has been pushed back to July 8 instead of coming out on its original June 3 release, the folks at Firaxis and 2K Games thought it would be a good idea to give you something to play while waiting the extra month. The demo has two forces, Rome and Egypt. It also comes packed in with a tutorial for those new to the turn-based strategy game.<br /><br />This demo sounds a lot like the one we've played previously, so perhaps you might want to read our <a href="http://www.joystiq.com/2008/04/21/ps3-fanboy-hands-on-sid-meiers-civilization-revolution/">hands-on impression</a> to get ready for this Thursday. Also, if you're really interested in <em>Civilization Revolution</em>, then you better watch our <a href="http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/">video interview</a> with the creator himself, Sid Meier.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/">Civilization Revolution demo on PSN this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jun 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://au.gamespot.com/pages/news/show_blog_entry.php?topic_id=26417445>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1214927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/civilization-revolution-demo-on-psn-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>civilization</category><category>civilizationrevolution</category><category>firaxis</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 04 Jun 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[BioShock PS3 is official, out by October]]></title><link>http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/</guid><comments>http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=312621"><span class="text_article_body"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/425_5850.jpg" /></span></a></div>
2K Games have spoken up about <a href="http://www.joystiq.com/tag/Bioshock/"><em>BioShock</em></a> on PS3 and reconfirmed that the game is due for October 2008. The game will have all the standard port stuff with the additional DLC and patches from the previous 360 version. However,<span class="text_article_body"> Christoph Hartmann, president of 2K, assures us there's more coming: "Over the coming months we look forward to revealing the new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms."</span> <br /><br />Excellent, we're looking forward to knowing what those "new features and content" are. In the meantime, sit tight everyone and just enjoy this fan made box art.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/">BioShock PS3 is official, out by October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 May 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=312621>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1208119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/bioshock-ps3-even-more-official-out-by-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-marin</category><category>2kgames</category><category>bioshock</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 28 May 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[BioShock officially coming to PS3]]></title><link>http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/</guid><comments>http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3167898"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/yetanotherbsscreen.jpg" alt="" /></a><br /></div>
We've heard rumors of it for months and now it seems that the <a href="http://www.joystiq.com/2008/04/25/rumorang-bioshock-ps3-port-in-september/">most recent one</a> circulated by 1UP's Quartermann is indeed on the money: <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a> </em>is coming to the PS3. The news will apparently drop in the July issue of Electronic Gaming Monthly.<br /><br />All we know at this point is that the game may get some graphical improvements, it's due in time for the 2008 holiday season and that the port is being headed up by new <em>BioShock </em>creative director Jordan Thomas, a designer on the original. Check out the July issue of EGM for screens and some more info.<br /><br />
<div style="border-top: 1px solid rgb(0, 0, 0); padding-top: 5px;"><a href="http://www.joystiq.com/photos/family-album-take-2/720495/"><img vspace="4" hspace="4" border="1" align="left" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/take-two-family-album-800_thumbnail.jpg" alt="" /></a><em>BioShock developers 2K Boston and 2K Australia are owned by Take-Two. Get to know the company with our <a href="http://www.joystiq.com/photos/family-album-take-2/720495/">Take-Two Family Album</a>. </em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/">BioShock officially coming to PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 May 2008 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3167898>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1203060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/22/bioshock-officially-coming-to-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>breakingnews</category><category>jordan-thomas</category><category>ken-levine</category><category>PS3</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 22 May 2008 10:55:00 EST</pubDate></item><item><title><![CDATA[BioShock 'pimp supreme' Ken Levine to keynote PAX 2008]]></title><link>http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/</guid><comments>http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/05/16/pimp-supreme-ken-levine-to-keynote-pax/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/levine_pax.jpg" alt="" /></a><br /></div>
With just a handful of months to go before the annual <a href="http://www.joystiq.com/tag/pax">Penny Arcade Expo</a> opens its doors again, you may be wondering who will be taking to the stage to the deliver the <a href="http://www.joystiq.com/2007/10/26/penny-arcade-expo-2008-dated-returns-aug-29-31/">August event's</a> keynote address. Organizers have announced that the opening speech will be given by none other than 2K Boston president and creative director <a href="http://www.joystiq.com/tag/ken-levine/">Ken Levine</a>.<br /><br />Says Penny Arcade business mastermind, "Obviously, Ken is pimp supreme...We're super excited to have him open up the show." Given Levine's involvement with <a href="http://www.joystiq.com/tag/BioShock/">one of last year's biggest releases</a> as well as <a href="http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/">a sequel</a> that already ranks among our most anticipated in 2009, we're sure he'll have plenty to talk about -- and we expect to be left hanging on every word.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/">BioShock 'pimp supreme' Ken Levine to keynote PAX 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 May 2008 07:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/05/16/pimp-supreme-ken-levine-to-keynote-pax/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1199268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/bioshock-pimp-supreme-ken-levine-to-keynote-pax-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2k-marin</category><category>2kgames</category><category>2kmarin</category><category>bioshock</category><category>bioshock-2</category><category>ken-levine</category><category>pax</category><category>pax08</category><category>take-two</category><category>taketwo</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 19 May 2008 07:40:00 EST</pubDate></item><item><title><![CDATA[Blue Jackets' Nash to front NHL 2K9]]></title><link>http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/</guid><comments>http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080515006304&amp;newsLang=en"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/nhl_g_nash_580.jpg" /></a><br /></div>
Sure he and his team may have missed the playoffs yet again and are likely fantasizing about what might have been while swinging at balls from the back nine, but that hasn't stopped Columbus Blue Jackets' young-yet-impressive captain Rick Nash from scoring cover duty on Take Two's fall release of <em>NHL 2K9</em>. Also worthy of note from 2K is that developer Visual Concepts has "taken over" development duties for this latest game in the franchise -- as opposed we assume to working in tandem with fellow studio Kush Games -- and that the devs are rebuilding the title "from the ground up."<br /><br />Not to take anything away from three-time All Star Nash, but it's still an odd choice, at least by team standings, given the Blue Jackets' once again abysmal campaign during the 2007-08 regular season that saw the fledgling team rank near the bottom of both the Western Conference and overall league in points. However, perhaps those who make these kinds of decisions are hoping this is the sort of voodoo that will turn Ohio's NHL franchise around -- sort of like a reverse <a href="http://en.wikipedia.org/wiki/Madden_curse"><em>Madden </em>curse</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/">Blue Jackets' Nash to front NHL 2K9</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 May 2008 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080515006304&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1196870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/blue-jackets-nash-to-front-nhl-2k9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2k-sports</category><category>2kgames</category><category>2ksports</category><category>hockey</category><category>kush-games</category><category>kushgames</category><category>nhl</category><category>nhl-2k9</category><category>nhl2k9</category><category>PS2</category><category>PS3</category><category>visual-concepts</category><category>visualconcepts</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 16 May 2008 02:00:00 EST</pubDate></item><item><title><![CDATA[PS3 Fanboy video interview: Sid Meier on Civ Revolution]]></title><link>http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/</guid><comments>http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object type="application/x-shockwave-flash" width="400" height="267" data="http://www.vimeo.com/moogaloop.swf?clip_id=950190&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=950190&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object><a href="http://www.vimeo.com/950190/l:embed_950190"><br /></a></center> It took us some time to get our footage from the New York Comic Con up onto the interwebs, but now that we have things running smooth as butter you'll be seeing more vids to come. <br /><br />For starters, how about this interview with Sid Meier, the creator of the <em>Civilization</em> series. The man took time out of his busy schedule to give us an interview, answer our questions, and talk about the upcoming <a href="http://www.joystiq.com/tag/civilizationrevolution/"><em>Civilization Revolution</em></a>. We won't say much else, so we'll let Sid take it from here. Enjoy the interview!<br /><br />If you're interested in more of <em>Civilization Revolution</em>, make sure you head on over to the <a href="http://www.civilizationrevolution.com/">official website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/">PS3 Fanboy video interview: Sid Meier on Civ Revolution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Apr 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1179575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/ps3-fanboy-video-interview-sid-meier-on-civ-rev/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>civilizationrevolution</category><category>firaxis</category><category>joystiqfeatures</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 28 Apr 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: The Darkness sequel looking likely after NY Comic Con panel]]></title><link>http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/</guid><comments>http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://thequarterbin.com/?p=79"><img width="490" vspace="4" hspace="0" height="276" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/the-darkness-logo-490px.jpg" /></a><br /></div>
Like rummaging through celebrity trash for the latest gossip, it often makes us chuckle as to where new video game news emerges, something only reinforced by last weekend's New York Comic Con. Buried beneath action figures, cosplayers, and that <a href="http://www.cinematical.com/photos/2008-new-york-comic-con/760284/">Super Girl Barbie</a> we absolutely <em>must have</em>, came word of an upcoming sequel to last year's comic-inspired FPS <a href="http://www.joystiq.com/tag/thedarkness/"><em>The Darkness</em></a>.<br /><br />The news was unleashed during a discussion panel with American comic company and <em>The Darkness</em> publisher TOP COW, during which (according to comic blog The Quarter Bin) it was said: "We can't say <em>Darkness </em>and video game sequel in the same sentence. So, <em>Darkness</em>. Wink. Sequel." While hardly an absolute confirmation, the news is enough to make our stomach rumble with a hunger that <a href="http://video.aol.com/video-detail/the-darkness-heart-eating/2798123350">only hearts</a> will quell.<br /><br />[Via <a href="http://www.worthplaying.com/article.php?sid=51473">WorthPlaying</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/">Rumor: The Darkness sequel looking likely after NY Comic Con panel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Apr 2008 11:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thequarterbin.com/?p=79>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1173135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/rumor-the-darkness-sequel-looking-likely-after-ny-comic-con-pan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>comics</category><category>rumor</category><category>sequel</category><category>starbreeze</category><category>the-darkness</category><category>thedarkness</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 21 Apr 2008 11:44:00 EST</pubDate></item><item><title><![CDATA[Mafia II whacking Xbox 360, PlayStation 3 and PC]]></title><link>http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/</guid><comments>http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/mafia_ii_annc_490.jpg" /></div>
2K Games has announced the target platforms for its "beautifully crafted look into the dark and unforgiving world of the Mob," <a href="http://www.joystiq.com/2007/08/21/2k-games-announces-mafia-ii/"><em>Mafia II</em></a>. Surprising no one outside of the most hopeful and delusional Wii fans, it has been confirmed that the depicted 1950s environment is intended for the Xbox 360, PC (Games for Windows), and PlayStation 3. The dev dons at the recently formed <a href="http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/">2K Czech</a> also offered up some new screenshots for our gallery below. Obviously, we couldn't refuse.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mafia-ii/">Mafia II</a></strong></p><a href="http://www.joystiq.com/photos/mafia-ii/#1502852"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/mafia_ii_march_09_online_screenshot_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mafia-ii/#747114"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/mafia-2-city04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mafia-ii/#1502853"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/mafia_ii_march_09_online_screenshot_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mafia-ii/#747115"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/mafia-2-city07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mafia-ii/#1502854"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/mafia_ii_march_09_online_screenshot_3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/">Mafia II whacking Xbox 360, PlayStation 3 and PC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Apr 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1165044/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/11/mafia-ii-whacking-xbox-360-playstation-3-and-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-Czech</category><category>2K-Games</category><category>2KGames</category><category>BreakingNews</category><category>Mafia</category><category>Mafia-2</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 11 Apr 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[GTA IV 'better than all the hype suggests' according to first person to complete the game]]></title><link>http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/</guid><comments>http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.gamesradar.com/f/hes-finished-grand-theft-auto-iv/a-2008040412432960029"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/gam_nikobellicbridge_490.jpg" alt="" /></a><br />We've seen our fair share of previews on Rockstar's crime drama opus, <a href="http://www.joystiq.com/Grand-Theft-Auto-IV"><em>Grand Theft Auto IV</em></a>, but we've yet to hear from someone who has enjoyed the bullet-riddled adventure in its entirety -- until <a href="http://www.computerandvideogames.com/sites/xboxworld/">Xbox World 360</a> editor Rob Taylor, after 24 hours of play time, triumphantly viewed the ending credits with the knowledge that he was the first person on the planet (aside from a gaggle of Rockstar employees, we assume) to finish <em>GTA IV</em>. Can someone be envied <em>to death?</em><br /><br />Fulfilling his civic duty as a gaming journalist, Taylor gave <a href="http://www.gamesradar.com/f/hes-finished-grand-theft-auto-iv/a-2008040412432960029">his impressions of the complete work in a spoiler-free interview with GamesRadar</a> -- unsurprisingly, <em>he was a fan</em>. The fourth installment apparently "craps on all the others" in the franchise, and <a href="http://www.joystiq.com/2007/06/28/gtaiv-trailer-2-looking-for-that-special-someone/">the main character, Niko Bellic</a>, is "most amazing protagonist in any game [he's] ever played." We suggest perusing the remainder of his colorful commentary to help pass the remaining twenty-three days and nine hours until the game lands in our quivering, anticipatory laps.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/">GTA IV 'better than all the hype suggests' according to first person to complete the game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Apr 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesradar.com/f/hes-finished-grand-theft-auto-iv/a-2008040412432960029>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1159455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/05/gta-iv-better-than-all-the-hype-suggests-according-to-first-pe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kgames</category><category>gamesradar</category><category>grandtheftauto</category><category>grandtheftauto4</category><category>grandtheftautoiv</category><category>gta</category><category>gtaiv</category><category>nikobellic</category><category>PS3</category><category>rockstar</category><category>rockstarnorth</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 05 Apr 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Family Album: Take-Two Interactive]]></title><link>http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/</guid><comments>http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/family-album-take-2/720495/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/t2-family-album-490.jpg" alt="" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/How_many_studios_does_Take_Two_have'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> It's no secret that Electronic Arts has <a href="http://www.joystiq.com/2008/02/24/ea-proposes-acquisition-of-take-two-for-2-billion/">had its eye</a> on Take-Two Interactive lately, but a purchase of the company means a lot more than logos and IPs. <br /><br />What follows is an examination of the development resources under the <a href="http://www.joystiq.com/tag/Take2/">Take-Two</a> umbrella. Take a look, you may just be surprised how big that bumbershoot is. For instance, were you aware that that there are more than eight Rockstars? No? Well, what are you wasting your time here for?<br /><br /><a href="http://www.joystiq.com/photos/family-album-take-2/720495/">It's time to get educated</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/">Family Album: Take-Two Interactive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Mar 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/family-album-take-2/720495/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1147863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/family-album-take-two-interactive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2k-sports</category><category>2kgames</category><category>bioshock</category><category>ea</category><category>electronic-arts</category><category>family-album</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>grandtheftauto</category><category>gta</category><category>gta4</category><category>gtaiv</category><category>take-two</category><category>take2</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 26 Mar 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Civilization Revolution 'never' coming to PC]]></title><link>http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/</guid><comments>http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/03/14/take-two-new-civilization-will-never-come-to-pc/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/civrevmain490.jpg" /></a><br /></div>
2K Games continues to emphasize that the console-centric <em>Civilization Revolution</em> is a totally different branch from the PC's <em>Civilization</em> franchise by telling <a href="http://multiplayerblog.mtv.com/2008/03/14/take-two-new-civilization-will-never-come-to-pc/">MTV's Multiplayer</a> that <em>Revolution</em> will "never" come to PC. It's a similar thing to what we were told at E3 last year when we got our <a href="http://www.joystiq.com/2007/07/12/joystiq-impressions-civilization-revolution/">first chance to see <em>Revolution</em></a>.<br /><br />Jason Bergman, a producer for 2K Games, tells MTV that the game was designed from the ground up to be played with a gamepad. Since the game was announced, many PS3 owners have asked if the game will support a mouse and keyboard. Bergman says, "The answer is no ... The game has not been designed for that [controller]." He highlights again that <em>Revolution</em> is not a port, but an entirely new game. We kinda feel bad for the guy, it sounds like he's been repeating the same defense for the title over and over again since last July.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/">Civilization Revolution 'never' coming to PC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Mar 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/03/14/take-two-new-civilization-will-never-come-to-pc/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1142487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/18/civilization-revolution-never-coming-to-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2k-games</category><category>2kgames</category><category>civilization</category><category>civilization revolut...</category><category>civilization-revolut...</category><category>CivilizationRevolut...</category><category>civilizationrevolution</category><category>DS</category><category>meier</category><category>PS3</category><category>sid-meier</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 Mar 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[The Darkness gets new, free multiplayer map]]></title><link>http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/</guid><comments>http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://majornelson.com/archive/2008/03/14/marketplace-roundup-for-march-14-2008.aspx"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/smalldarknessbox.jpg" alt="" class="imagepadding" /></a>We like to imagine that someone at 2K or Starbreeze Studios recently ran out of batteries for their flashlight. They went rifling through their utility drawer, pushing aside empty light bulb boxes and corn cob holders before they found the AAs they were looking for. But there, underneath them, just to the right of the broken remote for the VHS player ... is that ... a multiplayer map for <em><a href="http://www.joystiq.com/search/?q=The%20Darkness">The Darkness</a></em>?<br /><br />If that's not how the situation shook out, we have no other explanation. It's months after the game's release and nobody that we know ever really got in to the multiplayer. At least the price for this new map ("DM_Haunt") is right: Free. So, if your <em>Darkness</em> multiplayer menu option hasn't complied shriveled up and fallen off from disuse, feel free to <a href="http://majornelson.com/archive/2008/03/14/marketplace-roundup-for-march-14-2008.aspx">give it a spin</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/">The Darkness gets new, free multiplayer map</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Mar 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/03/14/marketplace-roundup-for-march-14-2008.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1141879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/the-darkness-gets-new-free-multiplayer-map/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>dlc</category><category>starbreeze</category><category>thedarkness</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 17 Mar 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[BioShock 2 due in fiscal Q4 2009 from 2K Marin]]></title><link>http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/</guid><comments>http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=298660"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/bigdaddyhand.jpg" alt="" /></a><br /></div>
After sales of brainy first-person shooter <em>BioShock </em>were so strong, a sequel seemed like all but a foregone conclusion. 2K Games put any remaining doubt to bed today, revealing that <em>BioShock 2 </em>is due to hit shelves in the fourth fiscal quarter of 2009, which would put it between August and October of 2009. The game is being developed not by Ken Levine's 2K Boston, but rather 2K Marin, which reportedly has some <a href="http://www.joystiq.com/2007/12/17/take-two-opens-2k-marin-former-bioshock-devs-reportedly-on-staf/"><em>BioShock</em> staffers on board</a>. At this point, we don't know what (if any) involvement Levine will have, nor do we know what systems it will be on.<br /><br />The info came in an investor relations report released by the company today. Even though we figured the game was in the works, we have to admit we're a little surprised by the window, just two years after its predecessor. But you're not going to hear us complaining. If it means more Big Daddies and Little Sisters, we don't really care where we get it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/">BioShock 2 due in fiscal Q4 2009 from 2K Marin</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Mar 2008 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=298660>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1137541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/11/bioshock-2-due-in-fourth-quarter-of-2009-from-2k-marin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k-games</category><category>2k-marin</category><category>2kgames</category><category>bioshock</category><category>bioshock-2</category><category>breakingnews</category><category>ken-levine</category><category>take-two</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 11 Mar 2008 16:40:00 EST</pubDate></item><item><title><![CDATA[Sid Meier's Civilization Revolution gets release date and screenshots]]></title><link>http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/</guid><comments>http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><br />
<p align="center"><a href="http://www.joystiq.com/photos/sid-meiers-civilization-revolution-1/652980/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/425_civ.jpg" /></a></p>
<p align="center"><em>Click for high-resolution image.</em></p>
<p>Sid Meier's <em>Civilization</em> series is one of the most renown turn-based nation-building sims on the PC, but the next title in the franchise won't be going to the platform of its roots. Instead, the latest game, <a href="http://www.joystiq.com/tag/civilization/"><em>Sid Meier's Civilization Revolution</em></a>, will be hitting up the PlayStation 3 and other systems. If you want to play the next <em>Civ</em> game it's time to get a PS3; you'll have to get one soon because <em>Civilization Revolution </em>is expected to make its way to retailers by June 3, 2008. <br /></p>
<p>It's not the first time for a <em>Civilization</em> game to make the crossover to the console arena, but <em>Civilization Revolution</em> is the first to be made solely for it. Firaxis built the game from scratch, and have given the control schemes a streamlined interface in order to make <em>Civilization Revolution</em> more console-friendly.<br /></p>
<p>For those unfamiliar with the <em>Civilization</em> series, the goal of each game is to choose a civilization, build it up, and eventually conquer the world either through brutal warfare or cultural influence. To see how it all actually goes down, check out the new screenshots down below.<br /></p>
<p><br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/">Sid Meier's Civilization Revolution gets release date and screenshots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2008 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1119893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/20/sid-meiers-civilization-revolution-gets-release-date-and-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>civilization</category><category>civilization-revolution</category><category>firaxis</category><category>sid-meier</category><category>sid-meiers-civilization</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 20 Feb 2008 17:15:00 EST</pubDate></item><item><title><![CDATA[2K invests heavily in Unreal Engine 3]]></title><link>http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/</guid><comments>http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/2k-games-licenses-unreal-engine-3/19368/?biz="><img width="490" vspace="4" hspace="0" height="422" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/unrealtoaster490.jpg"  alt="" /></a><br /></div>
Despite the <a href="http://www.joystiq.com/2008/01/24/subpoenas-place-other-ue3-licensees-in-midst-of-epic-silicon-kn/">issues some developers may be having</a>, Epic keeps finding customers more than happy to stuff the engine maker's mattresses with hundreds of thousands (millions?) of dollars for an Unreal Engine 3 license. Epic's cash deluge continues today with 2K Games' <a href="http://www.gamedaily.com/articles/news/2k-games-licenses-unreal-engine-3/19368/?biz=">announcement</a> that it's entering into a licensing deal to use UE3 for various unannounced games.<br /><br />2K Games' president stated the company has been happy with UE3 because it "enables games to perform exceptionally well on both console and the PC" and that, with Epic's support, they plan to continue producing "world-class" titles. While there's no word on what these unannounced games may be, 2K is currently on a development bender with <a href="http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/"><em>Mafia II</em></a>, <a href="http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/"><em>Prizefighter</em></a>, some sort of <a href="http://www.joystiq.com/2008/01/08/rumor-bioshock-prequel-to-bring-the-fall-of-rapture/"><em>BioShock</em> follow-up</a>, the <a href="http://www.joystiq.com/2007/12/17/take-two-opens-2k-marin-former-bioshock-devs-reportedly-on-staf/">mysterious project at 2K Marin</a>, and a few others in production<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/">2K invests heavily in Unreal Engine 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Feb 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/2k-games-licenses-unreal-engine-3/19368/?biz=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1113128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/12/2k-invests-heavy-into-unreal-engine-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>ue3</category><category>unreal-engine-3</category><category>unrealengine3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 12 Feb 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[BioShock devs looking for staff with PS3 experience]]></title><link>http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/</guid><comments>http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://www.2kboston.com/jobs_programming.php"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/yetanotherbsscreen.jpg"  alt="" /></a><br /></div>
Would it surprise you to learn that 2K Boston, developers of the highly successful <em>BioShock</em>, are <em>making another game</em>? ... No? What if we were to add that they're currently looking for staff <em>with PS3 experience</em>? No? OK, well, what if we were to tell you that this has lead us to believe that 2K Boston's next game will <em>likely appear on the PS3</em>? ... Wow, nothing, huh? Geez, you're one tough nut to crack.<br /><br />OK, so it's not exactly earth-shattering. And hey, if a <em>BioShock</em> sequel is in the works, this should at least be good news for PS3 owners who still don't understand why their 360 and PC playing friends are always kindly asking them to do things.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/01/14/bioshock-team-looking-for-ps3-developers/">PS3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/">BioShock devs looking for staff with PS3 experience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jan 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kboston.com/jobs_programming.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1087422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/bioshock-devs-looking-for-staff-with-ps3-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>ken-levine</category><category>kenlevine</category><category>PS3</category><category>sony</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 15 Jan 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family]]></title><link>http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/</guid><comments>http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20080108005686&amp;newsLang=en"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/mafia2_dev_acquire.jpg" alt="" /></a><br /></div>
Take-Two has draped its money hat over Czech Republic developer Illusion Softworks, acquiring the studio best known for its <em>Vietcong</em>, <em>Hidden &amp; Dangerous</em>, and <em>Mafia </em>franchises. The developer, which operates out of both Brno and Prague, will now adopt the less-inspired title of 2K Czech. It's unclear what effect, if any, this will have on the studio's current or future projects, with Take-Two stating only that the developer continues to pound out code for the <a href="http://www.joystiq.com/2007/08/21/2k-games-announces-mafia-ii/">previously announced</a> <em>Mafia 2</em>, which will ship...someday for the PS3, Xbox 360, and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/">Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Jan 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&amp;newsId=20080108005686&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1080915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/08/take-two-brings-mafia-dev-illusion-softworks-into-the-family/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2KGames</category><category>BreakingNews</category><category>Illusion-softworks</category><category>IllusionSoftworks</category><category>mafia</category><category>Mafia-2</category><category>Mafia2</category><category>MafiaIi</category><category>PC</category><category>PS3</category><category>Take-two</category><category>TakeTwo</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 08 Jan 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[2K pulls wraps off Don King Presents: Prizefighter]]></title><link>http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/</guid><comments>http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=280463"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/donnykingface.jpg"  alt="" /></a><br /></div>
So, how does Don King spend his time when he's not killing dudes, crafting boxing superstars or randomly <a href="http://www.joystiq.com/2007/12/09/liveblogging-the-2007-video-game-awards/">appearing on the VGAs</a>? Well, he's down in his basement crafting video games, of course! Next spring, the fruits of his labor, <em>Don King Presents: Prizefighter</em> will finally be loosed upon the world thanks to 2K Games. Helping Don out will be 2K developer Venom Games (the guys that did <em>Rocky</em> and <em>Rocky Legends</em>). <br /><br />Though the game will include the boxing you'd expect, players will apparently also be challenged with "overcoming adversity and avoiding temptation." Though we're intrigued by the "real-life fight scenarios, story-driven gameplay and photo-realistic graphics" the press release promises, there's a bigger question on our minds: This thing's only coming to Xbox 360, Wii and DS. Why is the PS3 not getting any love?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/">2K pulls wraps off Don King Presents: Prizefighter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Dec 2007 10:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=280463>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1059009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/10/2k-pulls-wraps-off-don-king-presents-prizefighter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>boxing</category><category>don-king</category><category>DS</category><category>prizefighter</category><category>venom-games</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 10 Dec 2007 10:20:00 EST</pubDate></item><item><title><![CDATA[2K gives us a BioShock figurine replacement update]]></title><link>http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/</guid><comments>http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/fixedddrillytipbioshock.jpg" align="top" vspace="4" border="0" /></center>If you <a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/">signed up</a> for 2K Games' Big Daddy figurine replacement program, then listen up, because (unlike our <a href="http://www.joystiq.com/2007/11/05/big-daddy-figurine-replacement-mini-update/">mini-update</a>) we have super concrete details straight from 2K regarding your replacement figure.<br /><br />In an email sent out to those who registered to get their broken Big Daddy fixed, 2K says that production of the figures took longer than expected and was the cause of the months and months of delays in the replacement program. But, good news is that "in order to speed things up, 2K Games is eliminating the step in which you are required to return the broken figurine". You read correctly, you'll be able to keep your already broken figurine AND get another not-so-broken one shipped to you. Nice move 2K, nice move. The email also confirms that, in the next two weeks, they'll be shipping out the replacement figurines and promised art book to those who signed up for the program before November 12th. 2K's update email can be read in its entirety after the break.<br /><br />[Thanks, dubbalubagis]<p><a href="http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/" rel="bookmark">Continue reading <em>2K gives us a BioShock figurine replacement update</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/">2K gives us a BioShock figurine replacement update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Nov 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1045203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/21/2k-gives-us-a-bioshock-figurine-replacement-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>big-daddy</category><category>bigdaddy</category><category>bioshock</category><category>figurine</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 21 Nov 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Replacement BioShock Big Daddies now shipping]]></title><link>http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/</guid><comments>http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddydd.jpg" alt="" /><br /></div>
We've been enjoying having our mini-Big Daddy stare down at us from his desk perch with those cold, dead eyes for two months since <em>BioShock</em> was released. But others have <a href="http://www.joystiq.com/2007/08/21/what-to-do-with-a-busted-big-daddy/">not been so lucky</a>, having to make due with Daddies with broken drills, or, as they prefer, <a href="http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/">Drill Dysfunction</a>.<br /><br />Now, according to 2K, replacements for the broken figures are finally heading out the door. "The <em>BioShock</em> figurine replacement program is nearing completion after some delays due to production of the replacement figurines," wrote 2K to some DD sufferers. Not only can they expect a new figure and the promised art book over the next couple of weeks, but (contrary to what they were previously told) they won't have to send in their old busted Daddy. That said, they may still want to turn him away from his new brother, just so he doesn't feel inadequate.<br /><br />[Thanks to all the Big Daddys and Little Sisters who let us know]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/">Replacement BioShock Big Daddies now shipping</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Nov 2007 08:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1045141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/21/replacement-bioshock-big-daddies-now-shipping/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bigdaddy</category><category>bioshock</category><category>toys</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 21 Nov 2007 08:05:00 EST</pubDate></item><item><title><![CDATA[2K Games: No Bioshock on PS3; stop asking]]></title><link>http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/</guid><comments>http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=175626"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/nobioshockonps3stop.jpg"  alt="" /></a><br /></div>
Clearly <a href="http://www.joystiq.com/tag/bioshock"><em>Bioshock</em></a> publisher 2K Games is sick of people asking about a potential PS3 port of the title. Despite rumors suggesting the story-driven FPS might be coming to Sony's side of the fence, <a href="http://www.joystiq.com/tag/2kgames">2K Games</a> representatives are <a href="http://www.computerandvideogames.com/article.php?id=175626">adamantly insisting</a> that no such port is in development, now or ever.<br /><br />We get that they're trying to be clear, but 2K comes off sounding a bit like our dads. Their official statement on the 2K Games forums was: <span class="text_article_body">"There will be no PS3 version of <em>BioShock</em>. It has been explained time and time again." A bit harsh, no?<br /><br />Still, the point has been made. Those looking to get their Little Sister fix will have to turn to the PC or Xbox 360 versions.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/">2K Games: No Bioshock on PS3; stop asking</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Nov 2007 08:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=175626>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1039687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/14/2k-games-no-bioshock-on-ps3-stop-asking/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>2kgames</category><category>bioshock</category><category>PC</category><category>ps3</category><category>rumors</category><category>Xbox-360</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Wed, 14 Nov 2007 08:55:00 EST</pubDate></item><item><title><![CDATA[Rumor: BioShock on PS3, new Metal Gear on PSP]]></title><link>http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/</guid><comments>http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.1up.com/do/newsStory?cId=3164283"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/bioshock.jpg" alt="" /></a><br />Got a crazy craving for that sweet ADAM flavor that all the kids are talking about, but only own a PS3? According to<a href="http://www.1up.com/do/newsStory?cId=3164283"> 1UP's Quartermann</a>'s Nostradamian prediction you might be able to get your <em><a href="http://www.joystiq.com/tag/Bioshock/">BioShock</a></em> fix soon. In the latest rotation of EGM's rumor mill, the exclusivity of the underseas fiasco has been brought into question, and PS3 owners could find themselves frolicking through Rapture sometime in 2008. However, this report contradicts the <a href="http://www.joystiq.com/2007/08/24/levine-confirms-no-ps3-bioshock-and-does-mea-culpa-on-pc-issues/">statement</a> of <em>BioShock's</em> lead designer Ken Levine that the game is not PS3 bound. <a href="http://www.joystiq.com/tag/2KGames/">2K Games</a>, <em>would you kindly confirm or deny this rumor?</em><br /><br />Quartermann also has great news for the feverish fans of FOXHOUND who were upset by the <a href="http://www.joystiq.com/2007/10/31/metal-gear-solid-4-delayed-until-q2-2008/">recent <em>MGS4</em></a> <a href="http://www.joystiq.com/2007/11/01/metal-gear-solid-4-delay-causes-konami-stock-price-to-fall/">delay</a> - a new <a href="http://www.joystiq.com/search/?q=Metal%20Gear">Metal Gear</a><em> </em>game for the PSP is on it's way, ready to heal those wounds. Reportedly, Kojima Productions is working on the title right now, which will "take Snake back to the early days of his career." Not his career as a master of espionage, mind you, but his first career as a pastry chef in a small Rhode Island bistro.<br /><br />Also rumored: Sega isn't letting the lukewarm reception of their two first next-gen <a href="http://www.joystiq.com/tag/Sonic/">Sonic</a> games break their stride, as they're apparently hard at work on a new, "real" Sonic game. We don't know whether "real" means a return to the game's classic platforming roots, or if we can expect more creepy <a href="http://youtube.com/watch?v=mPcGGHtKqyQ">interspecies make-out sessions.</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/">Rumor: BioShock on PS3, new Metal Gear on PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Nov 2007 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3164283>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1036120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/10/rumor-bioshock-on-ps3-new-metal-gear-on-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K Games</category><category>2kGames</category><category>Bioshock</category><category>Kojima</category><category>Metal Gear Solid</category><category>Metal-Gear-Solid-4-Guns-of-the-Patriots</category><category>MetalGearSolid</category><category>MGS4</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>PSP</category><category>Quartermann</category><category>rumors</category><category>Sega</category><category>THQ</category><category>Wiiware</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 10 Nov 2007 12:25:00 EST</pubDate></item><item><title><![CDATA[Levine talks BioShock DLC and what's to come]]></title><link>http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/</guid><comments>http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.1up.com/do/newsStory?cId=3163716"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/bioshockbanneronetwo.jpg" align="top" vspace="4" border="0" /></a></center>In the latest issue of <a href="http://www.1up.com/do/newsStory?cId=3163716">Games for Windows Magazine</a>, 2K Boston head honcho Ken Levine talks about what's in store for <em>BioShock</em> as far as downloadable content goes and what they're already working on. Levine confirms that their studio is working on new content, but will not be adding new narrative storyline saying that "I'm not a really big fan of expanding things just by linearly adding to the experience, adding a new campaign, as much as I am of enhancing the original experience and adding replayability to that experience". Levine then goes on to say that he feels that <em>BioShock</em>'s overall combat can be expanded upon and that numerous plasmids were cut during development, so they could be brought back in the form of DLC. <br /><br />Nobody knows when the expanded <em>BioShock</em> content will land on the Marketplace or what specifically 2K Boston has planned, but what we do know is that we won't be getting our hopes up for an expanded <em>BioShock</em> storyline or additional campaign missions. Though, we're simple people and would be happy with a few new plasmids.<br /><br />[Thanks, xenocidic]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/">Levine talks BioShock DLC and what's to come</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Oct 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3163716>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1015073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/17/levine-talks-bioshock-dlc-and-whats-to-come/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>ken-levine</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 17 Oct 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[By golly, it's a Etch A Sketched Big Daddy]]></title><link>http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/</guid><comments>http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://etchasketchist.blogspot.com/2007/08/bioshock.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/etchbigdaddyftw.jpg" align="top" vspace="4" border="0" /></a></center>Only rarely does one stumble upon great artwork that touches them to their core and pulls out emotions that are so deeply embedded. The kind of art that truly inspires greatness and makes one want to scream out loud "I love etched <em>BioShock</em> artwork!" And the picture you see above, made us say just that.<br /><br />The mysterious and ever so talented <a href="http://etchasketchist.blogspot.com/2007/08/bioshock.html">Etch A Sketchist</a> created the masterpiece above using his Etch A Sketch, sketching what looks to be the cover art of <em>BioShock</em>, but re-mastered and completed with two white knobs. We must say that his work on the <a href="http://www.joystiq.com/2007/07/12/gears-of-war-gets-etch-a-sketchy/"><em>Gears of War</em> scene</a> that we saw a while back was pretty spot on, but this <em>BioShock</em> masterpiece takes the cake. We've never felt the urge to hug an Etch A Sketch as much as we do right now ... we love our <em>BioShock</em>, oh yes we do.<br /><br />[Via <a href="http://2kgames.com/cultofrapture/home.html">The Cult of Rapture</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/">By golly, it's a Etch A Sketched Big Daddy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://etchasketchist.blogspot.com/2007/08/bioshock.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/993506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/by-golly-its-a-etch-a-sketched-big-daddy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>etchasketch</category><category>irrational-games</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 20 Sep 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Slam dunk! NBA 2K8 demo on the XBLM]]></title><link>http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/</guid><comments>http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2007/09/19/demo-nba-2k8.aspx"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/nba2k8testfivefor.jpg" align="right" vspace="4" border="0" /></a>For those of you who are suffering from acute need-to-play-a-sports-game disorder then you'll be relieved to know that you can find the cure on the Xbox Live Marketplace. New this morning and ready to download in all Xbox Live regions is a <a href="http://www.majornelson.com/archive/2007/09/19/demo-nba-2k8.aspx"><em>NBA 2K8 </em>demo</a> weighing in at 325MBs and features an orange basketball and a few hoops. Actually, we can't even sure the demo features a basketball at all, because we have yet to download it and Major Nelson's demo description is sort of blank. But we're sure sports gamers will download it no matter, who needs a demo description anyway? So ... yeah.<em> NBA 2K8</em> demo on the XBLM, download away!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/">Slam dunk! NBA 2K8 demo on the XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Sep 2007 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/09/19/demo-nba-2k8.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/993074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/slam-dunk-nba-2k8-demo-on-the-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>nba2k8</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 19 Sep 2007 11:45:00 EST</pubDate></item><item><title><![CDATA[BioShock is Cliffy's GOTY]]></title><link>http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/</guid><comments>http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.cliffyb.com/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/cliffyblovesbioshockrelly.jpg" align="top" vspace="4" border="0" /></a></center>Cliffy B has been busy busily working up a storm in North Carolina as of late, probably working on a super secret project (ahem, <em>Gears of War 2</em>). But all that busyness doesn't stop him from giving his thoughts on the industry's blockbuster games and giving out his official Cliffy B game of the year honors to none other than <em>BioShock</em>.<br /><br />Over on <a href="http://www.cliffyb.com/">CliffyB.com</a>, Mr. Cliff gives his brutally honest yet professional take on <em>BioShock</em> discussing the good (art design, story narration and evil dudes who make you feel bad about yourself) along with the bad (somewhat sloppy telekinesis and annoying bees who don't make honey). Overall though, Cliffy thinks that this Unreal Engine 3 based game deserves game of the year honors for perfecting the blend of gameplay and immersive story that all next gen game should strive for. But then again it's only September and Cliffy has yet to play<em> Halo 3</em>, so we'll see if he retracts his GOTY honors next week. We kid, we kid Cliffy, <em>BioShock</em> is good times and we all know it (ahem, <em>Halo 3</em>).<br /><br />[Via <a href="http://www.joystiq.com/2007/09/17/cliffy-b-bioshock-is-my-game-of-the-year/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/">BioShock is Cliffy's GOTY</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Sep 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cliffyb.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/991513/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/17/bioshock-is-cliffys-goty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>cliffyb</category><category>epic</category><category>epic-games</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 17 Sep 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[BioShock sets download and sales records, sequels to follow?]]></title><link>http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/</guid><comments>http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><em><a href="http://www.gamesindustry.biz/content_page.php?aid=28507"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/bioshockunderwaterz.jpg" align="top" vspace="4" border="0" /></a></em></center><em>BioShock</em> has been the hotness ever since it released last month and we're packing the digits and numbers to prove it. During a 2K Games <a href="http://www.gamesindustry.biz/content_page.php?aid=28507">investor call</a>, 2K chairman Strauss Zelnick confirmed that <em>BioShock</em> has already sold 1.5 million copies worldwide, is on track to become one of the best selling games ever and that the XBLM <em>BioShock</em> demo has set new download records for a nine day period. Impressive, no? Zelnick then went on to plant a seed of hope stating that the <em>BioShock</em> franchise might adopt the <em>Grand Theft Auto</em> business model of having a new game release every two years. Yup, it just might be possible that we'll be harvesting (or saving) little sisters every few years for the rest of our lives ... oh joy!<br /><br />It's more than obvious 2K is pleased with what <strike>Irrational</strike> 2K Boston has done with <em>BioShock </em>and if sequels get churned out every few years we just hope the the quality and the storylines are equally amazing as the original. Congrats 2K Boston!<br /><br />[Via <a href="http://www.joystiq.com/2007/09/10/bioshock-franchise-ships-1-5m-units-l-a-noire-bumped-from-fi/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/">BioShock sets download and sales records, sequels to follow?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Sep 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=28507>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/986558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 11 Sep 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Take-Two forms casual games label 2K Play]]></title><link>http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/</guid><comments>http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=263382"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/dora_the_explorer_2kplay.jpg" /></a><br /></div>
Take-Two Games has announced the formation of <a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=263382">2K Play</a>, a new publishing label focused on the <a href="http://www.joystiq.com/tag/npd">increasingly lucrative</a> world of casual games. The label arrives hand-in-hand with one of the leading causes of children's eyes becoming immobile and square, Nickelodeon. A partnership between 2K Play and Nick Jr.'s television lineup will see terrifyingly popular shows like <em>Go, Diego, Go!</em> and <em>Dora the Explorer</em> (buy your <a href="http://www.buycostumes.com/Category/0/Product/12134/ProductDetail.aspx">deluxe child</a> today!) transformed into those <em>other</em> things kids are really into these days -- video games.<br /><br />2K Play will also absorb Take-Two's Global Star Software label, which you may recognize from casually providing games like <em>Deal or No Deal</em> and <em><a href="http://www.joystiq.com/tag/CarnivalGames/">Carnival Games</a></em>. Overall, 2K President Christoph Hartmann hopes the label will provide games "that are fun and engaging for players of varied skill types and ages" and that the partnership with Nickelodeon will yield pleasant results for the "family-friendly gamer." Those probably aren't for us then, since we can't get along with family at all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/">Take-Two forms casual games label 2K Play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Sep 2007 21:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=263382>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/986084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/10/take-two-forms-casual-games-label-2k-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-Games</category><category>2K-Play</category><category>2KGames</category><category>Dora-the-Explorer</category><category>Take-Two</category><category>TakeTwo</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 10 Sep 2007 21:25:00 EST</pubDate></item><item><title><![CDATA[BioShock title update kind of uninspiring]]></title><link>http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/</guid><comments>http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx"><img vspace="4" hspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshockgirl490.jpg" alt="" /></a><br /></div>
A few of you have been asking what a new title update for <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> on the 360 does and the answer is ... well, it's kind of pedestrian. Straight from 2K's corporate hive mouth: "Update improves stability when loading autosaves and overall game stability, corrects audio during title menu loading, and addresses AI behaviors regarding use of health stations." ... <a href="http://www.joystiq.com/2007/09/06/rumor-more-bioshock-plasmids-ready-to-unlock/">"Plasmid Pack 1"</a> it is not.<br /><br />So there you go. If you've been having a problem with one of the issues being addressed, this is probably a godsend, if not, you're probably already skipping down to comments to type an ever-increasing row of "zzzz"s. Have fun with that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/">BioShock title update kind of uninspiring</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/983532/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-kind-of-uninspiring/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>kenlevine</category><category>titleupdates</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 07 Sep 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[BioShock title update isn't all that exciting]]></title><link>http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/</guid><comments>http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx"><img hspace="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biohackfoco.jpg" align="top" vspace="4" border="0" alt="" /></a></center>The next time you plop in <em>BioShock</em> be prepared to experience the phenomena known as an automatic <a href="http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx">title update</a>. That's right, 2K Games just released a title update for good old <em>BioShock</em> and, to be honest, it's a rather yawn inducing update at that. The title update is more or less a general maintenance fix the helps improve the stability of game saves, audio fixes, some AI behaviors and all that jazz. So, no <a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/">new plasmids</a>, no new features, and no big bug squash. It's simply a vanilla flavored update.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/">BioShock title update isn't all that exciting</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2007 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/983318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 07 Sep 2007 00:30:00 EST</pubDate></item><item><title><![CDATA[Oblivion's Shivering Isles coming to retail]]></title><link>http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/</guid><comments>http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/elder-scrolls-iv-oblivion/" rel="tag">Elder Scrolls IV: Oblivion</a></p><a href="http://www.elderscrolls.com/news/press_090607.htm"><img width="415" vspace="4" hspace="4" height="586" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/obliv_shivisles_x360_cover-415.jpg" /></a><br />Bethesda has <a href="http://www.elderscrolls.com/news/press_090607.htm">announced</a> that <em><a href="http://www.joystiq.com/tag/ShiveringIsles/">Shivering Isles</a></em>, the expansion to the life-owning RPG <em><a href="http://www.joystiq.com/tag/Oblivion/">Oblivion</a></em>, will soon be making its retail debut. Previously available only as a download on <a href="http://www.joystiq.com/tag/xblm/">Xbox Live Marketplace</a>, the retail disc will offer up both the <em>Shivering Isles</em> expansion as well as another piece of downloadable content, <em>Knights of the Nine</em>. As we've reported before, <em>Shivering Isles</em> offers dozens of hours of additional gameplay with new areas, items, spells, enemies, and ingredients. The disc is set to hit retailers next month. No price has been set at this time, but we imagine the pricing will be on par with the downloadable version.<br /><br />If you've yet to step into the world of <em>Oblivion</em>, you might want to wait until the <a href="http://www.joystiq.com/2007/07/09/oblivion-goty-edition-announced/"><em>Game of the Year Edition</em></a> ships this month. The <em>GOTY Edition</em> includes <strike><em>all</em> the downloadable content for <em>Oblivion</em> including</strike> <em>Shivering Isles</em> and <em>Knights of the Nine</em>. For the rest of us (especially those without <em>Knights of the Nine</em>) the <em>Shivering Isles</em> retail disc might be a pretty good deal.<br /><br />[Via <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?p=31354">Gamertag Radio</a>]<br /><br /><font color="red">Update</font>: The <em>Game of the Year Edition</em> does <em>not</em> include all downloadable content. It includes only <em>Shivering Isles </em>and <em>Knights of the Nine</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/">Oblivion's Shivering Isles coming to retail</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.elderscrolls.com/news/press_090607.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/982664/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/06/oblivions-shivering-isles-coming-to-retail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kgames</category><category>bethesda</category><category>elderscrollsiv</category><category>elderscrollsivoblivion</category><category>oblivion</category><category>taketwo</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 06 Sep 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: New BioShock plasmids already exist]]></title><link>http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/</guid><comments>http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://forums.2kgames.com/forums/showthread.php?t=10927"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/incineratebabygo.jpg" align="right" vspace="4" border="0" /></a>Those sneaky file searchers over at the <a href="http://forums.2kgames.com/forums/showthread.php?t=10927">2K Games forums</a> have uncovered a few text strings embedded in the PC version of <em>BioShock</em>'s game code which hint at a new set of plasmids coming our way. After looking through the game's install files for a reference to a PC game editor, forum member Zemlor stumbled across a reference to a piece of content called "PlasmidPack1". The description for the content reads; "<em>Having concluded clinical trials on four new Genetic Improvements, Ryan Industries is proud to announce the general release of their newest products:</em>" and lists four new plasmids including Machine Buster, Vending Expert, Sonic Boom and Eve Savor. Not only that, but the game code also lists various unused plasmid types and descriptions. Exciting, no?<br /><br />But don't get overly pumped just yet, because it seems that the new plasmid content needs to be activated via some sort of online key. Also, this code was found on the PC version and could simply be "junk code". Though, we're the gambling types and are willing to bet that new plasmids will be hitting the XBLM in the near future and (fingers crossed) for free. Because if we have to pay for them and they are already on the <em>BioShock</em> game disc awaiting an online "activation code" to unlock, then we'll be a few bitter fanboys. Not allowing us to use certain content that's already on the disc for the sole reason of charging us down the road makes us furious. Don't do it 2K ... don't do it.<br /><br />[Thanks, Matt]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/">Rumor: New BioShock plasmids already exist</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.2kgames.com/forums/showthread.php?t=10927>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/981237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 05 Sep 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Rein uses BioShock to praise Unreal Engine]]></title><link>http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/</guid><comments>http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock"><img width="415" vspace="4" hspace="4" height="199" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddyhand-415.jpg" /></a><br />X3F readers may recall that <a href="http://www.joystiq.com/tag/SiliconKnights/">Silicon Knights</a> recently started a <a href="http://www.joystiq.com/2007/07/20/silicon-knights-gets-sue-happy-with-epic/">legal tiff</a> with Epic Games concerning the Unreal Engine 3, which runs Silicon Knights' latest project <em><a href="http://www.joystiq.com/tag/TooHuman/">Too Human</a></em>. Not long after Silicon Knights made their issues known, other developers <a href="http://www.joystiq.com/2007/07/23/developers-talk-about-unreal-engine-3-lawsuit/">spoke publicly</a> about their relationships with Epic (both good and bad). Yes, things looked sour for the Unreal Engine 3, and along comes <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> as a shining beacon of Unreal success. Epic's Mark Rein, speaking to <a href="http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock"><em>Develop</em></a>, has praised the game as an excellent example of the work that can be done with the Unreal Engine 3. Rein noted that Epic is always open to developer feedback and happy to help them "take the most advantage of our technology."<br /><br />It will be interesting to see if the success of an Unreal-powered game like <em>BioShock</em> will have an effect on the battle between Silicon Knights and Epic.<br /><br />[Via <a href="http://www.joystiq.com/2007/08/29/bioshocks-helping-hand-to-unreal-engine-3s-image/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/">Rein uses BioShock to praise Unreal Engine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Aug 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/976705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kaustralia</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Aug 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Work at Valve? No BioShock for you!]]></title><link>http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/</guid><comments>http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.computerandvideogames.com/article.php?id=170914"><img width="415" vspace="4" hspace="4" height="281" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/biobanned-415.jpg" alt="" /></a><br />We can hear the classic conversation now. "Can I have some <em>BioShock</em>? <em>Pleeeease</em>!" "Not until you've finished your <em>Orange Box</em>." "Aw, nuts!" <br /><br />In an interview with <a href="http://www.computerandvideogames.com/article.php?id=170914">CVG</a>, Valve's Gabe Newell made it known that <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> has been officially banned from the <a href="http://www.joystiq.com/tag/Valve/">Valve</a> offices. Is it part of some company policy that employees must not touch a competitors product? Nope, <em>BioShock</em> was banned in order to assure that the team properly finishes up work on <em><a href="http://www.joystiq.com/tag/OrangeBox/">The Orange Box</a></em>. In Newell's words: "We had to ban <em>BioShock</em> from our offices," adding, "Nobody gets to play it until <em>Orange Box</em> is done - that's our reward to ourselves as a company; everyone gets a copy of <em>BioShock</em>." Wow. We can tell you right now, <em>BioShock</em> is definitely a danger to <em>anyone's</em> productivity, so we understand the decision. Hang in there Valve! We know you can do it, and trust us, <em>BioShock</em> is worth it.<br /><br />[Via <a href="http://www.joystiq.com/2007/08/28/bioshock-banned-at-valve-offices/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/">Work at Valve? No BioShock for you!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=170914>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kaustralia</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>orangebox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 28 Aug 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Civilization -- are we squealing alone?]]></title><link>http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/</guid><comments>http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/civ_rev_small.jpg" />Are we alone in our extreme enjoyment of the <a href="http://www.joystiq.com/2007/07/10/civ-revolution-headed-wii-ward-after-all/"><em>Civilization</em></a> franchise? Well, we're probably not alone, since it's a big seller, but we mean <em>here</em>. Are you guys on the boat, especially now that we know it'll offer <a href="http://www.joystiq.com/2007/08/23/civilization-revolution-to-take-it-online-we-squeal-like-littl/">online play</a>? We've played console versions before and have been less than impressed, but we can't help but hope that this time, it'll be as smooth as, say, <em>snot on glass</em>. Which is pretty darned smooth for such an icky image.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/">Wii Warm Up: Civilization -- are we squealing alone?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 26 Aug 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/974088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/26/wii-warm-up-civilization-are-we-squealing-alone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kGames</category><category>Civilization</category><category>Firaxis</category><category>Revolution</category><category>strategy</category><category>Take-Two</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 26 Aug 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Busted Big Daddy page up and running]]></title><link>http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/</guid><comments>http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.2kgames.com/bioshock/busted/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddydd.jpg" alt="" /></a><br /></div>
Could we have just a moment to talk to you about a problem sweeping our nation? It's an issue plaguing <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> Limited Edition figurines, making Big Daddies feel positively small. The problem isn't in their heads: They are the sufferers of a rare medical complication called DD ... or Drill Dysfunction.<br /><br />The main symptom, a broken drill bit, is easy to spot even to the casual observer, part of what makes disease so insidious. But now, <a href="http://www.2kgames.com/bioshock/busted/">there's help</a>. Please, talk to your Big Daddy's doctor about DD to see if this treatment is right for him. Then contact 2K and let their patented rehabilitation techniques therapeutically repair DD, without the use of harsh pharmaceuticals. You'll even be sent a free limited edition art book to peruse while you wait. Please, fill out this support form today, and have your daddy feeling big again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/">Busted Big Daddy page up and running</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 25 Aug 2007 09:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/bioshock/busted/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/973732/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/25/busted-big-daddy-page-up-and-running/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bigdaddies</category><category>bioshock</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Sat, 25 Aug 2007 09:20:00 EST</pubDate></item><item><title><![CDATA[Sign up to have your broken Big Daddy replaced]]></title><link>http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/</guid><comments>http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/bioshock/busted/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddybetternow.jpg" align="right" vspace="4" border="0" /></a>For those of you who've purchased the <em>BioShock</em> limited edition, opened it up and found your Big Daddy figurine in a <a href="http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/">broken</a> state ... listen up.<br /><br />2K Games has just launched a website allowing broken Big Daddy owners to request a new replacement figurine. To register for a new Big Daddy, head on over to the <a href="http://www.2kgames.com/bioshock/busted/"><em>BioShock</em> Support</a> page, fill in the information and soon you'll be shipped a box. One you receive the pre-paid box, place your broken figure inside, send it out and once they receive it they'll speedily ship you a copy of the <em>BioShock</em> art book "Breaking the Mold". When new figurines are available (it'll be a bit, because they had to manufacture new ones) they'll ship you a brand new Big Daddy for you to hold and love. It's easy as pie!<br /><br />True, you'll have to be separated from your Big Daddy figurine for a while, but you're gaining a new art book and a pristine figurine with all the shipping and handling paid for. Nice job 2K, we knew you cared about us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/">Sign up to have your broken Big Daddy replaced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/bioshock/busted/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/973555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bigdaddy</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 24 Aug 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Rapture's musical melodies await your download]]></title><link>http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/</guid><comments>http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://downloads.2kgames.com/bioshock/BioShock_Score.zip"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshockhandtouch.jpg" align="right" vspace="4" border="0" /></a>When playing through <em>BioShock</em> you can't help but notice the intense, emotional and ever so fitting orchestral score that chimes in throughout the game. These subtle musical tracks help set the mood and make your visit to Rapture all the more immersive. And today 2K Games is making it so you can carry these lovely orchestral scores wherever you. Over on the <a href="http://www.2kgames.com/cultofrapture/articles.html">Cult of Rapture</a>, the 2K Games crew is thanking the <em>BioShock</em> community by offering up all twelve <em>BioShock</em> <a href="http://downloads.2kgames.com/bioshock/BioShock_Score.zip">orchestral tracks</a> as a free download. Simply click the read link below to download 23MBs of pure <em>BioShock</em> musical bliss. Now we just have to figure out why exactly 2K didn't offer these tracks on the limited edition soundtrack CD.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/">Rapture's musical melodies await your download</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://downloads.2kgames.com/bioshock/BioShock_Score.zip>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/973311/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><category>music</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 24 Aug 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[BioShock PC patch, other fixes on the way]]></title><link>http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/</guid><comments>http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.2kgames.com/cultofrapture/home.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshockgirl490.jpg"  alt="" /></a><br /></div>
Cult of rapture indeed! Some may have been having small doubts about paying their membership dues up front after some <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> issues have poked their relatively insignificant heads up over the past few days. Now, after an announcement that all of those problems are either fixed or being worked on by 2K, the cult is really living up to its name.<br /><br />Fans have probably been the most vocal about the <a href="http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-issue-sort-of/">field-of-view issue</a>, which had widescreen players seeing less than those with fullscreen displays. Though 2K said that the choice was an intentional one, they've taken complaints into consideration and are working on a PC patch for the problem. (If you're in a rush, an unofficial hack is <a href="http://www.widescreengamingforum.com/forum/viewtopic.php?p=109479#top">available here</a>.) A similar update for 360s is "under investigation." Also an issue was a copy protection measure that limited the number of PCs a copy of the game could be installed on. That number is being upped, and machines will soon be able to be delicensed to free up a key. To help with these and other issues, a new team of support staff is being brought on to assist in the 2K forums. <br /><br />[Via <a href="http://www.shacknews.com/onearticle.x/48621">Shacknews</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/">BioShock PC patch, other fixes on the way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 08:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/home.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/972948/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/bioshock-pc-patch-other-fixes-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>patches</category><category>PC</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 24 Aug 2007 08:05:00 EST</pubDate></item><item><title><![CDATA[Like BioShock? Thank Ayn Rand]]></title><link>http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/</guid><comments>http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games"><img width="415" vspace="4" hspace="4" height="257" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshock-rand-415.jpg" alt="" /></a><br />Ayn Rand isn't a name you typically associate with videogames. At least, we never thought it would come to pass before someone <em>finally</em> green-lit the long awaited <em><a href="http://www.comedycentral.com/motherload/player.jhtml?ml_video=82099&amp;ml_collection=&amp;ml_gateway=&amp;ml_gateway_id=&amp;ml_comedian=&amp;ml_runtime=&amp;ml_context=show&amp;ml_origin_url=%2Fmotherload%2Findex.jhtml%3Fml_video%3D82099&amp;ml_playlist=&amp;lnk=&amp;is_large=true">The Fountainhead</a>: The Video Game</em>. And yet, <em>Wired</em> has taken up the headline that "<a href="http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games"><em>BioShock</em> owes more to Ayn Rand than <em>DOOM</em></a>." Given that the pursuit of personal happiness is the ultimate goal of <a href="http://en.wikipedia.org/wiki/Ayn_rand#Introduction">Rand's philosophy</a>, we'd be hard-pressed to disagree. After all, we can't imagine anything making you happier than escaping Rapture alive, right? Just remember, from a Big Daddy's point of view, nothing would make <em>him</em> happier than seeing you dead. <br /><br />In all seriousness, the point of the article is that there is more to <em>BioShock</em> than shooting everything that moves. In fact, if you've been keeping up with the game, you'll know that it is actually <a href="http://www.joystiq.com/2007/06/06/bioshock-equal-parts-ayn-rand-kick-ass-shooter/">heavily influenced</a> by Rand. Still, if you find yourself with an unexplainable desire to become an <a href="http://en.wikipedia.org/wiki/Objectivism_%28Ayn_Rand%29">Objectivist</a> after playing <em>BioShock</em>, now you know why.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/">Like BioShock? Thank Ayn Rand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 22 Aug 2007 17:30:00 EST</pubDate></item></channel></rss>
