All we know at this point is that the game may get some graphical improvements, it's due in time for the 2008 holiday season and that the port is being headed up by new BioShock creative director Jordan Thomas, a designer on the original. Check out the July issue of EGM for screens and some more info.
BioShock officially coming to PS3
We've heard rumors of it for months and now it seems that the most recent one circulated by 1UP's Quartermann is indeed on the money: BioShock is coming to the PS3. The news will apparently drop in the July issue of Electronic Gaming Monthly.
All we know at this point is that the game may get some graphical improvements, it's due in time for the 2008 holiday season and that the port is being headed up by new BioShock creative director Jordan Thomas, a designer on the original. Check out the July issue of EGM for screens and some more info.
BioShock developers 2K Boston and 2K Australia are owned by Take-Two. Get to know the company with our Take-Two Family Album.
All we know at this point is that the game may get some graphical improvements, it's due in time for the 2008 holiday season and that the port is being headed up by new BioShock creative director Jordan Thomas, a designer on the original. Check out the July issue of EGM for screens and some more info.
BioShock 'pimp supreme' Ken Levine to keynote PAX 2008
With just a handful of months to go before the annual Penny Arcade Expo opens its doors again, you may be wondering who will be taking to the stage to the deliver the August event's keynote address. Organizers have announced that the opening speech will be given by none other than 2K Boston president and creative director Ken Levine.
Says Penny Arcade business mastermind, "Obviously, Ken is pimp supreme...We're super excited to have him open up the show." Given Levine's involvement with one of last year's biggest releases as well as a sequel that already ranks among our most anticipated in 2009, we're sure he'll have plenty to talk about -- and we expect to be left hanging on every word.
Says Penny Arcade business mastermind, "Obviously, Ken is pimp supreme...We're super excited to have him open up the show." Given Levine's involvement with one of last year's biggest releases as well as a sequel that already ranks among our most anticipated in 2009, we're sure he'll have plenty to talk about -- and we expect to be left hanging on every word.
Blue Jackets' Nash to front NHL 2K9
Sure he and his team may have missed the playoffs yet again and are likely fantasizing about what might have been while swinging at balls from the back nine, but that hasn't stopped Columbus Blue Jackets' young-yet-impressive captain Rick Nash from scoring cover duty on Take Two's fall release of NHL 2K9. Also worthy of note from 2K is that developer Visual Concepts has "taken over" development duties for this latest game in the franchise -- as opposed we assume to working in tandem with fellow studio Kush Games -- and that the devs are rebuilding the title "from the ground up."
Not to take anything away from three-time All Star Nash, but it's still an odd choice, at least by team standings, given the Blue Jackets' once again abysmal campaign during the 2007-08 regular season that saw the fledgling team rank near the bottom of both the Western Conference and overall league in points. However, perhaps those who make these kinds of decisions are hoping this is the sort of voodoo that will turn Ohio's NHL franchise around -- sort of like a reverse Madden curse.
Not to take anything away from three-time All Star Nash, but it's still an odd choice, at least by team standings, given the Blue Jackets' once again abysmal campaign during the 2007-08 regular season that saw the fledgling team rank near the bottom of both the Western Conference and overall league in points. However, perhaps those who make these kinds of decisions are hoping this is the sort of voodoo that will turn Ohio's NHL franchise around -- sort of like a reverse Madden curse.
Rumor: The Darkness sequel looking likely after NY Comic Con panel
Like rummaging through celebrity trash for the latest gossip, it often makes us chuckle as to where new video game news emerges, something only reinforced by last weekend's New York Comic Con. Buried beneath action figures, cosplayers, and that Super Girl Barbie we absolutely must have, came word of an upcoming sequel to last year's comic-inspired FPS The Darkness.
The news was unleashed during a discussion panel with American comic company and The Darkness publisher TOP COW, during which (according to comic blog The Quarter Bin) it was said: "We can't say Darkness and video game sequel in the same sentence. So, Darkness. Wink. Sequel." While hardly an absolute confirmation, the news is enough to make our stomach rumble with a hunger that only hearts will quell.
[Via WorthPlaying]
The news was unleashed during a discussion panel with American comic company and The Darkness publisher TOP COW, during which (according to comic blog The Quarter Bin) it was said: "We can't say Darkness and video game sequel in the same sentence. So, Darkness. Wink. Sequel." While hardly an absolute confirmation, the news is enough to make our stomach rumble with a hunger that only hearts will quell.
[Via WorthPlaying]
Mafia II whacking Xbox 360, PlayStation 3 and PC

GTA IV 'better than all the hype suggests' according to first person to complete the game

We've seen our fair share of previews on Rockstar's crime drama opus, Grand Theft Auto IV, but we've yet to hear from someone who has enjoyed the bullet-riddled adventure in its entirety -- until Xbox World 360 editor Rob Taylor, after 24 hours of play time, triumphantly viewed the ending credits with the knowledge that he was the first person on the planet (aside from a gaggle of Rockstar employees, we assume) to finish GTA IV. Can someone be envied to death?
Fulfilling his civic duty as a gaming journalist, Taylor gave his impressions of the complete work in a spoiler-free interview with GamesRadar -- unsurprisingly, he was a fan. The fourth installment apparently "craps on all the others" in the franchise, and the main character, Niko Bellic, is "most amazing protagonist in any game [he's] ever played." We suggest perusing the remainder of his colorful commentary to help pass the remaining twenty-three days and nine hours until the game lands in our quivering, anticipatory laps.
Family Album: Take-Two Interactive
It's no secret that Electronic Arts has had its eye on Take-Two Interactive lately, but a purchase of the company means a lot more than logos and IPs.
What follows is an examination of the development resources under the Take-Two umbrella. Take a look, you may just be surprised how big that bumbershoot is. For instance, were you aware that that there are more than eight Rockstars? No? Well, what are you wasting your time here for?
It's time to get educated.
What follows is an examination of the development resources under the Take-Two umbrella. Take a look, you may just be surprised how big that bumbershoot is. For instance, were you aware that that there are more than eight Rockstars? No? Well, what are you wasting your time here for?
It's time to get educated.
Civilization Revolution 'never' coming to PC
2K Games continues to emphasize that the console-centric Civilization Revolution is a totally different branch from the PC's Civilization franchise by telling MTV's Multiplayer that Revolution will "never" come to PC. It's a similar thing to what we were told at E3 last year when we got our first chance to see Revolution.
Jason Bergman, a producer for 2K Games, tells MTV that the game was designed from the ground up to be played with a gamepad. Since the game was announced, many PS3 owners have asked if the game will support a mouse and keyboard. Bergman says, "The answer is no ... The game has not been designed for that [controller]." He highlights again that Revolution is not a port, but an entirely new game. We kinda feel bad for the guy, it sounds like he's been repeating the same defense for the title over and over again since last July.
Jason Bergman, a producer for 2K Games, tells MTV that the game was designed from the ground up to be played with a gamepad. Since the game was announced, many PS3 owners have asked if the game will support a mouse and keyboard. Bergman says, "The answer is no ... The game has not been designed for that [controller]." He highlights again that Revolution is not a port, but an entirely new game. We kinda feel bad for the guy, it sounds like he's been repeating the same defense for the title over and over again since last July.
The Darkness gets new, free multiplayer map
We like to imagine that someone at 2K or Starbreeze Studios recently ran out of batteries for their flashlight. They went rifling through their utility drawer, pushing aside empty light bulb boxes and corn cob holders before they found the AAs they were looking for. But there, underneath them, just to the right of the broken remote for the VHS player ... is that ... a multiplayer map for The Darkness?If that's not how the situation shook out, we have no other explanation. It's months after the game's release and nobody that we know ever really got in to the multiplayer. At least the price for this new map ("DM_Haunt") is right: Free. So, if your Darkness multiplayer menu option hasn't complied shriveled up and fallen off from disuse, feel free to give it a spin.
BioShock 2 due in fiscal Q4 2009 from 2K Marin
After sales of brainy first-person shooter BioShock were so strong, a sequel seemed like all but a foregone conclusion. 2K Games put any remaining doubt to bed today, revealing that BioShock 2 is due to hit shelves in the fourth fiscal quarter of 2009, which would put it between August and October of 2009. The game is being developed not by Ken Levine's 2K Boston, but rather 2K Marin, which reportedly has some BioShock staffers on board. At this point, we don't know what (if any) involvement Levine will have, nor do we know what systems it will be on.
The info came in an investor relations report released by the company today. Even though we figured the game was in the works, we have to admit we're a little surprised by the window, just two years after its predecessor. But you're not going to hear us complaining. If it means more Big Daddies and Little Sisters, we don't really care where we get it.
The info came in an investor relations report released by the company today. Even though we figured the game was in the works, we have to admit we're a little surprised by the window, just two years after its predecessor. But you're not going to hear us complaining. If it means more Big Daddies and Little Sisters, we don't really care where we get it.
2K invests heavily in Unreal Engine 3
Despite the issues some developers may be having, Epic keeps finding customers more than happy to stuff the engine maker's mattresses with hundreds of thousands (millions?) of dollars for an Unreal Engine 3 license. Epic's cash deluge continues today with 2K Games' announcement that it's entering into a licensing deal to use UE3 for various unannounced games.
2K Games' president stated the company has been happy with UE3 because it "enables games to perform exceptionally well on both console and the PC" and that, with Epic's support, they plan to continue producing "world-class" titles. While there's no word on what these unannounced games may be, 2K is currently on a development bender with Mafia II, Prizefighter, some sort of BioShock follow-up, the mysterious project at 2K Marin, and a few others in production
2K Games' president stated the company has been happy with UE3 because it "enables games to perform exceptionally well on both console and the PC" and that, with Epic's support, they plan to continue producing "world-class" titles. While there's no word on what these unannounced games may be, 2K is currently on a development bender with Mafia II, Prizefighter, some sort of BioShock follow-up, the mysterious project at 2K Marin, and a few others in production
BioShock devs looking for staff with PS3 experience
Would it surprise you to learn that 2K Boston, developers of the highly successful BioShock, are making another game? ... No? What if we were to add that they're currently looking for staff with PS3 experience? No? OK, well, what if we were to tell you that this has lead us to believe that 2K Boston's next game will likely appear on the PS3? ... Wow, nothing, huh? Geez, you're one tough nut to crack.
OK, so it's not exactly earth-shattering. And hey, if a BioShock sequel is in the works, this should at least be good news for PS3 owners who still don't understand why their 360 and PC playing friends are always kindly asking them to do things.
[Via PS3F]
OK, so it's not exactly earth-shattering. And hey, if a BioShock sequel is in the works, this should at least be good news for PS3 owners who still don't understand why their 360 and PC playing friends are always kindly asking them to do things.
[Via PS3F]
Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family
Take-Two has draped its money hat over Czech Republic developer Illusion Softworks, acquiring the studio best known for its Vietcong, Hidden & Dangerous, and Mafia franchises. The developer, which operates out of both Brno and Prague, will now adopt the less-inspired title of 2K Czech. It's unclear what effect, if any, this will have on the studio's current or future projects, with Take-Two stating only that the developer continues to pound out code for the previously announced Mafia 2, which will ship...someday for the PS3, Xbox 360, and PC.
2K pulls wraps off Don King Presents: Prizefighter
So, how does Don King spend his time when he's not killing dudes, crafting boxing superstars or randomly appearing on the VGAs? Well, he's down in his basement crafting video games, of course! Next spring, the fruits of his labor, Don King Presents: Prizefighter will finally be loosed upon the world thanks to 2K Games. Helping Don out will be 2K developer Venom Games (the guys that did Rocky and Rocky Legends).
Though the game will include the boxing you'd expect, players will apparently also be challenged with "overcoming adversity and avoiding temptation." Though we're intrigued by the "real-life fight scenarios, story-driven gameplay and photo-realistic graphics" the press release promises, there's a bigger question on our minds: This thing's only coming to Xbox 360, Wii and DS. Why is the PS3 not getting any love?
Though the game will include the boxing you'd expect, players will apparently also be challenged with "overcoming adversity and avoiding temptation." Though we're intrigued by the "real-life fight scenarios, story-driven gameplay and photo-realistic graphics" the press release promises, there's a bigger question on our minds: This thing's only coming to Xbox 360, Wii and DS. Why is the PS3 not getting any love?
Replacement BioShock Big Daddies now shipping

Now, according to 2K, replacements for the broken figures are finally heading out the door. "The BioShock figurine replacement program is nearing completion after some delays due to production of the replacement figurines," wrote 2K to some DD sufferers. Not only can they expect a new figure and the promised art book over the next couple of weeks, but (contrary to what they were previously told) they won't have to send in their old busted Daddy. That said, they may still want to turn him away from his new brother, just so he doesn't feel inadequate.
[Thanks to all the Big Daddys and Little Sisters who let us know]




























