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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Laser projector stuck to Wii Remote for faux 360-degree immersion]]></title><link>http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/</guid><comments>http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://eclecti.cc/videogames/projecting-virtual-reality-with-a-microvision-showwx"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamprojectorgun580.jpg" alt="" /></a></div>
We can already see a hot new trend surfacing in the gaming hardware modding world: Hastily conceived designs featuring the handheld ShowWX laser projector. Yesterday, we saw what happens when the pint-sized display was <a href="http://www.joystiq.com/2010/05/09/laser-projector-stuck-to-iphone-for-360-degree-gaming/">adhered to an iPhone</a> 3GS; today, we see how Nirav Patel managed to stick the projector (and a Spacepoint Fusion gyrometer) to <a href="http://eclecti.cc/videogames/projecting-virtual-reality-with-a-microvision-showwx">a Zapper-equipped Wii Remote</a>. The result is a <em>somewhat</em> disorienting 360-degree "virtual reality" display, which is just <em>perfect</em> for playing simple, open source first-person shooters with.<br />
<br />
Check out a video after the jump to see Patel's projectorgun in action. We'd hate to find ourselves on the business end of <em>that </em>bad boy.<br />
<br />
[Via <a href="http://hackaday.com/2010/05/10/fps-controller-hacks-getting-easier/">Hack a Day</a>]<p><a href="http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/" rel="bookmark">Continue reading <em>Laser projector stuck to Wii Remote for faux 360-degree immersion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/">Laser projector stuck to Wii Remote for faux 360-degree immersion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 May 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eclecti.cc/videogames/projecting-virtual-reality-with-a-microvision-showwx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19472744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/laser-projector-stuck-to-another-gaming-device-for-faux-360-degr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>fps</category><category>Nintendo</category><category>pico-projector</category><category>projector</category><category>showwx</category><category>virtual-reality</category><category>Wii</category><category>wiimote</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 12 May 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[Pachter: $299 PS3 would outsell 360, put Sony back in the game]]></title><link>http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/</guid><comments>http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/feature-can-ps3-catch-up-to-xbox-360/?biz=1"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/pricecutps3.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/299_PS3_would_outsell_360_put_Sony_back_in_the_game'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> A day after <a href="http://www.joystiq.com/2009/01/15/december-npd-ds-sells-over-3-million-08-sales-reach-21-33-bi/">it was tabulated</a> that PlayStation 3 was outsold by Xbox 360 nearly 2-to-1 in December, industry analyst Michael Pachter has told <a href="http://www.gamedaily.com/articles/news/feature-can-ps3-catch-up-to-xbox-360/?biz=1">GameDaily</a> he believes Sony would outsell Microsoft if it dropped PS3's price to $299 -- the going rate for the 360 "Pro" system.<br /><br />"I think that PS3 will sell well once competitively priced," Pachter said, adding, "Should [Sony] price at parity with Xbox 360 ($299), I think that PS3 sales would exceed 360 sales, and eventually, they could catch up." Sony's cheer squad shouldn't get too charged up yet, though. Pachter also said that, "At present, it doesn't look like that is happening any time soon, so Sony should be prepared to remain in third place until well after they cut price."<br /><br />For its article, GameDaily spoke with several other analysts, all of which echoed the same sentiment: given its current standing and the state of the US economy, PS3 needs to be priced below $300 -- and, if it is, it will eventually overtake Xbox 360 in sales.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/">Pachter: $299 PS3 would outsell 360, put Sony back in the game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/feature-can-ps3-catch-up-to-xbox-360/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1432317/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/pachter-299-ps3-would-outsell-360-put-sony-back-in-the-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>analyst</category><category>hardware-sales</category><category>michael-pachter</category><category>price-cut</category><category>ps3</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 16 Jan 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Source: First images from 360 Avatar creator leaked]]></title><link>http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/</guid><comments>http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/08/03/source-first-images-from-360-avatar-creator/"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/gam_avatariconrumor_490.jpg" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/xbox/Source_First_images_from_360_Avatar_creator'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>We've all seen the adorably customizable lookalikes that <a href="http://www.joystiq.com/2008/07/14/details-on-new-xbox-experience-avatars-netflix-primetime-et/">we'll be generating with the Avatar system</a>, due out with the Xbox 360 <a href="http://www.joystiq.com/search/?q=Fall%20update">Fall update</a> -- but we've yet to see the actual system that will let you let you <a href="http://www.joystiq.com/2008/08/01/microsoft-contemplating-for-pay-avatar-accessories/">create your virtual representation</a>. However, a "super secret source" recently sent <a href="http://www.xbox360fanboy.com/">our green and white sister site, 360 Fanboy</a>, a couple of images <a href="http://www.xbox360fanboy.com/2008/08/03/source-first-images-from-360-avatar-creator/">containing the icons used in the Avatar creator</a>. Assuming they're legit, they give a great indication of what aspects of your avatar you'll be able to manipulate. Based on the images in the gallery below, it looks like our dream of walking through Xbox Live's virtual halls as a morbidly obese man in a rabbit costume might just come true.<br /><br /> [Thanks, DCB and SS1029.]<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.xbox360fanboy.com/photos/avatar-creator-customization/">Avatar Creator Customization</a></strong></p>
<a href="http://www.xbox360fanboy.com/photos/avatar-creator-customization/956920/"><img src="http://www.xbox360fanboy.com/media/2008/08/avatarpage1-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/avatar-creator-customization/956921/"><img src="http://www.xbox360fanboy.com/media/2008/08/avatarpage2_thumbnail.jpg" alt="" title="" /></a><br /><br /></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/">Source: First images from 360 Avatar creator leaked</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 03 Aug 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/08/03/source-first-images-from-360-avatar-creator/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1274121/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/03/source-first-images-from-360-avatar-creator-leaked/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>avatar</category><category>icons</category><category>rumor</category><category>Xbox-360</category><category>xbox360</category><category>xboxlive</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 03 Aug 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[NPD says: A winner is Wii in the U.S.]]></title><link>http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/</guid><comments>http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.joystiq.com/2008/07/17/npd-wii-hits-10-9m-us-sales-becomes-console-leader/"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/wiileaderusnpd_cs_0717.png" /></a>One of the benefits of being a major company is that you get to find out things first -- like how much stuff you sold. When the <a href="http://www.joystiq.com/tag/npd/">NPD</a> Group informed Nintendo of the most recent figures, the Big N sent a love text to our Joystiq overlords, bragging about their current sales standings in the U.S.<br /><br />But we already know that <a href="http://www.joystiq.com/2008/06/27/nintendo-stocks-rise-execs-get-jewel-encrusted-unicorn-bonuses/">the Wii sells a lot</a>, so what's the big deal this time? According to Nintendo, NPD figures confirm that the Wii has surpassed its competitors as the North American console leader. As of today, the Wii has sold almost 10.9 million units, which was enough to give it the edge <a href="http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/">over the Xbox 360</a>. <br /><br />Of course, there's much more to being the king of consoles than selling a lot of hardware, as you need the software to match. However you feel about the Wii's game library, though, this is quite an accomplishment for the little white console that could.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/">NPD says: A winner is Wii in the U.S.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 18:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/07/17/npd-wii-hits-10-9m-us-sales-becomes-console-leader/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259662/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/npd-says-a-winner-is-wii-in-the-u-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>hardware</category><category>npd</category><category>playstation-3</category><category>ps3</category><category>salesfigures</category><category>xbox-360</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 17 Jul 2008 18:09:00 EST</pubDate></item><item><title><![CDATA[Xbox 360 Fancast E3 08 Special: Day 2]]></title><link>http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/</guid><comments>http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/#comments</comments><description><![CDATA[<div align="center"><a href="xbox360fanboy.com/podcasts/360fancast-e308-3.mp3"><img width="415" vspace="4" hspace="4" height="415" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/e3x3fsticker2-415.jpg" alt="" /></a><br /></div>
Wow. We're really still doing these. Ahem. It's late, once again, but it's still E3 and that means you get another special edition of the Xbox 360 Fancast. Today we talk about our impressions of the XBLA offerings at E3 (<em>Castle Crashers</em>!), <em>Halo Wars</em>, <em>Silent Hill Homecoming</em>, and much much more. Oh, and yes, we're still super tired and super loopy. Enjoy.<br /><br /><br />[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=214166142">iTunes</a>] Subscribe to the Podcast directly in iTunes (MP3).<br />[<a href="http://social.zune.net/external/LaunchClient.aspx?mtype=Podcast&amp;mid=4959b661-72cc-4d45-8b7f-9a3fe304c6d3">Zune</a>] Subscribe to the Podcast directly in Zune Marketplace (MP3).<br />[<a href="http://podcasts.xbox360fanboy.com/rss.xml">RSS MP3</a>] Add the Xbox 360 Fanboy Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically.<br />[<a href="http://xbox360fanboy.com/podcasts/360fancast-e308-3.mp3">MP3</a>] Download the MP3 directly.<br /><strong><br />Hosts:</strong> Richard Mitchell (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=SenseiRAM">SenseiRAM</a>), Dustin Burg (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=SuperDunners">SuperDunners</a>), Alexander Sliwinski (<a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=Sli+Xander">Sli Xander</a>)<br /><br />Produced by Richard Mitchell<br /><br /><strong>Music:</strong> Intro/Outro: "Electromooq" by <a href="http://www.podsafeaudio.com/jamroom/bands/7/index.php">Uma Floresta</a>.<br /><br /><span style="font-weight: bold;">For fans: </span><a href="http://www.facebook.com/group.php?gid=13788958061">Xbox 360 Fancast Facebook group</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/">Xbox 360 Fancast E3 08 Special: Day 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 05:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/xbox-360-fancast-e3-08-special-day-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>360-fancast</category><category>360-podcast</category><category>e3-08</category><category>e3-2008</category><category>e308</category><category>fancast</category><category>podcast</category><category>xbox-360-fancast</category><category>xbox-360-podcast</category><enclosure url="http://www.joystiq.com/podcasts/360fancast-e308-3.mp3" length="21347053" type="audio/mpeg"/><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 17 Jul 2008 05:45:00 EST</pubDate><itunes:subtitle>Xbox 360 Fancast E3 08 Special: Day 2</itunes:subtitle><itunes:author>Richard Mitchell, Dustin Burg, Alexander Sliwinski</itunes:author><itunes:duration>44:21</itunes:duration><itunes:keywords>xbox 360 fanboy e3 2008 08 fancast podcast</itunes:keywords></item><item><title><![CDATA[Amazon now taking pre-orders on 60GB Xbox 360]]></title><link>http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/</guid><comments>http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.amazon.com/gp/product/B001BZ3PY6/102-5777777-4084119?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001BZ3PY6"><img hspace="0" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/xbox-on-amazon-490.jpg" /></a></div>
Want to be the first kid on the block to own the <a href="http://www.joystiq.com/2008/07/13/microsoft-confirms-xbox-360-60gb-for-349-20gb-now-at-299/">brand new Xbox 360 60GB model</a>? Amazon is <a href="http://www.amazon.com/gp/product/B001BZ3PY6/102-5777777-4084119?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001BZ3PY6">now taking pre-orders</a> for the console at the $349 price tag, with a release date of August 4.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/">Amazon now taking pre-orders on 60GB Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/product/B001BZ3PY6/102-5777777-4084119?ie=UTF8&amp;tag=prey0f&amp;linkCode=xm2&amp;camp=1789&amp;creativeASIN=B001BZ3PY6>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/amazon-now-taken-pre-orders-on-60gb-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>amazon</category><category>pre-order</category><category>xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 14 Jul 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[360 Fanboy shows us real ultimate power with Ninja Gaiden II demo impressions]]></title><link>http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/</guid><comments>http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="415" id="viddler"><param name="movie" value="http://www.viddler.com/player/b5e93b15/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/b5e93b15/" width="490" height="415" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object><br /><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/xbox/X3F_TV_X3F_Impressions_Ninja_Gaiden_II_demo'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>We can think of a lot of great things to sell our souls for, such as telekinesis, a swimming pool full of hundred dollar bills, or a seventh season of <a href="http://www.facebook.com/group.php?gid=2258153447"><em>Mr. Belvedere</em></a>. However, <a href="http://www.xbox360fanboy.com/bloggers/richard-mitchell">Xbox 360 Fanboy's Richard Mitchell</a> (or as we like to call him around the office, Rich Mitch) recently showed his undying love for scarved ninjas by dealing with Beelzebub to get his hands on an early copy of the <a href="http://www.joystiq.com/search/?q=ninja+gaiden+ii&amp;sort=date"><em>Ninja Gaiden II</em></a> demo. <a href="http://www.xbox360fanboy.com/2008/05/30/x3f-tv-x3f-impressions-ninja-gaiden-ii-demo/">Judging by the tone of his impressions as he plays</a> the first seven minutes of the preview, <em>it was totally worth it</em>.<br /><br />We strongly advise watching the above video -- not only will it get you <a href="http://www.realultimatepower.net/index4.htm">totally pumped</a> for the quickly approaching June 3 release date for the title, but you can also witness Rich Mitch's incredible proclivity for ninja flipping and henchman dismemberment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/">360 Fanboy shows us real ultimate power with Ninja Gaiden II demo impressions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 May 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/05/30/x3f-tv-x3f-impressions-ninja-gaiden-ii-demo/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1211412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/31/360-fanboy-shows-us-real-ultimate-power-with-ninja-gaiden-ii-dem/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>demo</category><category>impressions</category><category>ninja</category><category>ninja-gaiden</category><category>ninja-gaiden-2</category><category>ninja-gaiden-ii</category><category>realultimatepower</category><category>richardmitchell</category><category>richmitch</category><category>ryuhayabusa</category><category>teamninja</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 31 May 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Download now, or forever hold your points: Potential delisted Xbox Live Arcade titles]]></title><link>http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/</guid><comments>http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><a href="http://www.xbox360fanboy.com/2008/05/26/list-of-potentially-de-listed-arcade-titles/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/gam_deletekey_490.jpg" /></a><br /></div>
Our Xbox-toting brethren at <a href="http://www.xbox360fanboy.com/2008/05/26/list-of-potentially-de-listed-arcade-titles/">360 Fanboy recently came across a list of Xbox Live Arcade titles</a> which may be up for expungement in <a href="http://www.joystiq.com/2008/05/22/underperforming-xbla-titles-to-be-delisted/">Microsoft's spring cleaning of their online store</a>. The list (available after the break) includes all titles that fulfill the first and second criteria of Microsoft's new standards -- that is, they've been available for six months, and currently hold a 65 percent or lower average score on Metacritic. A steady conversion rate (the number of people who purchase the complete title after downloading the demo, a figure only Microsoft has access to) is the only thing standing between these games and a date with the delete button -- so if you've been holding out on downloading <em>Shrek-N-Roll</em>, you may want to pick it up in an expedient manner.<p><a href="http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/" rel="bookmark">Continue reading <em>Download now, or forever hold your points: Potential delisted Xbox Live Arcade titles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/">Download now, or forever hold your points: Potential delisted Xbox Live Arcade titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 May 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/05/26/list-of-potentially-de-listed-arcade-titles/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1205800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/download-now-or-forever-hold-your-points-potential-delisted-xb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>delist</category><category>delisted</category><category>live</category><category>livearcade</category><category>metacritic</category><category>microsoft</category><category>springcleaning</category><category>xbla</category><category>Xbox-360</category><category>xbox360</category><category>xboxlivearcade</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 26 May 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Habbo census reveals PS3 to be 'Console of Choice' for teens]]></title><link>http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/</guid><comments>http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/gam_habbohotelfountain_490.jpg"  alt="" /><br /></div>
Those enlightened individuals who have experienced the rapidly metastasizing MMO hotel sim/social networking site known as <a href="http://en.wikipedia.org/wiki/Habbo_Hotel"><em>Habbo</em> (formerly <em>Habbo Hotel</em>)</a> are already aware that the community for this "hangout for teens" is sizable, to say the least. Thus, when the Pixelated Nation of Habbonia endorses one of the current-gen consoles as being the "Console of Choice" for the teenaged, it resounds like the voice of a small nation -- albeit a nation of furniture-hording hotel dwellers.<br /><br />Nearly 57,000 Habbonians took part in the survey late last year, where <a href="http://www.gamedaily.com/articles/news/ps3-console-of-choice-for-teens-says-habbo/?biz=1">69 percent of the pixelated participants gave the PlayStation 3 "great or good" rankings</a>, followed by 64 percent for the Wii, and 58 percent for the Xbox 360. The Global Habbo Youth Survey went on to show that females preferred the Wii and Habbonians located in <a href="http://www.penny-arcade.com/comic/2007/7/13/">the Americas</a> were more favorable to the Xbox 360 than their Eastern Hemisphere suitemates. Not exactly new information, but it is an excellent excuse for us to repeatedly type the word Habbonian.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/">Habbo census reveals PS3 to be 'Console of Choice' for teens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 May 2008 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/ps3-console-of-choice-for-teens-says-habbo/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1198516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/17/habbo-census-reveals-ps3-to-be-console-of-choice-for-teens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>census</category><category>habbo</category><category>habbohotel</category><category>habbonian</category><category>hotel</category><category>ps3</category><category>survey</category><category>wii</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 17 May 2008 19:45:00 EST</pubDate></item><item><title><![CDATA[Wii closing in on the 360's U.S. lead]]></title><link>http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/</guid><comments>http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/10mill_cs_0516.png" /></div>
After Microsoft's <a href="http://xbox.joystiq.com/2008/05/14/xbox-360-breaks-10-million-units-in-the-us/">brag-fest</a> on Wednesday, during which Don Mattrick essentially declared the Xbox 360 as this generation's console winner, Nintendo made sure to strike back with a press release of their own.<br /><br />Mattrick's exact words were, "History has shown us that the first company to reach ten million in console sales wins the generation battle. We are uniquely positioned to set a new benchmark for the industry." <br /><br />Nintendo's response: "Oh no he didn't," followed by some snapping and a "talk to the hand" gesture.<br /><br />In all seriousness, Nintendo replied to the comment in a more subtle manner. The company just released a press release to gloat over its <a href="http://www.joystiq.com/2008/05/16/npd-april-sees-wii-on-top-yet-again/">success in April's NPD</a>, casually stating in the process that over 9.5 million Wiis have sold in the U.S. In case you haven't noticed, 9.5 and 10 million aren't all that far apart, so Nintendo is trying to stop Microsoft from marking its proverbial territory just yet. Since the Wii outsold Microsoft's system 4:1 last month, many analysts are even predicting that the little white console will overtake the 360 some time soon.<br /><br />So, which PR tactic do you enjoy more? The in-your-face, Mattrick approach, or the subtle "by the way, we're right behind you" statement from Nintendo?<br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/">Wii closing in on the 360's U.S. lead</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1197625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/wii-closing-in-on-the-360s-u-s-lead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>don-mattrick</category><category>microsoft</category><category>npd</category><category>xbox-360</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Fri, 16 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Explore Liberty City with Google Map application]]></title><link>http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/</guid><comments>http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://grandtheftauto.ign.com/maps/1/Liberty-City-Map"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/gam_gtagooglemap_490.jpg"  alt="" /></a><br />Between the comprehensive in-game map, the GPS-imbued minimap, and the TomTom-esque functionality of certain vehicles, we've yet to misplace ourselves within Liberty City's digital boroughs. Still, if you find yourself lost whilst playing Grand Theft Auto IV, we guess <a href="http://grandtheftauto.ign.com/maps/1/Liberty-City-Map">this Liberty City map application (mapplication?)</a> using the <a href="http://maps.google.com/maps?hl=en&amp;tab=wl">Google Maps interface</a> would come in handy.<br />  <br />A number of user contributions have already been made to the map, showing the location of hidden items, easter eggs, pigeon locations, stunt jumps, and yes, even hookers, whom we assume were fitted with GPS locaters by <a href="http://en.wikipedia.org/wiki/Hugh_Grant">trained prostitute handlers</a> before being released back into the wild. It makes for a useful cartographical companion for those with a laptop near <a href="http://www.joystiq.com/2008/04/29/gta-iv-comparison-video-between-xbox-360-ps3/">their console of choice</a> -- if you don't mind ruining the fun of exploring the nooks and crannies of Rockstar's intricately crafted metropolis for yourself, that is.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/">Explore Liberty City with Google Map application</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://grandtheftauto.ign.com/maps/1/Liberty-City-Map>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1185805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/03/explore-liberty-city-with-google-map-application/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>googlemaps</category><category>grand-theft-auto-iv</category><category>gta-iv</category><category>gta4</category><category>gtaiv</category><category>libertycity</category><category>map</category><category>ps3</category><category>rockstargames</category><category>rockstarnorth</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 03 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Microsoft apologizes for 360 'cleaning' with Bill Gates-signed replacement]]></title><link>http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/</guid><comments>http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.engadget.com/2008/03/22/even-happier-ending-for-cleaned-xbox-360-owner-gates-signed-c/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/gam_customized360_490.jpg" alt="" /></a><br />Most companies in the gaming industry never really atone for their egregious errors -- if so, Nintendo would have sent us a check for the $180 in hard-earned allowance money that we blew on the <a href="http://www.joystiq.com/2007/05/07/todays-most-failure-prone-video-console-duds/">retina-singeing Virtual Boy</a> by now. However, our poor investment in Nintendo's unwieldy system can't compare to the tragedy endured by Nathaniel, <a href="http://www.engadget.com/2008/02/29/gamers-tale-takes-xbox-repair-woes-to-new-levels-of-sadness/">whose personalized 360 was wiped clean</a> during a <a href="http://www.joystiq.com/tag/RROD/">RROD</a> repair. Luckily, <a href="http://www.engadget.com/2008/03/07/gamers-erased-xbox-360-story-comes-to-a-happy-close/">Bungie jumped to the rescue</a> with an equally collectible <em>Halo</em> care package -- and <a href="http://www.engadget.com/2008/03/22/even-happier-ending-for-cleaned-xbox-360-owner-gates-signed-c/">a recent delivery from Microsoft served as the caboose</a> to Nate's apologetic gravy train.<br /><br />Included in said delivery was a handful of games and, most notably, a new 360 signed by the Xbox team, Bungie (including replacement artwork by Rooster Teeth Comics' Luke McKay) and, <a href="http://www.engadget.com/media/2008/03/gates-signed-xbox-360.jpg">with the flourish of a solid gold pen, Bill Gates</a>. Whether you call it an act of kindness or a lesson in public relations, we think it's a neat gesture from the folks at Microsoft -- a gesture young Nathaniel will only enjoy for the next four months, of course, at which point the button above Gates' John Hancock <a href="http://www.joystiq.com/2008/02/14/xbox-360-failure-rate-at-16-warranty-provider-reports/">will blink a menacing scarlet</a>, leaving Nate with a highly collectible paperweight.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/">Microsoft apologizes for 360 'cleaning' with Bill Gates-signed replacement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2008/03/22/even-happier-ending-for-cleaned-xbox-360-owner-gates-signed-c/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1146592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/22/microsoft-apologizes-for-360-cleaning-with-bill-gates-signed-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>BillGates</category><category>bungie</category><category>halo</category><category>microsoft</category><category>repair</category><category>rrod</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 22 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy poll: Would you buy Puzzle Quest '1.5'?]]></title><link>http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/</guid><comments>http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-fanboy-poll/" rel="tag">DS Fanboy poll</a></p><a href="http://www.joystiq.com/2008/03/17/puzzle-quest-getting-xbla-expansion-fans-asked-to-name-it/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/pq-15-expansion-0a-dsf.jpg" alt="" /></a>The Nintendo DS has a long way to go before it can match the <a href="http://www.joystiq.com/search/?q=360&amp;searchsubmit=">Xbox 360's</a> online features and capabilities, but that doesn't mean we're any less jealous of the XBLA-only <em><a href="http://www.joystiq.com/tag/puzzle-quest">Puzzle Quest</a></em> "1.5" add-on. In addition to a new story and arch-villain (Antharg, Lord of the Plague), the expansion pack will feature new spells, items, and quests. The upgrades we're <em>extra</em> envious about, though, are the new classes -- Bard, Rogue, Ranger, and Warlock.<br /><br />Seeing as the DS edition of <em>Puzzle Quest: Challenge of the Warlords</em> doesn't allow for downloadable content, if the expansion pack were to come out for the DS, it would have to be on a new cart. We doubt <a href="http://www.joystiq.com/tag/D3/">D3</a> will bother with porting the game, but we're interested to find out if you'd buy a <em>Puzzle Quest 1.5</em>, provided that the game allowed you to migrate your old character, of course.<br /><br /><p><a href="http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/#poll11365">View Poll</a></p><br /><strong>See also:</strong> <a href="http://www.joystiq.com/2008/02/25/gdc08-hands-almost-on-with-puzzle-quest-galactrix/">GDC08: Hands almost-on with Puzzle Quest: Galactrix</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/">DS Fanboy poll: Would you buy Puzzle Quest '1.5'?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Mar 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/03/17/puzzle-quest-getting-xbla-expansion-fans-asked-to-name-it/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1142122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/17/ds-fanboy-poll-would-you-buy-puzzle-quest-1-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>challenge-of-the-warlords</category><category>downloadable-content</category><category>expansion</category><category>galactrix</category><category>infinite interactive</category><category>infiniteinteractive</category><category>puzzle-quest</category><category>puzzlequest</category><category>xbla</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Mon, 17 Mar 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Xbox 360 to have over 1,000 titles by Summer 2008, says MS rep]]></title><link>http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/</guid><comments>http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.strategyinformer.com/news/603/1000-xbox-360-games-by-summer-has-the-best-games"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/gam_360gamecollage_490.jpg" /></a><br />If there's one thing we appreciate about a home console, it's prolificacy -- and for quite some time now, the PS2 has claimed top honors in that respect. Sony's last-gen system <a href="http://en.wikipedia.org/wiki/List_of_PlayStation_2_games">currently holds the console record for having the most games</a> (with more than 1600 titles), which we never expected to be toppled in this day and age, where console generations seem to pass more and more like smoke through a keyhole as technology continues to advance.<br /><br />However, according to Chris Lewis, the Xbox Vice Prez for Microsoft Interactive Entertainment Europe, <a href="http://www.strategyinformer.com/news/603/1000-xbox-360-games-by-summer-has-the-best-games">the 360 might yet pass the PS2 in its lifetime</a>, as the system, he claims, will play host to over 1,000 games by this summer. While this news may come as a boon to MSoft fanboys, keep in mind that this doesn't mean there will be 1,000<em><strong> good</strong></em> games for the system -- lest we forget, for every <em>Bioshock</em> that makes its way to store shelves, there will be <a href="http://www.strategyinformer.com/news/603/1000-xbox-360-games-by-summer-has-the-best-games">an unavoidable handful of <em>Bomberman: Act Zero</em>es</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/">Xbox 360 to have over 1,000 titles by Summer 2008, says MS rep</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Mar 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.strategyinformer.com/news/603/1000-xbox-360-games-by-summer-has-the-best-games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1141027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/15/xbox-360-to-have-over-1-000-titles-by-summer-2008-says-ms-rep/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1000</category><category>360</category><category>chrislewis</category><category>homeconsole</category><category>library</category><category>microsoft</category><category>xbox</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 15 Mar 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[How to ruin Christmas using only a 360 box and some clothes]]></title><link>http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/</guid><comments>http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/VhO-OE931D4&amp;rel=1&amp;border=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/VhO-OE931D4&amp;rel=1&amp;border=0" type="application/x-shockwave-flash" wmode="transparent"width="490" height="404"></embed></object><br />We hesitate to post the <a href="http://www.youtube.com/watch?v=VhO-OE931D4&amp;eurl=http://www.engadget.com/2008/02/29/worst-parents-in-the-world-punk-kid-into-thinking-he-got-an-xbox/">soul-crushing video you see above</a> -- it may put a damper on your whole day. You see, many of us have <a href="http://www.joystiq.com/2006/03/27/nintendo-64-drives-kid-crazy/">fond holiday memories</a> of tearing through sheets of glossy paper and ribbons to reveal the greatest present a kid can receive -- a new gaming console. To see one family pervert those cherished memories by presenting young Jonathan with an Xbox 360 box filled with clothes just brings us irrevocably down, in a manner that <a href="http://www.imdb.com/title/tt0094715/">only "Beaches" used to be capable of</a>.<br /><br /><a href="http://www.engadget.com/2008/02/29/worst-parents-in-the-world-punk-kid-into-thinking-he-got-an-xbox/">Those sweethearts at Engadget are attempting to contact Jonathan</a> and his rapscallion parents to hook the kid up with a real 360 -- hopefully, they'll send Jonathan's folks a little something too. Perhaps a wrapped-up, car-shaped pile of parenting books left in their driveway would fit the bill.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/">How to ruin Christmas using only a 360 box and some clothes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Mar 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2008/02/29/worst-parents-in-the-world-punk-kid-into-thinking-he-got-an-xbox/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1129225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/02/how-to-ruin-christmas-using-only-a-360-box-and-some-clothes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>badparenting</category><category>christmas</category><category>gift</category><category>jonathan</category><category>mean</category><category>parents</category><category>prank</category><category>trick</category><category>xbox</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 02 Mar 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft issues response to 360 shortages]]></title><link>http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/</guid><comments>http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.gamedaily.com/articles/news/microsoft-responds-to-npd-talks-shortages/?biz=1"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gam_360manufacturing_225.jpg" alt="" /></a>We all know that the Xbox 360 suffers from <a href="http://www.joystiq.com/2008/02/14/xbox-360-failure-rate-at-16-warranty-provider-reports/">a fairly high failure rate</a>, as we've all known someone (<a href="http://www.joystiq.com/2008/01/01/a-year-in-xbox-360-failures-2007-edition/">or been someone</a>) who has experienced first hand the devastating effect of the dreaded <a href="http://www.joystiq.com/search/?q=rrod&amp;x=0&amp;y=0">Red Ring</a>. However, many of us haven't seen the widespread effect this failure rate is having on the gaming market -- in a <a href="http://www.gamedaily.com/articles/news/microsoft-reports-360-shortages-in-america/?biz=">recent convo with Reuters</a>, Microsoft's <a href="http://www.joystiq.com/2007/11/20/jeff-bell-recognizes-joystiqs-contribution-to-society/">Jeff "Jeff Bell" Bell</a> reported that retailers are having a hard time keeping the system in stock, and that MS is "running short of product here in the United States."<br /><br />Microsoft issued their own official announcement on the matter in their response to the January NPD report (the same response that those GameDaily gumshoes <a href="http://www.gamedaily.com/articles/news/microsoft-responds-to-npd-talks-shortages/?biz=1">discovered was chock full o' statistical gerrymandering</a>), saying that "due to this high demand, Xbox 360 is experiencing temporary shortages." We can't help but wonder how much of the shortage is caused by actual post-holiday demand for the system, and how much is caused by the high numbers of Red Ring replacements being shipped out.<br /><br />Then again, we haven't bought any 360s in a while; the shortage might not be as bad as MS is making it out to be. Has anyone had a hard time getting their hands on Microsoft's console/radiator lately?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/">Microsoft issues response to 360 shortages</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Feb 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/microsoft-responds-to-npd-talks-shortages/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1116823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/microsoft-issues-reponse-to-360-shortages/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>demand</category><category>jeffbell</category><category>microsoft</category><category>npd</category><category>rrod</category><category>shortage</category><category>xbox</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 16 Feb 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[X3F Week in Review: February 8, 2008 - February 14, 2008]]></title><link>http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/</guid><comments>http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><center><object width="490" height="430"><param name="movie" value="http://www.youtube.com/v/2udm8qSnhLs&amp;rel=1&amp;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/2udm8qSnhLs&amp;rel=1&amp;border=1" type="application/x-shockwave-flash" wmode="transparent" width="490" height="430"></embed></object></center>Wowzers. X3F continues its rise to internet dominance this week with way more content than we could possibly compile here. With the addition of <em>two</em> new writers, we've got posts out the yin-yang. Seriously, it's ridiculous. A new Fancast, new Ask X3F, and a brand new community feature all await your consumption. We even take a look at all the latest XBLA releases, and that's before you even look at the news. Crazy, we say. Sup from our buffet of knowledge below.<br /><br /><u>Community Stuff</u><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/02/12/xbox-360-fancast-055-refresh/">Xbox 360 Fancast 055 -- Refresh</a><br /><em>New faces, new logo, same smell</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/12/ask-x3f-bionic-love-edition/">Ask X3F bionic love edition</a><br /><em>HDMI problems, Companion Cubes found</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/14/community-content-zombie-plan-edition/">Community Content: zombie plan edition</a><br /><em>Zombies are bad. Kill them</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/08/xbla-in-brief-poker-smash/">XBLA in Brief: Poker Smash</a><br /><em>Not your typical puzzler</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/13/xbla-in-brief-discs-of-tron/">XBLA in Brief: Discs of Tron</a><br /><em>Ummm ... it's Tron</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/13/xbla-in-brief-comanders-attack-of-genos/">XBLA in Brief: Commanders: Attack of Genos</a><br /><em>Advance Wars on the big screen</em></li>
</ul>
<u>News:</u><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/02/08/video-proof-major-nelson-is-not-paris-hilton/">Video Proof: Major Nelson is not Paris Hilton</a><br /><em>Funny, we never had trouble differentiating</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/09/rumor-ms-offers-free-content-with-gta-iv-preorders-launch-purc/">Rumor: MS offers free content with GTAIV preorders, launch purchase</a><br /><em>First downloadable episode perhaps?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/09/bungie-talks-halo-3-melee-fix-and-new-playists/">Bungie talks Halo 3 melee fix and new playlists</a><br /><em>Melee evolved</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/11/the-endwar-book-is-lying-to-you/">The EndWar book is lying to you</a><br /><em>Better than Pachter</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/13/dmc4-demo-over-1-million-served/">DMC4 demo: over 1 million served</a><br /><em>Copious amounts of demon blood spilled</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/14/rumor-fable-2-ships-may-30/">Rumor: Fable 2 ships May 30</a><br /><em>Amazon wouldn't lie, right?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/02/14/xblm-to-see-bringing-it-home-gdc-content/">XBLM to see Bringing It Home GDC content</a><br /><em>Just like being in San Fran, without so many drunken developers</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/">X3F Week in Review: February 8, 2008 - February 14, 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Feb 2008 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1115534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/14/x3f-week-in-review-february-8-2008-february-14-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>week-in-review</category><category>weekly-recap</category><category>xbox</category><category>xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 Feb 2008 17:15:00 EST</pubDate></item><item><title><![CDATA[Rumor: Anonymous Microsoft source reveals truth about the Red Ring of Death]]></title><link>http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/</guid><comments>http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.8bitjoystick.com/archives/jake_inside_source_reveal_the_truth_about_xbox_360_red_ring_of_death_failures.php"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/deadxboxrrod_490.jpg" /></a><br /></div>
We're sure that many of our readers have experienced, or known someone who has experienced, the death of an Xbox 360. If not, you have now -- <a href="http://www.joystiq.com/2008/01/01/a-year-in-xbox-360-failures-2007-edition/">every member of the Joystiq staff</a> has suffered the bitter taste of the Red Ring of Death or a ruined disc drive. In the midst of this veritable plague of hardware failures, you may find yourself asking questions of your spiritual leaders and community pillars -- questions like: "Why did my 360 stop working? Was the system rushed to release? How do they go about fixing them?"<br /><br />All of these questions and more are apparently answered in <a href="http://www.8bitjoystick.com/archives/jake_inside_source_reveal_the_truth_about_xbox_360_red_ring_of_death_failures.php">a recent article by Jake Metcalf</a> from 8Bit Joystick (no relation), who interviewed a nameless "inside source" at Microsoft who was involved in the testing and manufacturing of the console. According to the John Doe, the system was rushed to beat Sony to the market, had purposefully cheap heat sinks (which causes most of the RROD problems), and, most disturbingly, there's a chance that Microsoft may run out of systems with which to replace those that suffer hardware failures.<br /><br />Jake has proven that he's well connected in the past, <a href="http://www.8bitjoystick.com/archives/jake_bungie_leaving_microsoft_you_heard_it_here_first_folks.php">calling the Bungie-Microsoft split</a> a week before it was announced thanks to another anonymous Microsoft tipster -- but some of the claims made in this particular article are inflammatory enough to merit higher-than-usual levels of skepticism.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/">Rumor: Anonymous Microsoft source reveals truth about the Red Ring of Death</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Jan 2008 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.8bitjoystick.com/archives/jake_inside_source_reveal_the_truth_about_xbox_360_red_ring_of_death_failures.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1091398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/19/rumor-anoymous-inside-source-reveals-truth-about-the-red-ring-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>8bitjoystick</category><category>microsoft</category><category>redringofdeath</category><category>rrod</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 19 Jan 2008 18:45:00 EST</pubDate></item><item><title><![CDATA[Rumor: Microsoft working on first party sequel for next Xbox console]]></title><link>http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/</guid><comments>http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/xbox360consolegm.jpg" alt="" />EGM's Quartermann (or, as we at the Joystiq offices like to call him, ScoopMaster Q) reports that he <a href="http://www.1up.com/do/newsStory?cId=3165235">recently caught wind</a> of a heretofore unannounced Microsoft project -- a sequel to one of their first party titles, which is being developed for the next Xbox console. Apparently, the game was being developed for the Xbox 360, but for reasons unknown, the company recently decided to postpone the game, putting it instead on their next system.<br /><br />While it's no surprise that there will be another Microsoft gaming console (Xbox 720? 361? Ybox?), nor is it particularly strange for a company to work on games for a system before its release (or announcement), it is peculiar that this news, if true, comes pretty soon in the Xbox 360's life. Considering that Microsoft has <a href="http://www.reuters.com/article/technology-media-telco-SP/idUSN0640903820071107">repeatedly said</a><a href="http://www.reuters.com/article/technology-media-telco-SP/idUSN0640903820071107"> that the 360 will outlast</a> the usual five year console cycle, why would they start working on games for a new system just a little over two years after the 360 came out? Consider one of our eyebrows officially raised in skepticism.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/">Rumor: Microsoft working on first party sequel for next Xbox console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Jan 2008 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3165235>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1078116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/05/rumor-microsoft-working-on-first-party-sequel-for-next-xbox-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Microsoft</category><category>Quartermann</category><category>Rumor</category><category>Xbox</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 05 Jan 2008 13:15:00 EST</pubDate></item><item><title><![CDATA[Major Nelson speaks about recent Xbox Live issues]]></title><link>http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/</guid><comments>http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.majornelson.com/archive/2007/12/29/xbox-live-status-12-29.aspx?PageIndex=14"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/major-nelson-supdudes-225.jpg" /></a>Many of you might have noticed a bevy of problems facing Xbox live over this past week: An unresponsive marketplace, the inability to recover a gamertag (or even sign in), and aggravating matchmaking wait times, to name a few. Major Nelson <a href="http://www.majornelson.com/archive/2007/12/29/xbox-live-status-12-29.aspx?PageIndex=14">issued a statement</a> last night explaining that while there have been no complete outages of the service over the past week, "problems like this are not acceptable," and that they are working to get the service back to normal. Sadly, no time frame was provided on when repairs to the service would be complete.<br /><br />There's been no official statement on why the service has been so shoddy lately, but if we were the guessing type, we blame it on the holiday season. We're sure that tons of people found a 360 under their trees (or candles), and immediately tried to hop online; only to collide with the millions of vacationing gamers who were already playing. Technology has come a long way, but the internet can still only hold so many racial epithet-slinging Master Chiefs before things start breaking down.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/">Major Nelson speaks about recent Xbox Live issues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Dec 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/12/29/xbox-live-status-12-29.aspx?PageIndex=14>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1073698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/30/major-nelson-speaks-about-recent-xbox-live-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Major-Nelson</category><category>MajorNelson</category><category>Microsoft</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 30 Dec 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[PS3 sales surpass 360 in France, marginally]]></title><link>http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/</guid><comments>http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.google.com/translate?u=http%3A%2F%2Fwww.tns-sofres.com%2Fetudes%2Fit%2F101207_jeuxvideo.htm&amp;langpair=fr%7Cen&amp;hl=en&amp;ie=UTF8"><img vspace="4" hspace="12" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/511802509466364778b9e8.jpg" /></a></center>In a twist of events, the PS3 has overtaken Xbox 360 in terms of hardware sales, according to a recent survey conducted in France. According to the survey, the PS3 has found a place to stay in 5% of homes, of the people surveyed. The Wii is, of course, way ahead of the other two consoles at 11% and the 360 actually fell short of the PS3 at 4%, despite having an extra year to accumulate sales.<br /><br />So, does this mean anything? Not really. If we assume that every single home surveyed only has one console, then only 20% of people in France play videogames. That's silly. But if you want us to spin it, there you go. PS3 has overtaken the 360 in France. Kind of. If you're curious about other gaming-related revelations in France, check out <a href="http://www.google.com/translate?u=http%3A%2F%2Fwww.tns-sofres.com%2Fetudes%2Fit%2F101207_jeuxvideo.htm&amp;langpair=fr%7Cen&amp;hl=en&amp;ie=UTF8">the translated results</a>. We'll light the fireworks when 65% or more of homes tout their PS3 proudly, even alongside another console.<br /><a target="_blank" href="http://www.google.com/translate?u=http%3A%2F%2Fwww.tns-sofres.com%2Fetudes%2Fit%2F101207_jeuxvideo.htm&amp;langpair=fr%7Cen&amp;hl=en&amp;ie=UTF8"><span id="lw_1197496602_6" class="yshortcuts"></span></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/">PS3 sales surpass 360 in France, marginally</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Dec 2007 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http:// http//www.google.com/translate?u=http%3A%2F%2Fwww.tns-sofres.com%2Fetudes%2Fit%2F101207_jeuxvideo.htm&amp;langpair=fr%7Cen&amp;hl=en&amp;ie=UTF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1061449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/13/ps3-sales-surpass-360-in-france-marginally/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>france</category><category>playstation-3</category><category>ps3</category><category>xbox-360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 13 Dec 2007 11:05:00 EST</pubDate></item><item><title><![CDATA[X3F Week in Review: November 23, 2007 -- November 29, 2007]]></title><link>http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/</guid><comments>http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img width="490" vspace="4" hspace="4" height="129" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/week-in-review-banner-490.jpg" alt="" /><br />It seems like only a week ago we were writing a wrap-up post just like this. Oh wait, we were. This week we must stress that we have an awesome Fancast featuring James Silva, creator of the Dream-Build-Play winner <em>The Dishwasher: Dead Samurai</em> for XBLA. The game sounds awesome. Give the Fancast a listen and find out why. Oh, and while you're at it, why not get your shot at winning a <em>Dead Samurai</em> T-shirt?<br /><br />Community Stuff:<br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2007/11/28/fanswag-weekly-dishwashin-samurai-tees/">Fanswag Weekly: Dishwasin' Samurai Tees</a><br /><em>One of the coolest upcoming XBLA games on a shirt. Win it</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/26/xbox-360-fancast-044-the-fancasters-dead-fanboys/">Xbox 360 Fancast 044 -- The Fancasters: Dead Fanboys</a><br /><em>With James Silva, creator of The Dishwasher: Dead Samurai for XBLA</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/27/hooray-for-a-new-comment-system/">Hooray for a new comment system!</a><br /><em>Like them fancy Joystiq comments? Ours are better</em></li>
</ul>
News:<br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2007/11/25/oh-teh-noez-some-ipods-not-working-on-the-360/">Oh teh noez! Some iPods not working on the 360</a><br /><em>No Touch support for you!</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/26/no-more-dev-blogging-for-jeff-minter/">No more dev blogging for Jeff Minter</a><br /><em>From now on it's just life and Llamas</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/27/soft-cuddly-and-adorable-xbox-360-plushies/">Soft, cuddly, and adorable Xbox 360 plushies</a><br /><em>Your Xbox 360 made huggable</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/27/subspace-inspired-shred-nebula-headed-to-xbla/"><em>SubSpace</em> inspired <em>Shred Nebula</em> headed to XBLA</a><br /><em>Not just another space shooter. No, really.</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/29/more-proof-of-incoming-video-marketplace-for-europe-canada/">More proof of incoming Video Marketplace for Europe, Canada</a><br /><em>Buried deep in the terms of service it lies ... waiting</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/11/28/heroic-map-pack-faqs-satellites-and-forging/">Heroic Map Pack FAQs: Satellites and Forging</a><br /><em>Your burning questions answered</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/">X3F Week in Review: November 23, 2007 -- November 29, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Nov 2007 20:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1051312/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/29/x3f-week-in-review-november-23-2007-november-29-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>week-in-review</category><category>weekly-recap</category><category>x3f-week-in-review</category><category>xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 29 Nov 2007 20:27:00 EST</pubDate></item><item><title><![CDATA[New Avatar game awards 1K gamerpoints in 2 minutes]]></title><link>http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/</guid><comments>http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/Gv-kv4QJnV8&amp;rel=1&amp;border=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Gv-kv4QJnV8&amp;rel=1&amp;border=0" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />Gamerpoint addiction is a serious problem, people. Did you know that 1.2 million Americans buy awful games every day, just to harvest the sweet gamerpoint nectar that lies within? That's close to 60 million dollars a day that could be donated to charity, or, at the very least, spent on good games. We've got good news and bad news for these people. The bad news? You're going to be buying another bad game soon. The good news? You'll only need to play it for two minutes.<br /><br />Apparently, the creators of <span style="font-style: italic;">Avatar: The Last Airbender - The Burning Earth</span><a href="http://www.joystiq.com/search/?q=Avatar%3A%20The%20Last%20Airbender%20-%20The%20Burning%20Earth"></a><a href="http://www.joystiq.com/search/?q=Avatar%3A%20The%20Last%20Airbender%20-%20The%20Burning%20Earth"></a> (<span style="font-style: italic;">Avatar: The Legend of Aang - The Burning Earth</span> for our European readers) thought it would be much, much harder to rack up a 50 hit combo than it actually was. We wonder when someone will start up a Gamerpoint Regulation Council that will make the distribution of points between games like <a style="font-style: italic;" href="http://www.joystiq.com/tag/Avatar/">Avatar</a><span style="font-style: italic;"> </span>and games like <a style="font-style: italic;" href="http://www.joystiq.com/tag/GuitarHeroIII/">Guitar Hero III</a><span style="font-style: italic;"> </span>a tad more uniform.<br /><br />[Thanks, jstroh]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/">New Avatar game awards 1K gamerpoints in 2 minutes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Nov 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=Gv-kv4QJnV8&amp;eurl=http://www.destructoid.com/how-to-get-1000-achievement-points-in-under-two-minutes-54717.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1042777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in-two-minutes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Avatar</category><category>Gamerpoints</category><category>Gamerscore</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 18 Nov 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Sexy shots of Xbox 360 Rock Band USB hub]]></title><link>http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/</guid><comments>http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3164041"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/usbhub.jpg" /></a><br /></div>
Some may think <a href="http://www.joystiq.com/2007/06/19/rock-band-guitar-shown-in-latest-gamestop-newsletter/"><em>Rock Band</em>'s Fender Stratocaster-inspired guitar</a> is the sexiest thing in that <strike><a href="http://www.joystiq.com/2007/08/07/even-at-199-rock-band-se-for-360-lands-in-amazons-bestseller/">$200 box</a></strike> [correction: <a href="http://www.joystiq.com/2007/09/28/confirmed-rock-band-170-with-nov-23rd-date-ps2-version-comin/">$170 box</a>!], but they're forgetting about the <a href="http://www.joystiq.com/2007/09/08/harmonix-ceo-confirms-rock-bands-xbox-360-bundle-guitar-is-wire/">USB hub</a> that Xbox 360 players will be using to plug in all those wired instruments. We have to admit, we got a little hot and bothered when we first spied the above picture of the sleek, stylishly-designed four-port hub.<br /><br />1UP has <a href="http://www.1up.com/do/newsStory?cId=3164041">even more</a> naughty, gratuitous shots of this bad boy, and baby oh baby, they are <em>smoking</em>. We just can't wait until we get to fondle that hot piece of tech for ourselves come <a href="http://www.joystiq.com/2007/10/25/rock-band-community-site/">Nov. 20</a>. *Drool*<br /><br /><strong>Update:</strong> We just noticed that this hub seems to require external power from an A/C adapter wall unit. Significantly less sexy ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/">Sexy shots of Xbox 360 Rock Band USB hub</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Oct 2007 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3164041>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1025347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/30/sexy-shots-of-xbox-360-rock-band-usb-hub/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>hub</category><category>rock band</category><category>RockBand</category><category>USB</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 30 Oct 2007 11:40:00 EST</pubDate></item><item><title><![CDATA[X3F Week in Review: October 4, 2007 - October 11, 2007]]></title><link>http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/</guid><comments>http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="www.xbox360fanboy.com"><img width="490" vspace="4" hspace="4" height="129" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/week-in-review-banner-490.jpg" alt="" /></a><br />It's time for the first ever <a href="http://www.xbox360fanboy.com/">Xbox 360 Fanboy</a> Week in Review, kiddies. If you haven't quite ascertained the portents of the headline above, it means we're breaking down all the best stories from the previous week and sticking them right here in an easily digestible list format. For the Joystiqers out there unfamiliar with our little establishment, Xbox 360 Fanboy is your one stop repository for all things Xbox 360. Please peruse, click, and enjoy.<br /><br />Fanswag Weekly:<br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2007/10/10/fanswag-weekly-win-project-gotham-racing-4/">Win <em>Project Gotham Racing 4</em></a><br /><em>Quick! Enter to win PGR4. We give something away every Wednesday, just so you know.<br /></em></li>
</ul>
Xbox 360 Fancast (you <em>do</em> listen to our podcast, right?):<br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2007/10/08/xbox-360-fancast-037-ebb-and-flow/">Xbox 360 Fancast 037 -- Ebb and Flow</a><br /><em>Talkin' bout Bungie and MS breakin' up</em></li>
</ul>
News:<br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2007/10/04/japanese-developers-talk-xbox-performance/">Japanese developers talk Xbox Performance</a><br /><em>Is there any hope for 360 in the land of the rising sun?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/05/new-schizoid-video-is-pac-man-esque/"><em>Shchizoid</em> video is <em>Pac-Man</em>-esque</a><br /><em>New video of the first XBLA game created with XNA</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/07/frankie-talks-bungies-independence/">Frankie talks Bungie's independence</a><br /><em>The face of Bungie talks about the split from MS</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/08/viva-pinata-toys-busting-out-of-bk/"><em>Viva Pi&ntilde;ata</em> toys busting out of BK</a><br /><em>A little pi&ntilde;ata with your Whopper</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/09/does-this-armor-match-my-needler/">Does this armor match my Needler?</a><br /><em>Find the perfect Halo 3 armor combo without powering up that pesky Xbox</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/10/halo-3-gaming-with-fall-out-boy/"><em>Halo 3</em> Gaming with Fall Out Boy</a><br /><em>Completely unrelated to The Simpsons</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/10/molyneux-on-games-as-art-of-course-they-are/">Molyneux on games as art: "Of course they are."</a><br /><em>Peter Molyneux chimes in on the games as art debate</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/10/party-animals-achievements-hide-gamer-in-jokes/"><em>Party Animals</em> achievements hide gamer in jokes</a><br /><em>Viva Pi&ntilde;ata Party Animals achievements allude to Contra, Resident Evil, etc.</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/11/halo-3-stats-missing-fear-not/"><em>Halo 3</em> stats missing? Fear not</a><br /><em>Don't worry. They'll be back</em></li>
    <li><a href="http://www.xbox360fanboy.com/2007/10/11/truckloads-of-new-movie-content-on-video-marketplace/">Truckloads of new movie content on Video Marketplace</a><br /><em>Finally, The Wiggles: Getting Strong is up for download</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/">X3F Week in Review: October 4, 2007 - October 11, 2007</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Oct 2007 20:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1011127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/11/x3f-week-in-review-october-4-2007-october-11-2007/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>awesome</category><category>weekly-recap</category><category>x3f-week-in-review</category><category>xbox-360</category><category>xbox-360-fanboy</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 11 Oct 2007 20:57:00 EST</pubDate></item><item><title><![CDATA[Using a 360 controller to play PSP games]]></title><link>http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/</guid><comments>http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/TkUzDIhUO4s"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/TkUzDIhUO4s" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></div>
<p>Imagine a gaming utopia, where Sony and Microsoft are friends. Gamers will be able to buy just one piece of hardware, and get all the best games on one machine. You'll be able to plug in whatever controller you like and it'll work. Unfortunately, that utopia will never emerge as reality. Until then, we're going to have to amuse ourselves with clever (and cute) pieces of homebrew like this. <a href="http://forums.maxconsole.net/showthread.php?t=76337">Maxconsole</a>'s Jay has made it possible to use a 360 controller on a PSP. It's certainly not the most useful thing to do -- but an impressive feat of engineering nonetheless!<br /><br />[Via <a href="http://gaming.engadget.com/2007/08/28/use-a-360-controller-to-play-games-on-your-modded-psp/">Engadget</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/">Using a 360 controller to play PSP games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.maxconsole.net/showthread.php?t=76337>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/using-a-360-controller-to-play-psp-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>controller</category><category>homebrew</category><category>xbox360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 28 Aug 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Recent 360 and Live buyers get two free XBLA games]]></title><link>http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/</guid><comments>http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="https://reg.msgamestudios.com/default.aspx?site=xbox360design&amp;locale=en-us&amp;lc=1033"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/microsoftpointstall225.jpg" alt="" /></a>Microsoft offers two free Xbox Live Arcade games if you bought a 360 and Live account over the past year. Fill out a short <a href="https://reg.msgamestudios.com/default.aspx?site=xbox360design&amp;locale=en-us&amp;lc=1033">registration form</a> and enter code "XBX0807" to qualify. However, the site is cagey about which games you'll get. The <a href="http://www.xbox.com/en-US/hardware/wheretobuy/xbox360termsandconditions.htm">terms and conditions</a> state that you'll receive an email code by September 30 to download the titles, but the offer "will be for games selected by Microsoft."<br /><br />360 fence-sitters still have until September 15 to buy the console and net the games. And the promotion includes buyers as far back as August 8, 2006. The wording sounds like Live account renewals don't qualify, but we still registered. <strike>We've contacted Microsoft for clarification but hadn't heard specifics when this post went live. We'll update you when we learn more.</strike><br /><br />[Update: Microsoft told us it hasn't announced which games you'll get and also stated that the promotion is for new Live accounts only. So officially at least, Live renewals get no love.]<br /><br />[Via <a href="http://dealnews.com/deals/How-to-get-two-free-Xbox-Live-Arcade-games/182894.html">Dealnews</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/">Recent 360 and Live buyers get two free XBLA games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Aug 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://reg.msgamestudios.com/default.aspx?site=xbox360design&amp;locale=en-us&amp;lc=1033>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/967998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/17/recent-360-and-live-buyers-get-two-free-xbla-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>deal</category><category>deals</category><category>download</category><category>live</category><category>livearcade</category><category>microsoft</category><category>microsoftpoints</category><category>promotion</category><category>registration</category><category>xbla</category><category>xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Fri, 17 Aug 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[Cheapy D fixes red ring with towel in video]]></title><link>http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/</guid><comments>http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/avWs4-wD15w"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/avWs4-wD15w" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object></center>You want proof that Cheapy D isn't just a clever name? The lord of <a href="http://www.cheapassgamer.com">Cheap Ass Gamer</a> proves it with this video, demonstrating his personal spin on the red-ring-of-death-repairing <a href="http://www.joystiq.com/search/?q=towel&amp;x=0&amp;y=0">towel trick</a>. It's an interesting process to watch if you haven't seen it, vaguely reminiscent of our college days when we would watch, enthralled as our stoner friend Rusty would turn his PlayStation completely upside down so we could all play <em>Tony Hawk.<br /><br /></em>What makes this such a moving tribute to cheapness is not that Cheapy D will go to these lengths, it's that Cheapy D will go to these lengths every four days or so to avoid buying a new 360. Now that's a man who hates spending money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/">Cheapy D fixes red ring with towel in video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Aug 2007 11:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cheapassgamer.com/archives/xbox-360-towel-trick-vs-cheapyd.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/961639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/cheapy-d-fixes-red-ring-with-towel-in-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>cheapyd</category><category>rrod</category><category>toweltrick</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 09 Aug 2007 11:31:00 EST</pubDate></item><item><title><![CDATA[Gamestop email: Microsoft announcement on August 8]]></title><link>http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/</guid><comments>http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/signage.jpg" alt="" /><br /></div>
We've heard of this email from a couple of tipsters who shall remain nameless, and now, through the magic of the internet, we're able to share it with you. The note, sent out on Tuesday to <a href="http://www.joystiq.com/tag/Gamestop/">Gamestop</a> stores, lets them know that they can expect marketing materials about an "upcoming announcement" from Microsoft that should be posted on Aug. 8. The sternly-worded missive also says that those that receive the "materials" early should not display them. Also, "DO NOT" is capitalized, so you know the person on the other end is <em>through playing around, mister.<br /><br /></em>Now, we know there's a temptation to think that the materials will be about <a href="http://www.joystiq.com/2007/07/31/circuit-city-flyer-shows-xbox-360-price-drop-on-all-systems/">the</a> <a href="http://www.joystiq.com/2007/07/25/rumor-xbox-360-gets-50-price-cut-in-august/">rumored 360</a> <a href="http://www.joystiq.com/2007/07/28/rumor-xbox-360-at-345-in-advertisement/">price</a> <a href="http://www.joystiq.com/2007/07/29/toys-r-us-ad-shows-xbox-349-price-drop/">drop</a>. But, as we're sure that Microsoft would tell you were they here, it could be about <em>anything. </em>Maybe it's a ... super secret new Zune. Hmm, you're not buying it. Yeah, neither are we. We'll let you know when one of our super spies takes a picture of the materials with their ballpoint pen camera before activating their stealth suit and shimmying out a heating duct.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/">Gamestop email: Microsoft announcement on August 8</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2007 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/956167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/gamestop-email-microsoft-announcement-on-august-8/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>gamestop</category><category>pricecut</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 02 Aug 2007 08:30:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars video hurts]]></title><link>http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/</guid><comments>http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><em><a href="http://www.gamevideos.com/video/id/13074"><img hspace="4" border="0" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geowars071107.jpg" /></a><br />
</em>
<div style="text-align: left;">We think we've underestimated <a href="http://xbox.joystiq.com">Xbox 360 gamers</a>. Not that we didn't hold them in high regard, but we just assumed that they were all <em>humans.</em> We don't know how anyone can play <em>Geometry Wars</em> and see what's going on through all the sparks and particle effects. It must require a feat of concentration just to track your own ship on the screen. We could barely play <a href="http://en.wikipedia.org/wiki/Bangai-O"><span style="font-style: italic;">Bangai-O</span></a> on the Dreamcast, and this is like <span style="font-style: italic;">Bangai-O</span> with <span style="font-style: italic;">everything made of sparks.</span></div>
</div>
<br />
Wii gamers are going to get extra complexity in <a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-for-wii/"><em>Geometry Wars: Galaxies</em></a>, since we'll have to track not only our ship but also the Wiimote-controlled aiming reticle. It's like <a href="http://www.joystiq.com/2007/06/13/metareview-big-brain-academy/">training your brain</a>! Also, <em>oooooh pretty.</em><br />
<br />
[Via <a href="http://www.joystiq.com/2007/07/10/geometry-wars-galaxies-confirms-wii-particles-possible/">Joystiq</a>]<p><a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/" rel="bookmark">Continue reading <em>Geometry Wars video hurts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/">Geometry Wars video hurts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2007 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/13074>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/937742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>galaxies</category><category>geometry</category><category>geometry wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>kuju</category><category>Kuju-Entertainment</category><category>shmup</category><category>shooter</category><category>shooting</category><category>Sierra</category><category>sparks</category><category>video</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 11 Jul 2007 10:35:00 EST</pubDate></item><item><title><![CDATA[If you like parkour, you'll like Mirror's Edge]]></title><link>http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/</guid><comments>http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><a href="http://www.eurogamer.net/article.php?article_id=79098"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/dice_cmyk.gif"  alt="" /></a>For those not in the know, parkour is essentially the running around a city and using buildings as stepping stones. The art of movement? Freerunning? Hmm, it's a bit complicated to sum up, so <a href="http://www.youtube.com/watch?v=jquXcwooV6A">perhaps a video of it would explain it better</a>. Or a <a href="http://www.imdb.com/title/tt0414852/">fantastic movie</a>. Regardless of our inability to describe the street acrobatics of parkour, know that it's awesome and DICE's upcoming FPS, <em>Mirror's Edge</em>, wants to capture the feeling of the human body doing such stunts. It's essentially moving <em>Prince of Persia</em> into first-person and we can dig that.<br /><br />The game wants to pay attention to the body like no other FPS, taking note of acceleration and deceleration, head movements whilst running, and motion while you climb or jump. To pull off the parkour-inspired moves, you've got to set in a sequence of button-presses, utilizing some sort of "reaction time" slow motion feature. The game, you can infer, isn't about shooting people so much as it is about knowing your way around the huge levels and being able to pull off these escape stunts. Gunning someone down <em>is</em> the ultimate goal, but in multiplayer at least, chase sequences are going to be the fun part. We're excited to see how this one turns out!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/">If you like parkour, you'll like Mirror's Edge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=79098>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/934543/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/if-you-like-parkour-youll-like-mirrors-edge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>DICE</category><category>microsoft</category><category>mirror's edge</category><category>Mirror'sEdge</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Fri, 06 Jul 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[The Last Remnant: swords, kidnappers, and wars, oh my!]]></title><link>http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/</guid><comments>http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object width="425" height="359" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
<param value="sameDomain" name="allowScriptAccess" />
<param value="http://www.gametrailers.com/remote_wrap.php?umid=79648" name="movie" />
<param value="high" name="quality" /> <embed width="425" height="359" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?umid=79648"></embed> </object></center><br />In addition to the nifty trailer we've embedded for you, we've got some more information regarding the Square Enix title <strike><em>Romancing SaGa Tactics</em></strike> <em>The Last Remnant</em>. No, we're not going to <a href="http://ps3.ign.com/articles/800/800900p1.html?RSSwhen2007-07-02_163300&amp;RSSid=800900">blab about the characters</a> or basic plot (other than the kidnapping of your younger sister Irena). What we've learned is that there is only one main playable character, Rush Sykes, not two as previously rumored. <br /><br />Even so, expect large-scale battles with numerous personalities instead of faceless infantry. If you played any of the old <em>Ogre Battle</em> games (which had subtitles named after many Queen songs -- <em>March of the Black Queen</em>, for example), imagine that. What we mean is a "main" character surrounded by some faceless infantry. With that, you'll imagine a fairly turn-based battle system with some more cinematic "realistic" experiences, such as the morale bar and some actions to take in the middle of something else (during a fight sequence, you may get some button cues to unleash a flurry of extra moves, increasing said morale bar). That's all we're going to say for now. Enjoy the trailer and we'll keep you up to date!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/">The Last Remnant: swords, kidnappers, and wars, oh my!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/800/800900p1.html?RSSwhen2007-07-02_163300&amp;RSSid=800900>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/the-last-remnant-swords-kidnappers-and-wars-oh-my/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>microsoft</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>square enix</category><category>SquareEnix</category><category>the last remnant</category><category>TheLastRemnant</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 04 Jul 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Fracture details explode forth from the ground]]></title><link>http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/</guid><comments>http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://www.gamespot.com/xbox360/action/fracture/news.html?page=1&amp;sid=6173568"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/939322_20070703_embed002.jpg" alt="" /></a></center>LucasArts is making a game called <em>Fracture</em>. We've covered it <a href="http://www.joystiq.com/2007/05/20/new-fracture-details-co-op-confirmed/">once</a> or <a href="http://www.joystiq.com/2007/05/08/hows-about-an-earth-changing-trailer-for-fracture/">twice</a> before. We're really excited about it. Taking that into consideration, when we read a new preview of the title, our excitement grew even more because the terrain deformation mechanic is starting to make more sense to us. We'll explain how it works without going into all the back story -- <a href="http://www.gamespot.com/xbox360/action/fracture/news.html?page=1&amp;sid=6173568">read that if you want</a>. What we will tell you is the visuals look sharper and resolutions higher than 720p are being considered.<br /><br />You can carry two weapons at a time, along with four types of grenades. Each weapon has a primary (shooting) feature and a secondary. The secondary features primarily (get it?) deal with terrain deformation -- the machine gun will chip away at the ground, making a staircase on a steep cliff. The shotgun bullets bounce off walls and the rocket launcher creates a subterranean torpedo. Another weapon serves as a type of vacuum, sucking up dirt and debris into a gigantic ball, then rolling it into enemies for an eventual explosion. The grenades serve different purposes as well, mostly for terrain deformation. They're really cool sounding, but that's for you to read up on. Look for the game in early 2008 as well as more coverage over E3!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/">Fracture details explode forth from the ground</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/xbox360/action/fracture/news.html?page=1&amp;sid=6173568>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/fracture-details-explode-forth-from-the-ground/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>fracture</category><category>lucas arts</category><category>LucasArts</category><category>microsoft</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 04 Jul 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[We're glad to announce that Turok is back and he's awesome]]></title><link>http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/</guid><comments>http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://ps3.ign.com/articles/801/801287p1.html"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/1_534.jpg" alt="" /></a></center>It's nice to see <em>Turok</em> come back from the horrible spiral it started to take after the first games. IGN <a href="http://ps3.ign.com/articles/801/801287p1.html?RSSwhen2007-07-03_120100&amp;RSSid=801287">got to test ride</a> the dino-hunter title recently and their verdict is what we wanted to hear: "beyond sweet." Let's explain. The jungle you're stuck in on some foreign world is alive with options. Two soldiers approach your hiding place. Shoot them? They'll sound the alarm and waves of enemies will come, not to mention dinosaurs who grow hungry and like loud noises. Bow and arrow them? Yeah, but that's boring. Sneak around and knife 'em? Nah! How about you stick a silencer on your gun, aim carefully and shoot the nearby dinosaur egg nest, and watch the mother run out and feast on the intruders walking by? Now that sounds fun!<br /><br />Much like plenty of other FPS titles out there, every weapon comes with a secondary fire option and each of these can be used appropriately in a multitude of situations. We hope Tek Arrows come back. Those were nifty. In addition to secondary fire on your weaponry, you'll have context-sensitive commands if you want to, er, "stealth kill" a dino, or if a dino is trying to eat your face. Sounds good, but might be a bit time consuming in those 16-player online matches complete with dinosaurs to kill everyone.<br /><br />We're cautiously optimistic. The game sounds glorious, looks fantastic and from the hands-on, we get the idea the game has a lot going for it. What could ruin it? Not poor A.I., as it's being touted as something to be reckoned with. Length of the game? Nope, the online mode sounds unique and fun, too. We're not sure, but we think that this new <em>Turok</em> game will indeed bring the series to a new beginning and it will rock.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/">We're glad to announce that Turok is back and he's awesome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/801/801287p1.html?RSSwhen2007-07-03_120100&amp;RSSid=801287>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932451/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/were-glad-to-announce-that-turok-is-back-and-hes-awesome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>microsoft</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>turok</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 04 Jul 2007 14:00:00 EST</pubDate></item><item><title><![CDATA['Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming]]></title><link>http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/</guid><comments>http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.360-gamer.com/news.asp?id=1173"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/forza-hate-car.jpg" alt="forza 2" /></a>Microsoft and Turn 10 might be determined to seek and destroy acts of hatred and discrimination plastered on Xbox Live, but the publisher and developer of <em>Forza 2</em> couldn't act fast enough to prevent a 1957 Mercedes 300SL, defaced by pro-Nazi symbols and sentiments, from being offered through the game's online auction mode. <a target="_blank" href="http://www.360-gamer.com/news.asp?id=1173">360-gamer</a> recently pointed to the unsettling item, criticizing the moderators for their inability to keep this kind of content off of the Xbox Live servers; or at least promptly remove it (apparently the car's been <em>Live</em> for a while).<br /><br />Whether adolescent mischief or true delusion, a small percentage of user-generated content is always going to incite "discrimination, hate, or violence towards one person or a group." While Microsoft clearly defines the boundaries of condemnable content in its Online User Policy*, the company fails to suggest how it might protect its users from being victimized by such content. Probably because it can't.<p><a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/" rel="bookmark">Continue reading <em>'Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/">'Heil Hitler' car auctioned in Forza 2, exposes kink in user-generated gaming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 19:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.360-gamer.com/news.asp?id=1173>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/heil-hitler-car-auctioned-in-forza-2-exposes-kink-in-user-gen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>forza</category><category>forza 2</category><category>Forza2</category><category>game3.0</category><category>microsoft</category><category>nazi</category><category>ps3</category><category>racing</category><category>turn 10</category><category>Turn10</category><category>xbox</category><category>xbox live</category><category>Xbox-360</category><category>xbox360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 03 Jul 2007 19:57:00 EST</pubDate></item><item><title><![CDATA[Alone in the Dark: the definitive horror experience]]></title><link>http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/</guid><comments>http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><center><a href="http://play.tm/story/11401"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/alone_in_the_dark-xbox_360-screen11.jpg" alt="" /></a></center>You know that feeling you get when your gut just tells you something is going to be good? It's usually wrong in the end, but until you know for sure it's just a great means to power the hype train? We've got that feeling about <em>Alone in the Dark</em>. Because they scrapped using a subtitle or a numerical indicator, it tells us they've re-imagined the franchise and will take the game down a new, hopefully scary, path. An interview with producer Noir Polloni explains more, after the jump.<p><a href="http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/" rel="bookmark">Continue reading <em>Alone in the Dark: the definitive horror experience</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/">Alone in the Dark: the definitive horror experience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://play.tm/story/11401>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/alone-in-the-dark-the-definitive-horror-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>alone in the dark</category><category>AloneInTheDark</category><category>atari</category><category>microsoft</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>sony</category><category>xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 03 Jul 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Only a small fraction of console gamers use video playback]]></title><link>http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/</guid><comments>http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/blu-ray/" rel="tag">Blu-ray</a></p><center><a href="http://www.gamasutra.com/php-bin/news_index.php?story=14513"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/console.jpg" alt="" /></a></center>Read the title again, then think about Blu-ray. The small fraction of people taking advantage of a console's video playback function? We're almost certain most of that market is centered on the PS3 crowd. We're driving the Blu-ray format home. The Diffusion Group, however, isn't looking at the PS3 alone, but the three next-gen consoles together. How much do people use video playback on those? Apparently, "80 percent of console owners have the option, only 30 percent realized it was part of its feature set, and only 13 percent actually utilize it." Chances are we are the bulk of that 13 percent.<br /><br />We know that many parents who may buy game systems for their children are largely uneducated to the video game industry and all the functions available not only to their kids, but to themselves as well. Thus why people still have parts of their homes dubbed "dens" or "game rooms". The PS3 deserves front-and-center attention to a family's media center and these results reflect that many are not even aware of the awesomeness of Blu-ray movies. Or nobody watches DVDs on the 360 or the Wii ... well, the 360. Wii owners don't exactly have a choice.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/">Only a small fraction of console gamers use video playback</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=14513>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/only-a-small-fraction-of-console-gamers-use-video-playback/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Blu-ray</category><category>Microsoft</category><category>Nintendo</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Wii</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 28 Jun 2007 20:00:00 EST</pubDate></item><item><title><![CDATA[Everything you want to know about TimeShift]]></title><link>http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/</guid><comments>http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://ps3.ign.com/articles/796/796744p1.html"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/timeshift2.jpg" alt="" /></a></center>If you're unfamiliar with <em>TimeShift</em>'s development life, you should know it was originally slated as an Xbox and PC title. Original, fatty black n' green Xbox, we mean. It got stuck in development hell for reasons only the developers truly knew, but we now realize what was wrong. Saber Interactive was waiting. Waiting for the next-gen consoles, because what they wanted to do wasn't possible on old hardware. Forget about the <a href="http://au.ps3.ign.com/articles/791/791880p1.html">full visual makeover it received</a>, we're going to tell you some more detailed information about the game itself.<br /><br />The old story, recorded dialogue with Dennis Quaid and Michael Ironside included, has been scrapped. Gone is the tragic war veteran who lost his daughter and replacing him is you, the player. Taking on a classic RPG style of unnamed protagonist, you're just a player in the war game, so to speak. If you were a silent protagonist, that'd be awesome, but unlikely. Regardless, you travel to an alternate timeline and take on an army of warriors protecting the man who changed the flow of time to make himself leader of all things gritty, dark, and somber.<br /><br />A new time-control scheme lies in your suit, dubbed S.S.A.M. and given a female persona. One button controls the ability to stop, slow, or rewind time, depending on which would be most beneficial in a given situation. Using these in the levels would be nice, but the first four completed levels were completely scrapped, replaced by gigantic new ones, each with a specific purpose to advance the story. There's plenty more to discuss, like the enhanced AI, puzzle-solving opportunities and other gameplay gimmicks, but we'll stop here and <a href="http://ps3.ign.com/articles/796/796744p1.html">let you check the rest out on your own</a>. Shooters have to try harder to differentiate themselves from one another and this game is trying harder than most.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/">Everything you want to know about TimeShift</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 17 Jun 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/796/796744p1.html?RSSwhen2007-06-14_235500&amp;RSSid=796744>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/17/everything-you-want-to-know-about-timeshift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Saber Interactive</category><category>SaberInteractive</category><category>Sony</category><category>TimeShift</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sun, 17 Jun 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Is Dark Sector something to keep our eyes on?]]></title><link>http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/</guid><comments>http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20070613105728617027&amp;releaseId=2006110615128593040&amp;sectionId=1006&amp;pageId=2007061311527557071"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/torchbearer.jpg" alt="" /></a></center>When you first read any hands-on material, you generally groan in disappointment because all you hear is fluffy statements about this or that. People who are given hands-on time typically won't say anything negative about a game, as that would be rude. However, sometimes you <em>can</em> pick out choice phrases or words that connote whether or not a game, to put it bluntly, blows. So when <a href="http://www.gamesradar.com/gb/ps3/game/news/article.jsp?releaseId=2006110615128593040&amp;articleId=20070613105728617027&amp;sectionId=1006&amp;pageId=2007061311527557071">Games Radar posted their hands-on</a>, we were surprised to see none of that in their hands-on of <em>Dark Sector</em>, <a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/">recently rescheduled for next year</a> due to a busy Fall lineup (but Summer is still completely empty).<br /><br />The game is a melting pot of ideas. If we were to blurt out the influences, we'd probably scream a list similar to this: <em>Rygar</em>, <em>Resident Evil 4</em>, <em>Gears of War</em>, <em>Zelda</em>, and <em>Metroid</em>. You've got your spinning disc thingy that cuts people up, your third person shooting style from <em>RE4</em> and the cover system from <em>GoW</em> and you learn new skills and solve puzzles with said skills/items like in <em>Zelda </em>and <em>Metroid</em>. <br /><br />What Games Radar said about the game graphically is pleasing -- it used to be fairly ugly, but they've complimented how it has turned out. Sure, it doesn't look the killer app for the PS3 and 360, but if your level of fun slows down after the holidays, this might just give you the shot of excitement you need.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/">Is Dark Sector something to keep our eyes on?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20070613105728617027&amp;releaseId=2006110615128593040&amp;sectionId=1006&amp;pageId=200706131155040028>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Starbreeze</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 14 Jun 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[Dark Sector slices calendar up, forgets about 2007 release]]></title><link>http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/</guid><comments>http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/#comments</comments><description><![CDATA[<center><a href="http://www.psu.com/node/11620"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/1165880559.jpg" alt="" /></a></center>Thank goodness! You may be wondering why we've got our arms raised high in elation as we praise the heavens at the news of the anticipated <em>Dark Sector</em> getting pushed back to early 2008. It isn't that the game has hit a roadblock during production. It isn't that they don't feel the game is ready for people to play. The real reason is fairly obvious: every game known to man is trying to get pushed out the door during the holiday season of 2007. <em>Dark Sector</em> doesn't want to be yet another hit in your wallet or something that simply gets forgotten about. D3 wants their title to get noticed and so do we. Thanks for taking one for the consumer team, <em>Dark Sector</em>, and we'll see you in 2008.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/">Dark Sector slices calendar up, forgets about 2007 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psu.com/node/11620>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>D3</category><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 13 Jun 2007 14:30:00 EST</pubDate></item></channel></rss>
