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Posts tagged @E3-2009

Hands-on: TMNT Turtles in Time Re-shelled (XBLA)

click to enlarge Excuse us as we take a deep breath in order to introduce one of XBLA's upcoming titles for the "Summer of Arcade" -- Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled. The ridiculously long-titled downloadable is a complete HD remake of the classic Konami arcade brawler, co...

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Hands-on: Forza Motorsport 3

It was impossible for us to even fake surprise when Forza Motorsport 3 was revealed for the first time at Microsoft's Pre-E3 press briefing. After being rumored for the better part of the last year, we expected Forza 3 (from developer Turn 10) to steer into our direction during the industry's bigge...

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Hands-on: Blur

Blur is a hyper-realistic Mario Kart. There is no sugar coating it. After being behind the development wheel of realistic racing titles like PGR (well, realistic at least in look), Bizarre Creations has decided to do away with its half-and-half arcade style and create a different kind of racing e...

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Hands-on: Split/Second

If you asked us to sum up Split/Second in one simple sentence it would be: Split/Second is like Burnout, except the world around you is the thing that gets smashed into bits. Going into the racing-heavy E3, with showings of Forza Motorsport 3, Need for Speed: Shift and Blur (to name a few), we didn...

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Interview: Chris Taylor on Supreme Commander 2, publisher Square Enix and RTS on consoles

Note: This interview was published earlier today, but featured a broken link to the second half. It has now been corrected. We're sorry for the goof-up -- enjoy the conclusion to our interview! Showcasing his team's upcoming RTS, Gas Powered Games CEO Chris Taylor sat down with us at E3 2009 to di...

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Interview: Alexandre Parizeau talks Splinter Cell: Conviction, evolving characters and stealth

click to enlarge It was no shock to anyone when Splinter Cell: Conviction made an appearance at E3 2009, but the new look and presentation for Sam Fisher's latest action adventure took us all by surprise. Gone is the sulky and in hiding Sam Fisher shown years ago -- replaced by an offensive power...

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Interview: EJ Moreland, lead designer of APB

APB was probably one of the most impressive games we didn't actually see played at E3 -- while Realtime Worlds didn't have any actual gameplay to show off, they did have a nice demo session (in a booth guarded by these two tattooed ladies -- don't worry, EJ's wife, we asked him to pose for this on...

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Lake: 'Remedy is not a factory,' team fortunate to spend time on Alan Wake's debut adventure

Following our extended look of the Alan Wake demo showcased at Microsoft's E3 2009 keynote, Remedy lead writer Sam Lake took a moment to answer our questions regarding the evolution of the title, since it was first announced in 2005. "We have been in the fortunate position where we've had time to ...

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Impressions: Just Cause 2

After sifting through the hyperbole of other previews for this game, we walked into our eyes-only preview of Just Cause 2 as professional skeptics. Well color us pleasantly surprised. After spending a few minutes watching Just Cause 2 in action (running on the Xbox 360) we cannot wait to see more ...

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Alan Wake 'levels' structured like episodes of a television series

Following our eyes-only demo of Alan Wake, Remedy lead writer Sam Lake explained the game's levels are structured like a television series season. "The story is divided into episodes," Lake told the small group of journalists viewing the extended Microsoft E3 2009 keynote demo. Prior to the beginn...

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