Posts tagged @exclusive 
Fractured Soul comes to eShop September 13
Developer Endgame Studios has informed Joystiq that its eShop action game Fractured Soul will be released in North America on September 13, at an $11.99 price point. Fractured Soul is a sci-fi action game that has players jumping back and forth between two slightly different parallel worlds, one on ...
Arc the Lad series, Tomba among Vita PSOne Classics launch lineup
MonkeyPaw Games will make five of its PSOne Imports and Classics available to Vita users tomorrow, when the new firmware adds PSOne support to the handheld. Alundra, Arc the Lad 1 and 2, Vanguard Bandits, and the recently released Tomba will all be playable on Vita in North America starting ...
Watching TV together: The seasoned business strategy of Frost Wars
Austin Hice and Carlo Eugster began their professional careers in the film industry, working on television shows and on-camera, live entertainment in Los Angeles. When they decided to quit those jobs and start an independent game development studio in 2011, it wasn't simply to get away from the ...
Pop open this Zombeer trailer
There is, in fact, a game called "Zombeer," and this exclusive trailer is proof of that unlikely proposition. Upon watching it, you will learn something important: a game that combines "zombies" and "beer" also produces cute, gross and organic projectile weapons. You will also learn that Lollipop ...
Magicka says 'WOOT' with new Olympics-themed DLC pack
Some new content for use in Magicka's Challenge and Versus mode is set to debut tomorrow, and takes a cue from the ongoing Olympic games taking place in London right now – well, kinda. The Olympics doesn't try to kill its competitors, after all. Magicka's WOOT Tournament DLC features four new ...
Capcom and iam8bit remember 25 Years of Street Fighter with art gallery
Last night in iam8bit's Los Angeles headquarters, Capcom opened up its 25 Years of Street Fighter show, revealing a full gallery of artists' work featuring the now classic fighting game characters and settings. In a launch event open to the public, visitors got to see (and buy) the art on display, ...
Exploring the unknown parts of XCOM: Enemy Unknown
Speaking with XCOM: Enemy Unknown producer Garth DeAngelis earlier this year, I managed to unearth a little information that had been (appropriately) unknown about the game at the time. Specifically, I learned that aerial combat is returning in Enemy Unknown. Dogfighting alien aircraft played a ...
'Avatar Famestar' introduces persistent, cross-game rewards to XBLA
When Iron Galaxy's Wreckateer is launched next week – the second game in Microsoft's Summer of Arcade annual promotion – it'll include a brand new feature that will show up in several upcoming XBLA games: Avatar Famestars. We first heard the name back in February when a trademark popped ...
Epic's Mark Rein on UE4, Epic Baltimore and Gears of War: Judgment
Given the engine's dynamic illumination features, it's only appropriate for Epic Vice President Mark Rein to start lighting up when he starts talking about Unreal Engine 4. We spoke to Rein on the last day of E3 about the engine's possibilities, and how its robust developer toolset addresses the ...
Activision talks Skylanders Giants and the future of the franchise
We had a quick chat with Mike Graham, a design producer at Activision, about Toys for Bob's extremely popular Skylanders franchise, and the second release in the series, Skylanders Giants. Graham kindly let us in on the reasoning behind the new game and bigger toys, and what other possibilities ...

