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Posts tagged @previews

RetroBlazer feels like Doom by way of Saturday morning cartoons

Amil Parra isn't a big fan of violence. That might sound strange coming from a man designing an homage to '90s sprite-based FPS games like Doom and Wolfenstein 3D, but one look at the game in motion and it becomes obvious that the inspiration Parra draws from those games is the feel, not the aesthe...

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On track with the first three hours of The Witcher 3: Wild Hunt

There's an immediate intimacy to my first three or so hours with The Witcher 3: Wild Hunt, and no, I don't mean the bare buttocks I see in one of the opening cut scenes. The third entry in CD Projekt's fantasy RPG series may offer a new open world that's umpteen times bigger than previous entries....

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Check-in, Knock-out: More fun than jumping on hotel beds

Checking into a hotel can be stressful. Even if your overnight establishment of choice doesn't lose or otherwise muck up your reservation, what if you don't have a reservation in the first place and there's no vacancy? And then, there are the hotels that force you to do battle with your fellow...

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Adventures of Pip is modern cute plus classic challenge

I'm calling it now: the Kickstarted Adventures of Pip from developer TicToc Games is going to win cutest game of 2015. I don't care that we're not even to the end of January; Pip is so cute that I want him in a kids' TV show. He's so heart-meltingly precious that I want plush figures and a breakfas...

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First-person puzzler Magnetic: Cage Closed is like Portal, cubed

Guru Games isn't afraid of having their recently-announced game, Magnetic: Cage Closed compared to Portal. In fact, that's where it started: a school project designed as an homage to both Valve's famous, meme-producing first-person puzzler and lesser-known horror/suspense film, Cube. Magnetic ta...

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For the '90s Arcade Gamer Soul: Gunsport

Wandering the halls of PAX South, a pattern begins to emerge: the 8-bit style resurgence has well and truly ended. While '80s nostalgia still rumbles throughout the booths of small developers, '90s style is what's playing on the screens. For newer players exhausted of blocky pixels in every other c...

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Breach and Clear: Deadline brings tactical thinking to zombie slaughter

A zombie apocalypse is no excuse for sloppy tactics. That's the thinking behind Breach and Clear: Deadline, an undead twist on the top-down strategy genre and offshoot of the iOS/Android game Breach and Clear. In Deadline, ransacked interiors and mangled streets are home to various forms of infe...

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How to make top down horror like Noct scary? Ditch zombies

Noct, a new survival horror shooter by Chris Eskins, shouldn't be scary. Outwardly simplistic, Noct borrows the top down perspective of Devolver label-mate Hotline Miami as well 360-degree style shooting but ditches the color and detail. Dark, drab, and obscure, the black and white action is filter...

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Fable just the first step in getting more Xbox One games on Windows

It's easy to forget the Xbox's place inside the Windows empire. The bespoke platform is hinged on games and entertainment, looming over the console world but still living in its own fiefdom under Microsoft. The Xbox 360 and Xbox One are seen as instrumental to the software giant's goals, but their ...

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Screamride: For those who dream of disaster

It's only fair to start this with an apology to Screamride, which joins us just as every second game gets to be called a 'roller coaster ride,' usually because it has a car chase, some explosions, and at least one scene of the protagonist going NO NO NO N- [explosion cuts off the rest, but an addit...

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