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Posts tagged @previews

Motiga's Gigantic makes a big first impression

In Motiga's Gigantic, a team of five players choose unique champions who must work together to effectively control a map and slaughter their enemies – another team of five players – with the ultimate goal of destroying the opposing team's Guardian, a valuable asset that lies in wait at...

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Don't Starve Together is for people who 'just want to watch their friends burn'

Klei's cooperative Don't Starve expansion, Don't Starve Together, has the potential to bring you and your friends closer than ever before. That's when they'll least expect an axe in the face. Don't Starve Together is unique in that it encourages both cooperative and competitive play. Plopped...

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Hitman: Sniper evolves the downloadable pre-order bonus for mobile

Hitman: Sniper may carry a similar name as the Absolution pre-order bonus mini-game 'Hitman: Sniper Challenge' released in 2012, but the mobile and tablet device-exclusive is a new experience. In the game first announced at E3 2014, players return to the scene of the crime as Agent 47 –...

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Bloodborne has Dark Souls in its veins

When Sony showed us Bloodborne at E3, it was like that disconcertingly racy feeling of seeing someone you really like and then realizing it's their younger, even more attractive sibling. It looked like a Souls game, albeit one even deeper into a goth phase, but bits and pieces felt weirdly...

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Far Cry 4: Crouching tiger, hidden Blood Dragon

If there's one game that doesn't quite fit into Far Cry's exotic zoo of flammable locales, it's Far Cry 3: Blood Dragon. The standalone spinoff (often confused for DLC) dragged the franchise's jungle-stalking into a neon cyber-parody of 1980s action, stripping off a serious face to reveal a toothy...

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Halo: is it the TV you're looking for?

The custodians of Halo have considered "what it means to move television forward," says executive producer Kiki Wolfkill. It's an unusual line coming from 343 Industries, maker of Halo 4, but it shows a more practical streak than Microsoft's own (and now defunct) Xbox Entertainment Studios. ...

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Titan Souls: One hit point, one bow, one arrow, lots of deaths

Of the three key influences in Acid Nerve's Titan Souls, From Software's Souls series is the least obvious. The PS4, Vita and PC game is an immediate callback to top-down Zeldas like A Link to the Past, with its pixelated bow-wielding hero dueling with boss after boss hidden in room-like caverns....

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Motions, emotions and decisions in cinematic horror Until Dawn

This post contains minor spoilers for events in Until Dawn. You may think it's brand new, but teen horror Until Dawn has been lurking in the shadows since its Gamescom 2012 reveal. Sony re-revealed it at this year's Gamescom with one key difference: It's now on the PS4, and that means you'll be...

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Being a part of Lara Croft and the Temple of Griefing

Griefing is a tricky art; it can be problematic to give teammates the freedom to sabotage each other, and there are plenty of games where I've found that freedom an irritating barrier to progress and fun. After playing Lara Croft and the Temple of Osiris with two devs who constantly undermined each...

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Life is Strange: Ambiguous young love among leading ladies

Life is Strange is DONTNOD's second game ever – it's also the studio's second game starring a woman, following 2013's Remember Me. "That's not us trying to be different for the sake of being different," Creative Director Jean-Maxime Moris said during a demo at Gamescom. "It's not as if...

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