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Posts tagged @previews

Titan Souls: One hit point, one bow, one arrow, lots of deaths

Of the three key influences in Acid Nerve's Titan Souls, From Software's Souls series is the least obvious. The PS4, Vita and PC game is an immediate callback to top-down Zeldas like A Link to the Past, with its pixelated bow-wielding hero dueling with boss after boss hidden in room-like caverns. T...

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Motions, emotions and decisions in cinematic horror Until Dawn

This post contains minor spoilers for events in Until Dawn. You may think it's brand new, but teen horror Until Dawn has been lurking in the shadows since its Gamescom 2012 reveal. Sony re-revealed it at this year's Gamescom with one key difference: It's now on the PS4, and that means you'll be...

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Being a part of Lara Croft and the Temple of Griefing

Griefing is a tricky art; it can be problematic to give teammates the freedom to sabotage each other, and there are plenty of games where I've found that freedom an irritating barrier to progress and fun. After playing Lara Croft and the Temple of Osiris with two devs who constantly undermined each...

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Life is Strange: Ambiguous young love among leading ladies

Life is Strange is DONTNOD's second game ever – it's also the studio's second game starring a woman, following 2013's Remember Me. "That's not us trying to be different for the sake of being different," Creative Director Jean-Maxime Moris said during a demo at Gamescom. "It's not as if we'...

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You booze, you snooze in Sunset Overdrive

There's little time for rest in Sunset Overdrive, a ridiculous game that whizzes by like a rock star drinking espresso on a skateboard. You must, must remain in motion – bouncing, sliding, flipping, grinding, hurtling and weaving through a rain of rockets and a gauntlet of gnarled mutants. An...

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Coveting my neighbor's house in The Sims 4

I played several hours of The Sims 4 and barely uncovered what it has to offer. There's been a lot chatter about what's missing from The Sims 4, but I think there's already a lot to learn about EA's latest round of cheeky life simulation. "We really invested in the Sims," said Rachel Franklin, V...

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Skylanders: Trap Team bridges the gap between console and tablet

Skylanders: Trap Team will be revolutionary, for both the series and potentially for Activision's entire publishing operation, when it releases on October 5th. It doesn't dramatically change the central play of Toys For Bob's popular action figure adventure games. Catching villains in teensy crysta...

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The futuristic perks of Call of Duty: Advanced Warfare

When Call of Duty first leapt forward in time, barreling out of World War II and into a contemporary theater, we got a new benchmark for the shooter series. Call of Duty 4: Modern Warfare isn't just praised because it has better guns, newer cities and cell phones, however; it rises in memor...

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Toy Soldiers: War Chest brings rainbow doom to the diorama

War is an unrelenting gauntlet of hell, I think, watching a band of heavily armored rainbow ponies spill over a grassy field. Bursts of mortar fire end their horror-trotting advance, but the opposing men can't replenish the ammo quickly enough to stop what's next. A shadow crawls over the Europe...

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Tales of Xillia 2 preview: Black and white

While you can rarely base much off an RPG's opening hour or so, Tales of Xillia 2 quickly establishes some of the things it's doing the same as its 2013 predecessor, and some of the things it's doing differently. The most obvious difference is the new central hero, Ludger Will Kresnik, and how the ...

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