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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[3D After Burner 2: M2's quest for port perfection]]></title><link>http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/</guid><comments>http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/"><img data-credit="Sega" src="http://o.aolcdn.com/hss/storage/midas/2c231b4819bdd5587fd1fac156477d75/201408341/ab1.jpg" data-mep="668370" alt="" /></a></div>
"Arcade-perfect" is a term that was bandied about in the '80s and '90s as developers struggled to port state-of-the-art arcade games to significantly less powerful console hardware. Compromises were made, features were removed, and many ports that were billed as "arcade-perfect" still needed to be scaled back quite a bit compared to their cabinet counterparts.<br />
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These days, consoles boast enough horsepower to emulate classic games at a software level - virtually recreating arcade hardware in order to run original programming code, rather than porting graphics, sound, and gameplay components from scratch. Purists argue, however, that straightforward emulation lacks a certain appeal specific to original hardware. Playing the classic racer <em>Daytona USA</em> using an Xbox 360 controller, for instance, is a vastly different experience compared to sitting in the cockpit of the original arcade cabinet and gripping a force feedback-equipped steering wheel that fights you at every turn.<br />
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Arcade-perfect ports still elude many publishers. Japanese porting studio M2, however, sets its sights higher than mere perfection.<br />
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M2's <em>3D After Burner 2</em>, released in the Nintendo 3DS eShop in North America <a href="http://www.joystiq.com/2015/01/15/new-nintendo-eshop-releases-get-ready-its-3d-after-burner-2/">this week</a>, is more than an arcade-perfect port. Not only does it make great strides toward simulating the look and feel of a classic arcade game, but it also improves on the game's original design in ways that its creators planned but never fully achieved. The result is perhaps the first "complete" look at <em>After Burner 2</em> as it was originally envisioned, and it's a rare treat for classic gaming enthusiasts.<p><a href="http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/" rel="bookmark">Continue reading <em>3D After Burner 2: M2's quest for port perfection</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/">3D After Burner 2: M2's quest for port perfection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2015 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21131030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/16/3d-after-burner-2-m2s-quest-for-port-perfection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-after-burner-2</category><category>3ds</category><category>after-burner-2</category><category>arcade</category><category>m2</category><category>nintendo</category><category>port</category><category>sega</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 16 Jan 2015 16:00:00 EST</pubDate></item><item><title><![CDATA[The best and fastest: Highlights from Awesome Games Done Quick 2015]]></title><link>http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/</guid><comments>http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><img data-credit="AGDQ" data-mep="661495" src="http://o.aolcdn.com/hss/storage/midas/94bdc58f7891dffdb961025f1435fabc/201385669/agdq-uncharted.jpg" alt="" /></div>
The annual <a href="https://gamesdonequick.com/">Awesome Games Done Quick</a> marathon is one of the biggest charity events in gaming, with this year's show raising <a href="http://www.joystiq.com/2015/01/11/awesome-games-done-quick-concludes-with-more-than-1-million-rai/">more than $1 million</a> in charitable donations for the Prevent Cancer Foundation over a grueling week-long campaign. During the course of the event, gamers from across the globe gathered to complete classic and modern games at lightning speed, producing amazing playthroughs and earning thousands of viewer donations from the collective atmosphere and camaraderie.<br />
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This year's event was the most financially successful to date, and we've already covered highlights like <a href="http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/">this</a> ultra-quick Pokemon Blue playthrough and an unlikely <em>Mischief Makers</em> <a href="http://www.joystiq.com/2015/01/08/speedrunners-get-engaged-on-awesome-games-done-quick/">marriage proposal</a>. With more than 100 hours of speedruns to sift through, however, it may be tough to find the best of the best. With that in mind, here are our favorite runs from AGDQ 2015, with links to the original Twitch archives provided by <a href="http://www.reddit.com/r/speedrun/comments/2ra5rw/agdq_vods_thread_2015/">this Reddit thread</a>. You've got a lot to catch up on if you missed out on this year's event, so let's dive right in.<p><a href="http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/" rel="bookmark">Continue reading <em>The best and fastest: Highlights from Awesome Games Done Quick 2015</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/">The best and fastest: Highlights from Awesome Games Done Quick 2015</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jan 2015 17:18:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21129131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/13/the-best-and-fastest-highlights-from-awesome-games-done-quick-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agdq-2015</category><category>awesome-games-done-quick</category><category>charity</category><category>marathon</category><category>pc</category><category>speedrun</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 13 Jan 2015 17:18:00 EST</pubDate></item><item><title><![CDATA[Pokemon Blue speedrunner uses 'shortcut,' is super effective]]></title><link>http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/</guid><comments>http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/" target="_self"><img alt="" src="http://o.aolcdn.com/hss/storage/adam/aa9488df5e25ca572d86ab4409bda415/origins.png" /></a><iframe allowfullscreen="" frameborder="0" height="345" src="http://www.youtube.com/embed/aIi9Yna5JK4?wmode=opaque" width="614"></iframe></div>
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Are you going through <a href="http://www.joystiq.com/tag/awesome-games-done-quick/">Awesome Games Done Quick</a> withdrawal like we are? Those that missed some of the speedrunning marathon's fast-paced antics have two options: Attempt to mash through a game of their choice as fast as possible or catch up on the action with archived videos. Frankly, we're taking the easier approach, opting for this fascinating 21-minute speedrun of <em>Pokemon Blue</em>.<br />
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Performed by "Werster," this run avoids save-file-corrupting tactics, instead taking advantage of glitches that manipulate the number of items in the speedrunner's inventory. Thanks to the item manipulation glitch, he reached <em>Pokemon Blue</em>'s final scene in mere minutes after triggering a few events early in the game. Awesome Games Done Quick wrapped up this past weekend, <a href="http://www.joystiq.com/2015/01/11/awesome-games-done-quick-concludes-with-more-than-1-million-rai/">raising over $1.1 million</a> for the Prevent Cancer Foundation. The marathon offered plenty of entertaining moments to Twitch viewers, including <a href="http://www.joystiq.com/2015/01/08/speedrunners-get-engaged-on-awesome-games-done-quick/">a marriage proposal</a>.

<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/">Pokemon Blue speedrunner uses 'shortcut,' is super effective</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jan 2015 17:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21128335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/12/pokemon-blue-speedrunner-uses-shortcut-is-super-effective/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agdq</category><category>agdq-2015</category><category>awesome-games-done-quick</category><category>gameboy</category><category>gb</category><category>pokemon</category><category>pokemon-blue</category><category>speed-run</category><category>SpeedRun</category><category>twitch</category><category>video</category><category>werster</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Mon, 12 Jan 2015 17:30:00 EST</pubDate></item><item><title><![CDATA[3D After Burner 2 simulates multiple arcade cabinet styles]]></title><link>http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/</guid><comments>http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/"><img data-credit="Sega" src="http://o.aolcdn.com/hss/storage/midas/dde062db1248b47a76cc66d46d205ebb/201377792/afterburner2-singlecradle.jpg" data-mep="659371" alt="" /></a></div>
If your memories of Sega's classic arcade shoot-'em-up <em>After Burner 2</em> are tied to one of the game's many unique cabinet styles, a new port for the Nintendo 3DS will hit you with an unexpected wave of nostalgia. The upcoming <a href="http://www.joystiq.com/2014/11/03/after-burner-2-leads-segas-second-set-of-3ds-classics-next-year/"><em>3D After Burner 2</em></a> will simulate all of the game's arcade cabinet variations, porting studio M2 revealed as part of an ongoing <a href="http://blogs.sega.com/2015/01/12/sega-3d-classics-3d-afterbunner-ii-%E2%80%93-a-classic-reborn-part-1/">interview series</a> this week.<br />
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"The game had a number of arcade cabinet variations, starting with the 'Double Cradle' (moved both forward/backward and left/right) and the 'Single Cradle' (moved left/right)," the article reads. "More variations were released later, including 'Sit-down' and 'Upright' variations." Footage demonstrating the "Double Cradle" variant is available <a href="https://www.youtube.com/watch?v=McMw9-A98ss">here</a>.<br />
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<em>3D After Burner 2</em> will simulate any of these machines at the player's option, surrounding the gameplay screen with cabinet artwork and flickering lights that indicate incoming enemy attacks. Another option simulates cabinet movement, tilting the emulated gameplay screen at appropriate angles according to player flight paths.<br />
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M2 previously simulated arcade cabinet aesthetics and motion in last year's <a href="http://www.joystiq.com/2013/07/18/sega-3d-classics-coming-to-european-3ds-eshop/">3DS ports</a> of <em>Space Harrier</em> and <em>Super Hang-On</em>. <em>3D After Burner 2</em> will launch for the Nintendo 3DS eShop in North America this Thursday, January 15.<br />
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<div style="text-align: right;"><small>[Image: Sega]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/">3D After Burner 2 simulates multiple arcade cabinet styles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jan 2015 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21128455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/12/3d-after-burner-2-simulates-multiple-arcade-cabinet-styles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-after-burner-2</category><category>3ds</category><category>after-burner-2</category><category>eshop</category><category>m2</category><category>nintendo</category><category>sega</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 12 Jan 2015 17:00:00 EST</pubDate></item><item><title><![CDATA[Watch Halo evolve in Did You Know Gaming's latest video]]></title><link>http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/</guid><comments>http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2015/01/06/watch-halo-evolve-in-did-you-know-gamings-latest-video/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/halocombatevolved530.jpg" //></a><iframe allowfullscreen="" frameborder="0" height="345" src="http://www.youtube.com/embed/1Y4ZtfZvFVI?wmode=opaque" width="614"></iframe></div>
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<a href="https://www.youtube.com/watch?v=1Y4ZtfZvFVI">Did You Know Gaming</a> explores the birth of the Halo series in its latest video, which drops some fascinating insight into the first-person shooter's references to Bungie's previous games. The video also dabbles in <a href="http://joystiq.com/game/halo-combat-evolved"><em>Halo</em></a>'s previous Apple exclusivity and discusses how it became a Microsoft property.<p><a href="http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/" rel="bookmark">Continue reading <em>Watch Halo evolve in Did You Know Gaming's latest video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/">Watch Halo evolve in Did You Know Gaming's latest video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Jan 2015 05:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21125596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/07/watch-halo-evolve-in-did-you-know-gamings-latest-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>did-you-know-gaming</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>microsoft</category><category>video</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 07 Jan 2015 05:30:00 EST</pubDate></item><item><title><![CDATA[Be a DOS boss: Play 2,386 PC games in your browser for free]]></title><link>http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/</guid><comments>http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-games-in-your-browser-for-free/"><img data-credit="lucasarts" data-mep="648411" src="http://o.aolcdn.com/hss/storage/midas/89f4cc2a0c2d7d26ddda19b0a7911680/201342240/indyjones.JPG" alt="" /></a></div>
Forget that chubby guy from the North Pole, the real Santa Claus this holiday season is the Internet Archive, a non-profit digital library that now hosts 2,386 DOS games that can be played by anyone at no cost.<br />
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A digital cache of that size brings with it both good and bad news. On the downside, there's bound to be lots of bad games, even notoriously bad ones like the baffling 1989 fighting game <a href="https://archive.org/details/msdos_Tongue_of_the_Fatman_1989"><em>Tongue of the Fatman</em></a>. But on the upside, the collection also includes some legitimate classics like LucasArts' adventure game adaptation of <a href="https://archive.org/details/msdos_Indiana_Jones_and_The_Last_Crusade_1989"><em>Indiana Jones and the Last Crusade</em></a> and the PC version of the Advanced Dungeons &amp; Dragons <a href="https://archive.org/details/msdos_Pool_of_Radiance_1988"><em>Pool of Radiance</em></a> campaign. With 2,386 games available there's far too many to briefly describe here, but you can browse the collection by visiting the <a href="https://archive.org/details/softwarelibrary_msdos_games">Archive</a>.<br />
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The best news, though, is that in lieu of simply archiving .exe files for each game, the Internet Archive listings feature an in-browser version of the ubiquitous DOSBox emulator. It won't be exactly the same experience you had playing these games in the late 1980s, but it's far easier than convincing games from the Reagan era to play nicely with modern computers.
<div style="text-align: right;"><small>[Image: LucasArts/Disney]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/">Be a DOS boss: Play 2,386 PC games in your browser for free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Jan 2015 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21125679/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/06/be-a-dos-boss-play-2-386-pc-games-in-your-browser-for-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Indiana-Jones-and-the-Last-Crusade</category><category>internet-archive</category><category>lucasarts</category><category>pc</category><category>pool-of-radiance</category><category>ssi</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Tue, 06 Jan 2015 21:00:00 EST</pubDate></item><item><title><![CDATA[Teens playing Mario Kart 64: 'Who designed this?']]></title><link>http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/</guid><comments>http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/" target="_self"><img data-credit="Nintendo" data-mep="645135" src="http://o.aolcdn.com/hss/storage/midas/c583f47ab59e5db0303dc75276bccfe1/201333265/mario-kart-614.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="345" src="http://www.youtube.com/embed/6lo1FemGyB4?wmode=opaque" width="614"></iframe></div>
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Ready to feel old? The Fine Brothers' latest React Gaming video shows teens playing another classic game, 1996's <em>Mario Kart 64</em>. The ten-minute competition is entertaining through the final close race while taking older players back to simpler times. A<span>mong our favorite quotes is one of the test subject's confusion over the Nintendo 64 controller, turning it over while pondering, "Who designed this?"</span><br />
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The React Gaming series pairs retro games and consoles with youthful players, putting their bewilderment on display for the benefit of all. Past videos showed teens <a href="http://www.joystiq.com/2014/12/15/watch-teens-play-mega-man-for-first-time-and-mega-suck-at-it/">failing at <em>Mega Man</em></a>, discussing the <a href="http://www.joystiq.com/2014/07/06/feel-old-by-watching-kids-not-know-what-a-game-boy-is/">size of the Game Boy</a> and the <a href="http://www.joystiq.com/2014/09/08/is-this-a-projector-teens-maisie-williams-meet-the-nes/">absurdness of the NES</a>, the latter featuring Game of Thrones' Maisie Williams. Younger players may have a greater appreciation for the latest game in Nintendo's racing series, <a href="http://www.joystiq.com/game/mario-kart-8"><em>Mario Kart 8</em></a>, which was one of <a href="http://www.joystiq.com/2015/01/01/joystiq-top-10-of-2014-mario-kart-8/">Joystiq's best games of 2014</a>.

<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/">Teens playing Mario Kart 64: 'Who designed this?'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2015 17:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21124575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/05/watch-teens-play-mario-kart-64/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>get-off-my-lawn</category><category>kids-react</category><category>mario-kart</category><category>mario-kart-64</category><category>mario-kart-8</category><category>nintendo-64</category><category>react-games</category><category>react-gaming</category><category>reaction</category><category>reaction-video</category><category>teens-react</category><category>the-fine-brothers</category><category>video</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Mon, 05 Jan 2015 17:30:00 EST</pubDate></item><item><title><![CDATA[Mega Man channels Cut Man to deal with Virtual Console prices]]></title><link>http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/</guid><comments>http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/" target="_self"><img data-credit="Capcom" data-mep="622447" src="http://o.aolcdn.com/hss/storage/midas/d085ad0bc5bf4ffdf25c4127a2acff25/201266399/mm5.jpg" alt="" /></a></div>
Capcom kicked off a sale on games in its Mega Man series through the Nintendo 3DS and Wii U eShops today. The sale coincides with the 27th anniversary of the iconic blue hero as well as the debut of another game on Nintendo's Virtual Console: <em>Mega Man Zero</em>. The Game Boy Advance classic is now available on the Wii U eShop for $7.99.<br />
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The "Mega Manniversary" sale hacks 50 percent off the price of six Mega Man games until Monday, December 22 at 11:59 a.m. ET (8:59 a.m. PT). On sale are the Game Boy versions of <em>Mega Man 2</em>, <em>Mega Man 3</em> and <em>Mega Man 4</em> for 3DS, each down to $1.49. As for Wii U, players can download NES games <em>Mega Man 5</em> and <em>Mega Man 6</em> for $2.49 each as well as <em>Mega Man 7</em> for $3.99. Of course, <a href="http://www.joystiq.com/2014/12/15/watch-teens-play-mega-man-for-first-time-and-mega-suck-at-it/"><em>kids these days</em></a> may have troubles with these difficult retro platformers.

<div style="text-align: right;"><small>[Image: Capcom]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/">Mega Man channels Cut Man to deal with Virtual Console prices</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2014 22:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21117829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/17/mega-man-channels-cut-man-chops-virtual-console-prices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>3ds-eshop</category><category>capcom</category><category>discount</category><category>eshop</category><category>game-boy</category><category>game-boy-advance</category><category>gba</category><category>mega-man</category><category>mega-man-2</category><category>mega-man-3</category><category>mega-man-4</category><category>mega-man-5</category><category>mega-man-6</category><category>mega-man-7</category><category>mega-man-zero</category><category>nes</category><category>nintendo</category><category>nintendo-eshop</category><category>sale</category><category>snes</category><category>virtual-console</category><category>wii-u</category><category>wii-u-eshop</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 17 Dec 2014 22:00:00 EST</pubDate></item><item><title><![CDATA[Castlevania precursor Vampire Killer coming to Wii U Virtual Console...in Japan]]></title><link>http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/</guid><comments>http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/10/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/"><img class="hidden" data-credit="World of Longplays" src="http://o.aolcdn.com/hss/storage/midas/b741398acb0cabe2cb4002506de72208/201233703/vampkiller-msx.jpg" data-mep="610705" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="398" src="http://www.youtube.com/embed/VbU1ODXTOKw?wmode=opaque" width="530"></iframe></div>
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One of the earliest entries in Konami's long-running Castlevania series is due for resurrection via the Wii U's Virtual Console service in Japan on December 17, Nintendo <a href="http://www.nintendo.co.jp/wiiu/software/vc/mnpj/index.html">revealed</a> this week.<br />
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Originally released for MSX home computers in 1986, <em>Akumajou Dracula</em> (aka <a href="http://en.wikipedia.org/wiki/Vampire_Killer"><em>Vampire Killer</em></a> in European territories) resembles the 8-bit NES <em>Castlevania</em> aesthetically, but takes a more open-ended approach to its gameplay. This exploration-focused style returned in 1988's <em>Castlevania 2: Simon's Quest</em>, and became a defining element of later series entries like <em>Castlevania: Symphony of the Night</em>.<br />
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Unfortunately, given that MSX games are not featured in the Virtual Console's catalog stateside, it's unlikely that <em>Vampire Killer</em> will see a North American eShop release. Castlevania fans will have to be content with recent Wii U Virtual Console releases like <a href="http://www.joystiq.com/2014/10/02/new-nintendo-eshop-releases-super-smash-bros-dracula-x/"><em>Dracula X</em></a> and <a href="http://www.joystiq.com/2014/10/23/new-nintendo-eshop-releases-bayonetta-2-fantasy-life-aria-of/"><em>Aria of Sorrow</em></a> instead.<br />
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<div style="text-align: right;"><small>[Video: World of Longplays]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/">Castlevania precursor Vampire Killer coming to Wii U Virtual Console...in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Dec 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21114974/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/11/castlevania-precursor-vampire-killer-coming-to-wii-u-virtual-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>japan</category><category>msx</category><category>nintendo</category><category>vampire-killer</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 11 Dec 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Strict retrogaming regimen produces 8-year-old who beat Spelunky]]></title><link>http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/</guid><comments>http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/10/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/"><img data-credit="Andy Baio" src="http://o.aolcdn.com/hss/storage/midas/8d790c6f05f6c109dcae6ab32f496b4d/201233371/eliot-spelunky.jpg" data-mep="610616" alt="" /></a></div>
What happens when you introduce your child to classic consoles at an early age? You end up breeding a superpowered Wunderkind who can complete one of the most difficult games of any gaming generation.<br />
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In this <a href="https://medium.com/message/playing-with-my-son-e5226ff0a7c3">recent feature</a>, writer and XOXO conference founder Andy Baio details his fatherly quest to introduce his son Eliot to classic gaming consoles chronologically, as part of an accelerated history lesson started on his fourth birthday. The plan kicked off with father and son tag-teaming every entry in the NES Mega Man series, and the pair later moved on to conquering <em>Super Mario World</em> and <em>The Legend of Zelda: A Link to the Past</em>.<br />
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By the time he turned seven, Eliot had collected all 120 stars in <em>Super Mario 64</em>. Eliot then beat Mossmouth's infamously difficult roguelike platformer <a href="http://www.joystiq.com/game/spelunky"><em>Spelunky</em></a> at the age of eight. Earlier this year, he completed <em>Spelunky</em>'s Hell level on his own -- a feat that eludes many gaming veterans with decades of experience.<br />
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Eliot's recent favorites include Vlambeer's <a href="http://joystiq.com/game/nuclear-throne"><em>Nuclear Throne</em></a> and, of course, <em>Minecraft</em>.<br />
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"You're probably either thinking I'm a monster or a pretty awesome dad. Maybe a little of both," Baio concludes. "That's okay with me. My son is amazing, he loves video games, and more than anything, he loves playing them with me."<br />
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<div style="text-align: right;"><small>[Image: Andy Baio, Eliot Baio]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/">Strict retrogaming regimen produces 8-year-old who beat Spelunky</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Dec 2014 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21114942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/11/strict-retrogaming-regimen-produces-8-year-old-who-beat-spelunky/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kids</category><category>mossmouth</category><category>nuclear-throne</category><category>parenthood</category><category>spelunky</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 11 Dec 2014 16:00:00 EST</pubDate></item><item><title><![CDATA[Dragon Quest 3 now adventuring on iOS, Android]]></title><link>http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/</guid><comments>http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/04/dragon-quest-3-now-adventuring-on-ios-android/"><img data-credit="Square Enix" src="http://o.aolcdn.com/hss/storage/midas/c00f738578e1d96a0422545cd5ebdd4d/201202262/dq3-mobile.jpg" data-mep="599619" alt="" /></a></div>
Square Enix's classic JRPG <em>Dragon Quest 3</em> is out now for <a href="https://itunes.apple.com/us/app/id911208088?mt=8">iOS</a> and <a href="https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.dq3_gp">Android</a> devices, marking its first English-language rerelease in over a decade.<br />
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Originally released for the 8-bit Famicom in 1988, <em>Dragon Quest 3</em> was the first entry in the series that allowed players to create a custom party drawn from multiple character classes. The game also introduced innovations like a day/night cycle and a character job-changing system. A localized version later made its way to the Nintendo Entertainment System, and an upgraded Game Boy Color port landed stateside in 2001.<br />
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<em>Dragon Quest 3</em>'s mobile debut follows up on the recent iOS and Android launches of <a href="http://www.joystiq.com/2014/09/13/dragon-quest-now-squashing-slimes-on-ios-android/"><em>Dragon Quest</em></a>, <a href="http://www.joystiq.com/2014/08/06/square-enix-launching-dargon-quest-4-on-ios-today/"><em>Dragon Quest 4</em></a>, and <a href="http://www.joystiq.com/2014/05/29/dragon-quest-8-journeys-onto-mobiles-out-now-in-west/"><em>Dragon Quest 8</em></a>. <em>Dragon Quest 3</em> is priced at $9.99.<br />
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<div style="text-align: right;"><small>[Image: Square Enix]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/">Dragon Quest 3 now adventuring on iOS, Android</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Dec 2014 11:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21003440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/05/dragon-quest-3-now-adventuring-on-ios-android/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>dragon-quest</category><category>dragon-quest-3</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>port</category><category>square-enix</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 05 Dec 2014 11:45:00 EST</pubDate></item><item><title><![CDATA[The ZX Spectrum returns as a plug-and-play console]]></title><link>http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/</guid><comments>http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/"><img class="hidden" data-credit="Retro Computers" src="http://o.aolcdn.com/hss/storage/midas/9550d224967643ccb4de018847d5b47e/201181516/zx-spectrum-vega.jpg" data-mep="591229" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/CN8aDkgqHn4?wmode=opaque" width="530"></iframe></div>
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The popular ZX Spectrum series of microcomputers has resurfaced as a <a href="https://www.indiegogo.com/projects/sinclair-zx-spectrum-vega">crowdfunded</a> plug-and-play console produced in a collaboration between Sinclair Research founder Clive Sinclair and tech startup Retro Computers.<br />
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The ZX Spectrum was a low-cost home computer that proved especially popular among game developers and hobbyists in the United Kingdom in the early 1980s. The Indiegogo-funded Sinclair Spectrum Vega includes over 1,000 built-in games, and additional titles will debut as free downloads following the console's launch next year. Users can also add their own games to the Vega's library via an included SD card slot.<br />
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Backers who pledge &pound;100 or more will receive one of the first 1,000 Sinclair Spectrum Vega consoles to enter production. Shipments are scheduled to begin in April, 2015.<br />
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<div style="text-align: right;"><small>[Video: Retro Computers]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/">The ZX Spectrum returns as a plug-and-play console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Dec 2014 22:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21001717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/02/the-zx-spectrum-returns-as-a-plug-and-play-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crowdfunding</category><category>indiegogo</category><category>pc</category><category>plug-and-play</category><category>retro-computers</category><category>sinclair</category><category>zx-spectrum</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 02 Dec 2014 22:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq Presents: A Zelda Story]]></title><link>http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/</guid><comments>http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/" target="_self"><img data-credit="Nintendo" data-mep="585730" src="http://o.aolcdn.com/hss/storage/midas/40f876a99f2cb272c4831556d87bea41/201161058/LoZ-Ocarina-3D.jpg" alt="" /></a></div>
Do you remember the first day you played your favorite game? What about the moment you bought that game; what lengths did you go to pick it up? Joystiq's own Reviews Content Director Richard Mitchell (<a href="https://twitter.com/TheRichardM">@TheRichardM</a>) recalls the story of the the day he bought <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>The Legend of Zelda: Ocarina of Time</em></a> for Nintendo 64, and discusses the patience of his mother with our Community Manager, Anthony John Agnello (<a href="https://twitter.com/ajohnagnello">@ajohnagnello</a>).<br />
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<a href="http://traffic.libsyn.com/joystiq/Joystiq_Presents_-_A_Zelda_Story.mp3">Listen to the MP3</a>

<div style="text-align: center;"><iframe allowfullscreen="" height="80" mozallowfullscreen="" msallowfullscreen="" oallowfullscreen="" scrolling="no" src="http://html5-player.libsyn.com/embed/episode/id/3207027/height/80/width/530/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/no/preload/no/no_addthis/no/" webkitallowfullscreen="" width="530"></iframe></div><p><a href="http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/" rel="bookmark">Continue reading <em>Joystiq Presents: A Zelda Story</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/">Joystiq Presents: A Zelda Story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Nov 2014 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21000030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/28/joystiq-presents-a-zelda-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-zelda-story</category><category>joystiq-presents</category><category>nintendo</category><category>nintendo-64</category><category>radio</category><category>recommended</category><category>snow</category><category>the-legend-of-zelda</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><category>zelda</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Fri, 28 Nov 2014 09:00:00 EST</pubDate></item><item><title><![CDATA[Sonic Adventure, Nights headline Humble Sega Bundle]]></title><link>http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/</guid><comments>http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/"><img class="hidden" data-credit="Sega" src="http://o.aolcdn.com/hss/storage/midas/6530fac0b6b5e827b1df30eca5e3066f/201153804/xmas-nights.jpg" data-mep="583992" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/IdXu5YMPyA8?wmode=opaque" width="530"></iframe></div>
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Sega peeks into its storied past this week with the <a href="https://www.humblebundle.com/">Humble Sega Bundle</a>, a pay-what-you-want collection featuring a handful of classics adapted from the Saturn and Dreamcast eras.<br />
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Pay any amount for the bundle and you'll get the surreal score-attack action game <em>Nights Into Dreams</em>, kart racer <em>Sonic &amp; All-Stars Racing Transformed</em>, and the Dreamcast Collection, which includes PC versions of <em>Sonic Adventure, Sega Bass Fishing, Crazy Taxi</em>, and <em>Space Channel 5 Part 2</em>.<br />
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The package also offers <em>Total War: Rome II</em>'s "Caesar in Gaul" expansion and the Miles' Tactic DLC for <em>Football Manager 2015</em>. Beat the bundle's average purchase price (currently $3.68) and you'll unlock <em>Empire: Total War, Company of Heroes 2 - The Western Front Armies: Oberkommando West</em>, and additional games that will be revealed as the bundle enters its final week.<br />
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<em>Total War: Shogun 2 - Fall of the Samurai</em> is up for grabs as a $12 incentive, and you can also get an exclusive Dreamcast-themed t-shirt with a purchase of $50 or more. The Humble Sega Bundle will be available through December 9.<br />
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<div style="text-align: right;"><small>[Video: Humble Bundle / Sega]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/">Sonic Adventure, Nights headline Humble Sega Bundle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Nov 2014 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20999474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/26/sonic-adventure-nights-headline-humble-sega-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>company-of-heroes-2</category><category>crazy-taxi</category><category>dreamcast-collection</category><category>empire-total-war</category><category>humble-bundle</category><category>nights-into-dreams</category><category>pay-what-you-want</category><category>pc</category><category>sega</category><category>sega-bass-fishing</category><category>sonic-adventure</category><category>sonic-and-allstars-racing-transformed</category><category>space-channel-5-part-2</category><category>total-war-shogun-2</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 26 Nov 2014 17:00:00 EST</pubDate></item><item><title><![CDATA[Video: If Pac-Man for the Atari 2600 was released today]]></title><link>http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/</guid><comments>http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/18/video-if-pac-man-for-the-atari-2600-was-released-today/"><img class="hidden" data-credit="Rich Kyanka" data-mep="570172" src="http://o.aolcdn.com/hss/storage/midas/f44bdd770b036865eec7a7eb693657a3/201115509/pacman-2600-modern.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/flfE-cX8qjM?wmode=opaque" width="530"></iframe></div>
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We've seen variations on this sort of thing before, but this mocked-up glimpse at our industry's terrifying future is more plausible than most. Something Awful founder Rich "Lowtax" Kyanka proposes what <em>Pac-Man</em> for the Atari 2600 might play like if it was released today in the video above. The slick pay-to-play hooks clash fantastically with <em>Pac-Man</em>'s terrible audiovisual presentation on the 2600, and some of the features parodied here are already an unfortunate reality in modern games. Maybe it's for the best if this one stays <a href="http://www.joystiq.com/tag/atari-game-over">buried</a> in a New Mexico landfill.<br />
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<div style="text-align: right;"><small>[Video: Rich Kyanka]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/">Video: If Pac-Man for the Atari 2600 was released today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Nov 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20996173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/19/video-if-pac-man-for-the-atari-2600-was-released-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari-2600</category><category>humor</category><category>pac-man</category><category>parody</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 19 Nov 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Duck Hunt tracking down Wii U Virtual Console]]></title><link>http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/</guid><comments>http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/" target="_self"><img data-credit="Nintendo" src="http://o.aolcdn.com/hss/storage/midas/6f8506265c7808ada79bd3c7ddedbb31/201041220/duckhuntwiiu.jpg" data-mep="544719" alt="" /></a></div>
Following a trailer for the Wii U version of <a href="http://joystiq.com/game/super-smash-bros-2014"><em>Super Smash Bros.</em></a> that showed the infamous chuckling dog from <em>Duck Hunt</em> in action (seen above), today's Nintendo Direct livestream revealed that the classic lightgun game is also on the way to the Wii U Virtual Console.<br />
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Given that it made its debut in 1984 on NES, <em>Duck Hunt</em> just celebrated its 30th anniversary. While Nintendo didn't reveal an exact date for its launch, the game will arrive "soon" on the eShop and will require a Wii Remote controller to play.

<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/">Duck Hunt tracking down Wii U Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Nov 2014 17:44:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20989344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/05/duck-hunt-tracking-down-wii-u-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>duck-hunt</category><category>duck-hunt-dog</category><category>eshop</category><category>nes</category><category>nintendo</category><category>nintendo-direct</category><category>nintendo-direct-nov-2014</category><category>nintendo-eshop</category><category>virtual-console</category><category>wii-u</category><category>wii-u-eshop</category><category>wii-u-virtual-console</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 05 Nov 2014 17:44:00 EST</pubDate></item><item><title><![CDATA[ET and other exhumed Atari games hit eBay]]></title><link>http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/</guid><comments>http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/"><img data-credit="tbhs575" data-mep="544100" src="http://o.aolcdn.com/hss/storage/midas/a06eb651cca374f461a50ddecb0e498f/201038326/et-ebay-garbage.jpg" alt="" /></a></div>
Want to buy some <em>literal garbage?</em> An eBay seller is <a href="http://www.ebay.com/sch/tbhs575/m.html?_nkw=&amp;_armrs=1&amp;_ipg=&amp;_from=&amp;afsrc=1">auctioning off</a> a collection of Atari 2600 cartridges recovered from a recent excavation of a New Mexico landfill, including several crushed copies of the infamous dud <em>ET.</em><br />
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An excavation team headed out to Alamogordo, New Mexico, earlier this year in the hopes of discovering the truth behind a reported landfill stuffed with video games and consoles in the months leading up to the video game industry crash of 1983. The venture yielded many <a href="http://www.joystiq.com/2014/04/26/microsoft-digs-up-e-t-carcass-er-cartridge-at-landfill/">shrinkwrapped copies</a> of <em>ET</em>, among other decades-old merchandise <a href="http://www.joystiq.com/2013/05/31/documentary-filmmakers-to-excavate-infamous-atari-e-t-landfill/">abandoned</a> by Atari. A documentary film covering the dig, <em>Atari: Game Over</em>, will launch exclusively for Xbox consoles <a href="http://www.joystiq.com/2014/11/02/xboxs-atari-e-t-documentary-phones-home-on-november-20/">later this month</a>.<br />
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Bidding starts at $50 for the unearthed games, which vary in condition but are otherwise remarkably well-preserved, considering they've been sitting in a landfill for more than three decades. Many <em>ET</em> cartridges are already going for hundreds of dollars, but if you're looking to snag a stinky piece of history for yourself, you might be able to pick up a cheap copy of <em>Asteroids, Centipede, Defender</em> or <em>Swordquest EarthWorld</em>.

<div style="text-align: right;"><small>[Image: tbhs575]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/">ET and other exhumed Atari games hit eBay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Nov 2014 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20989064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/05/et-and-other-exhumed-atari-games-hit-ebay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alamogordo</category><category>alamogordo-landfill</category><category>atari</category><category>atari-2600</category><category>atari-game-over</category><category>ebay</category><category>et</category><category>history</category><category>new-mexico</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 05 Nov 2014 14:30:00 EST</pubDate></item><item><title><![CDATA[Demon's Crest, Gargoyle's Quest 2 invade eShop on October 30]]></title><link>http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/</link><guid isPermaLink="true">http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/</guid><comments>http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/10/18/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/"><img data-credit="Capcom" data-mep="516789" src="http://o.aolcdn.com/hss/storage/midas/85a40494ed5f28c253cb6828e381a316/200949390/demonscrest.jpg" alt="" /></a></div>
Capcom will <a href="http://www.capcom-unity.com/brelston/blog/2014/10/17/demons-crest-gargoyles-quest-ii-coming-to-na-eshop-on-october-30">resurrect</a> a pair of demonic platformers from its back catalog next week with the launch of <em>Demon's Crest</em> and <em>Gargoyle's Quest 2</em> for the Nintendo eShop.<br />
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Both games star Ghosts 'n Goblins series antagonist Firebrand, and both feature side-scrolling action bolstered by action-RPG elements. Firebrand navigates an RPG-like overworld in between difficult platforming sequences in 1992's <em>Gargoyle's Quest 2</em> for the NES, while the 1994 SNES series finale <em>Demon's Crest</em> takes a more open-ended approach, challenging players to return to previously-explored levels as they uncover hidden items and pursue multiple endings.<br />
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Capcom's upcoming eShop re-releases will premiere at a significant discount compared to their current aftermarket prices. Cartridge-only copies of <em>Demon's Crest</em> are hovering around $100 on eBay these days, and <em>Gargoyle's Quest 2</em> is approaching $70. 3DS and Wii U owners get <em>Gargoyle's Quest 2</em> for $4.99 next week, and <em>Demon's Crest</em> will hit the Wii U eShop exclusively for $7.99.<br />
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(For the record, I sold my cartridge of <em>Gargoyle's Quest 2</em> for $10 and complete-in-box <em>(sob)</em> copy of <em>Demon's Crest</em> for around $20 years ago. I regret my mistakes.)<br />
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<div style="text-align: right;"><small>[Image: Capcom / VG Museum]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/">Demon's Crest, Gargoyle's Quest 2 invade eShop on October 30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Oct 2014 22:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20981088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/10/20/demons-crest-gargoyles-quest-2-invade-eshop-on-october-30/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>capcom</category><category>demons-crest</category><category>gargoyles-quest-2</category><category>nes</category><category>nintendo</category><category>snes</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 20 Oct 2014 22:00:00 EST</pubDate></item><item><title><![CDATA[Son remembers his Sega-loving father in tribute video]]></title><link>http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/</link><guid isPermaLink="true">http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/</guid><comments>http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/"><img class="hidden" data-credit="Sega Channel" src="http://o.aolcdn.com/hss/storage/midas/6971959a393f2195d5c4b56f34d09ab5/200933353/sega-channel-dad.jpg" data-mep="512031" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/Cf-QUMKNgLc?wmode=opaque" width="530"></iframe></div>
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Long before the days of YouTube, gaming enthusiasts had to make the best of home video recording equipment to express their passion for the medium. The above clip, unearthed and uploaded more than 20 years after its initial recording, shows a loving, geeky father sharing his hobby with his now-adult son.<br />
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Tyler Esposito's father produced this video in the hopes of selling his New York relatives on the Sega Genesis. Dad here has <em>uncanny</em> taste in games, and surely made a powerful argument with footage of 16-bit classics like <em>Strider, Ghostbusters, The Revenge of Shinobi</em>, and <em>Castle of Illusion</em>.<br />
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Esposito's father has since passed on, but his enthusiasm for gaming and love for his son is plain to see in the video he left behind. It's a must-watch if you want to see pure, generation-spanning appreciation for a medium that has since exploded in popularity.<br />
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<div style="text-align: right;"><small>[Video: The Sega Channel]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/">Son remembers his Sega-loving father in tribute video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Oct 2014 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20979393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/10/16/son-remembers-his-sega-loving-father-in-tribute-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>16-bit</category><category>sega</category><category>sega-genesis</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 16 Oct 2014 15:30:00 EST</pubDate></item><item><title><![CDATA[This guy wants $164,000 for his gigantic video game collection]]></title><link>http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/</link><guid isPermaLink="true">http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/</guid><comments>http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/#comments</comments><description><![CDATA[<div style="text-align: center;"><img class="hidden" data-credit="Nintendo Twizer" data-mep="498301" src="http://o.aolcdn.com/hss/storage/midas/3c93f39a7a9d08ab350d02dd1b57f83f/200889815/collection.JPG" alt="" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/cagaPiIB7JA?wmode=opaque" width="530"></iframe></div>
Do you have $164,000 handy? If so, you can snag nearly every retro console game since the beginning of the NES era. Ebay seller "reel.big.fish," also known as Nintendo Twizer, is selling a positively <a href="http://www.ebay.com/itm/5700-Games-50-Systems-Complete-Nintendo-amp-Sega-Sets-and-more-Huge-Collection-/221564569633?_trksid=p2054897.l4275">massive collection</a> of games and consoles, spanning everything from the NES to Super Nintendo, Sega Genesis, Game Gear, Game Boy and much more.<br />
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He claims to have complete sets of every single game for Super Nintendo, Game Boy, Game Boy Color, Nintendo 64, GameCube, Virtual Boy, 32X, Sega Master System, Game Gear and NES (except for <a href="http://www.joystiq.com/tag/stadium-events">Stadium Events</a>), in addition to several incomplete sets for other consoles, notably a hefty Sega Genesis collection. On top of all the games, there are also multiple variants of various consoles, including every single N64 color. There's far too much to list here - almost 6,000 games - so you may as well watch the video above, and you can also peruse the <a href="https://docs.google.com/spreadsheets/d/1oO8uI2-MZdsLs3_f5rXUfA6f-BtQBK122WO6DpRjDCE/pubhtml?gid=0&amp;single=true">master list</a> of every single game in the collection.<br />
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The catch is that it's all being sold as a single lot, with a $164,000 asking price. That's pretty steep, to be sure, but before you scoff at the price, don't forget the crown jewel of the collection, a framed copy of "<a href="http://www.brandonbird.com/sega_ford.html">No One Wants to Play Sega with Harrison Ford</a>," signed by artist Brandon Bird.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/">This guy wants $164,000 for his gigantic video game collection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2014 13:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20974695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/10/08/this-guy-wants-164-000-for-his-gigantic-video-game-collection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collection</category><category>ebay</category><category>game-boy</category><category>game-boy-color</category><category>game-gear</category><category>genesis</category><category>master-system</category><category>n64</category><category>nes</category><category>nintendo</category><category>nintendo-64</category><category>saturn</category><category>sega</category><category>sega-master-system</category><category>sega-saturn</category><category>super-nintendo</category><category>virtual-boy</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 08 Oct 2014 13:30:00 EST</pubDate></item><item><title><![CDATA[Wonder Boy creator Westone filing for bankruptcy]]></title><link>http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/</link><guid isPermaLink="true">http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/</guid><comments>http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/"><img data-credit="Sega / Westone" src="http://o.aolcdn.com/hss/storage/midas/f83025ffb1e6a844b3dd6b1dbaac4feb/200860811/westone-bankrupt.png" data-mep="489378" alt="" /></a></div>
Veteran Japanese developer Westone Bit Entertainment is facing bankruptcy after nearly 30 years of operation, <a href="http://game.watch.impress.co.jp/docs/newsclip/20141001_669467.html">Game Watch Impress</a> reports (via <a href="http://www.seganerds.com/2014/10/01/westone-bit-entertainment-will-be-filing-for-bankruptcy/">Sega Nerds</a>).<br />
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After debuting in 1986 with its landmark arcade side-scroller <em>Wonder Boy</em> (later adapted for the 8-bit Nintendo Entertainment System as <a href="http://en.wikipedia.org/wiki/Adventure_Island_(video_game)"><em>Hudson's Adventure Island</em></a>), Westone went on to create the Monster World series, which saw several sequels across the Sega Master System, Sega Genesis, and TurboGrafx-16. The series was later compiled in the Japan-exclusive <em>Monster World Complete Collection</em> for the PlayStation 2, and eventually made its way to the Xbox 360 and PlayStation 3 with the 2012 launch of <a href="http://www.joystiq.com/2012/03/14/localized-monster-world-iv-bundled-into-downloadable-collection/"><em>Sega Vintage Collection: Monster World</em></a>.<br />
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Westone has entered liquidation process and its website has since shuttered. Sega has issued no word regarding whether the closure will affect the continued sale of <em>Sega Vintage Collection: Monster World</em>.<br />
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<div style="text-align: right;"><small>[Image: Sega / Westone]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/">Wonder Boy creator Westone filing for bankruptcy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Oct 2014 22:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20971574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/10/02/wonder-boy-creator-westone-filing-for-bankruptcy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bankruptcy</category><category>sega</category><category>sega-master-system</category><category>westone</category><category>westone-bit-entertainment</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 02 Oct 2014 22:00:00 EST</pubDate></item><item><title><![CDATA[Tetris feature film will be a 'sci-fi epic']]></title><link>http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/</link><guid isPermaLink="true">http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/</guid><comments>http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/"><img data-credit="TCRF / Nintendo" src="http://o.aolcdn.com/hss/storage/midas/cf68275ea74781e8c31e842307b49c43/200845008/tetris-movie.png" data-mep="484352" alt="" /></a></div>
Feature film production company Threshold Entertainment announced today that it has partnered with The Tetris Company to produce a movie adaptation of the seminal puzzler <em>Tetris</em>.<br />
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If you're thinking about how <em>perfectly</em> film could capture the <a href="http://en.wikipedia.org/wiki/Tetris#History">global drama</a> surrounding <em>Tetris</em>' initial licensing, you can stop dreaming right now. The film version of <em>Tetris</em> will instead be a "sci-fi epic," presumably about a heroic L-shaped Tetromino taking on waves of evil T-Polyominos, or something. Little is known about the film at this point, but the concept makes about as much sense as the <a href="http://www.joystiq.com/2011/09/15/roland-emerich-beats-us-to-the-punch-passes-on-asteroids-movie/">canned</a> <em>Asteroids</em> project from several years back.<br />
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Threshold Entertainment's previous game-to-movie efforts include 1995's <em>Mortal Kombat</em> film and follow-up <em>Mortal Kombat: Annihilation</em>. A release window for <em>Tetris: The Movie</em> has not been set.<br />
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<div style="text-align: right;"><small>[Image: Nintendo / The Cutting Room Floor]</small></div><p><a href="http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/" rel="bookmark">Continue reading <em>Tetris feature film will be a 'sci-fi epic'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/">Tetris feature film will be a 'sci-fi epic'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Sep 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20970045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/09/30/tetris-feature-film-will-be-a-sci-fi-epic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>film</category><category>movie</category><category>tetris</category><category>threshold-entertainment</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 30 Sep 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Ice Climbers won't be in the new Smash Bros, and here's why]]></title><link>http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/</link><guid isPermaLink="true">http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/</guid><comments>http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/"><img data-credit="Nintendo" src="http://o.aolcdn.com/hss/storage/midas/58413b6facca0080bf60079cbcc9c71d/200774294/ice-climbers-break.png" data-mep="459627" alt="" /></a></div>
Fans of the Nintendo Entertainment System launch title <em>Ice Climber</em> (yes, they exist) may be disappointed to learn that stars Popo and Nana will not return for the latest entry in the <em>Super Smash Bros.</em> series, due out this year for the Nintendo Wii U and 3DS. In a recent issue of Famitsu, <em>Super Smash Bros.</em> director Masahiro Sakurai <a href="http://blog.esuteru.com/archives/7855980.html">revealed</a> that the pair's absence was due to technical limitations, rather than any ill will aimed at <em>Ice Climber</em>.<br />
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Sakurai notes, via a <a href="http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/">Nintendo Everything</a> translation, that the Ice Climbers were up and running in the Wii U version of <a href="http://www.joystiq.com/game/super-smash-bros-2014"><em>Super Smash Bros</em></a>, but the 3DS lacked the hardware horsepower to render the team, making a roster cut necessary. In <em>Super Smash Bros. Brawl</em> and <em>Melee</em>, players controlled both Popo and Nana simultaneously, requiring hardware capable of rendering eight playable characters at once in the event that all four players chose the Ice Climbers.<br />
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As consolation, players can look forward to a <a href="http://www.joystiq.com/2014/09/11/japanese-streamers-revealing-super-smash-bros-roster-early/">similar retro-inspired team</a> making its debut in <em>Super Smash Bros.</em> No, it's not <em>Balloon Fight</em>'s heroes, sadly, nor is it a pair of whatever-they-ares from <em>Clu Clu Land</em>. You get one more guess.<br />
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<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/">Ice Climbers won't be in the new Smash Bros, and here's why</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Sep 2014 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20963831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/09/17/ice-climbers-wont-be-in-the-new-smash-bros-and-heres-why/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ice-climber</category><category>ice-climbers</category><category>nintendo</category><category>super-smash-bros-2014</category><category>wii-u</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 17 Sep 2014 16:00:00 EST</pubDate></item><item><title><![CDATA[Former NEC employees tell the ballad of the TurboGrafx-16]]></title><link>http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/</link><guid isPermaLink="true">http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/</guid><comments>http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/#comments</comments><description><![CDATA[<div style="text-align: center;"><img data-credit="TTI" src="http://o.aolcdn.com/hss/storage/midas/af5fb1c932834d504bb6e2499a51acd2/200747084/johnnyturbo-nec.jpg" data-mep="450749" alt="" /></div>
NEC was poised to capture a significant share of the emerging North American video game market with the release of the TurboGrafx-16, but corporate indifference doomed the console to obscurity, an interview feature posted at <a href="http://www.gamasutra.com/view/feature/225466/stalled_engine_the_turbografx16_.php">Gamasutra</a> today reveals.<br />
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Released alongside the Sega Genesis in 1989, the TurboGrafx-16 hosted a number of exceptional games during its short lifespan, and was the first home console to boast a CD-ROM add-on. While standout games like <em>Bonk's Revenge, Blazing Lazers</em>, and <em>Ys Book 1 &amp; 2</em> earned it a contingent of devoted fans, many of the console's greatest efforts -- including acclaimed <em>Castlevania: Symphony of the Night</em> predecessor <em>Dracula X</em> -- languished in Japan, leaving its North American branch to suffer a slow death.<p><a href="http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/" rel="bookmark">Continue reading <em>Former NEC employees tell the ballad of the TurboGrafx-16</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/">Former NEC employees tell the ballad of the TurboGrafx-16</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Sep 2014 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20961618/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/09/12/former-nec-employees-tell-the-ballad-of-the-turbografx-16/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hudson</category><category>interview</category><category>johnny-turbo</category><category>nec</category><category>tti</category><category>turboduo</category><category>turbografx-16</category><category>turbografx16</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 12 Sep 2014 14:00:00 EST</pubDate></item><item><title><![CDATA[Happy 15th birthday, Sega Dreamcast]]></title><link>http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/</link><guid isPermaLink="true">http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/</guid><comments>http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/"><img data-credit="Sega" data-mep="444636" src="http://o.aolcdn.com/hss/storage/midas/e7ea8cd2ddc375610f747a1961362eee/200727181/dreamcast.jpg" alt="" /></a></div>
Fifteen years ago today, Sega launched its final video game console. Arriving in stores on September 9, 1999, the Dreamcast stole our hearts with a plethora of amazing games.<br />
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There are plenty of essential classics from the Dreamcast era - <em>Power Stone</em>, <em>SoulCalibur</em> and <em>Phantasy Star Online</em>, to name a few - but what are some of the lesser-known favorites?<br />
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To celebrate the 15th anniversary of the machine that refused to stop thinking, the Joystiq staff presents a short list of obscure treasures. The system may be gone, but our love is eternal.<br />
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What are some of your favorite, lesser-known Dreamcast titles? Tell us your picks and why and we'll add it to our gallery as a community choice!
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<font color="orange" size="4"><strong>&gt;&gt;<a href="http://www.joystiq.com/screenshots/remembering-the-sega-dreamcast/2920745/#!fullscreen&amp;slide=2920745">Obscure Dreamcast Gems</a>&lt;&lt;</strong></font></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/">Happy 15th birthday, Sega Dreamcast</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2014 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20959916/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/09/09/happy-15th-birthday-sega-dreamcast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dreamcast</category><category>recommended</category><category>Sega</category><category>Sega-Dreamcast</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Tue, 09 Sep 2014 18:00:00 EST</pubDate></item><item><title><![CDATA[Remasters of the universe: Obscure titles we want to revisit]]></title><link>http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/</guid><comments>http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/"><img alt="" src="http://o.aolcdn.com/hss/storage/midas/a800adb3dff1614aeddc0d7c03d21360/200531582/residentevil.jpg" /></a></div>
It was no great shock when Sony released a PlayStation 4 version of its super-popular third-person title <em><a href="http://www.joystiq.com/game/the-last-of-us-remastered">The Last of Us</a></em>. Deep Silver bathing its new <a href="http://www.joystiq.com/game/metro-redux">Metro franchise</a> in the spotlight for next-gen consoles was no great surprise either.<br />
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A new generation seems to come with it a series of new versions of some of our favorite games. But what about the less obvious choices? Capcom <a href="http://www.joystiq.com/2014/08/05/resident-evil-2015-remake/">bringing the original <em>Resident Evil</em> back</a> makes sense, but what about Nintendo's cult-hit <em>Eternal Darkness: Sanity's Requiem</em>?<br />
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The Joystiq staff has reached back into the last decade-plus for its obscure favorites to present a list of some games we would like to see make a return in remastered form.<br />
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Of course this is only a small slice of our favorite obscure games we'd want to revisit. Tell us your selections and why and they may be added to our gallery.
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<font color="orange" size="4"><strong>&gt;&gt;<a href="http://www.joystiq.com/screenshots/obscure-games-joystiq-wants-remastered/2883469/#!fullscreen&amp;amp;slide=2883469">Obscure Games We Want to Revisit</a>&lt;&lt;</strong></font></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/">Remasters of the universe: Obscure titles we want to revisit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Aug 2014 21:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20942269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/29/remasters-of-the-universe-obscure-titles-we-want-to-revisit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>recommended</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Fri, 29 Aug 2014 21:30:00 EST</pubDate></item><item><title><![CDATA[Happy 25th birthday, Sega Genesis]]></title><link>http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/</guid><comments>http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/screenshots/sega-genesis-25th-anniversary/#!fullscreen&amp;slide=2849595"><img data-credit="Sega" data-mep="400792" src="http://o.aolcdn.com/hss/storage/midas/b5b2da7c27ddbfa0ff7e854b9d86ba0d/200592037/genesis.jpg" alt="" /></a></div>
Twenty-five years ago this week, the Sega Genesis made its way to stores in North America. Helping to usher in the 16-bit era with classic characters such as Sonic and Sonic &amp; Tails and Sonic &amp; Tails featuring Knuckles. And more non-Sonic-related characters, of course!<br />
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Too many memories could be shared about our time growing up with the Sega Genesis, but the most important thing about it was its library of games. Here are a few of our favorites - for a bigger list of favorites (by no means all of them), <a href="http://www.joystiq.com/screenshots/sega-genesis-25th-anniversary/#!fullscreen&amp;slide=2849595">check out our Sega Genesis Anniversary Gallery</a>.<br />
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What are your favorites?<br />
<p><a href="http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/" rel="bookmark">Continue reading <em>Happy 25th birthday, Sega Genesis</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/">Happy 25th birthday, Sega Genesis</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20947675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/15/happy-25th-birthday-sega-genesis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>recommended</category><category>Sega-Genesis</category><category>Sega-Genesis-25th-Anniversary</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Fri, 15 Aug 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[New Nintendo eShop releases: Mega Man BC Challenge, Double Dragon 2]]></title><link>http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/</guid><comments>http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/"><img class="hidden" data-credit="Capcom" src="http://o.aolcdn.com/hss/storage/midas/9d0dda1732c3902827d7a3ab77352aa3/200584140/mega-man-bc-challenge.jpg" data-mep="398231" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/fm_iJ7tB6mI?wmode=opaque" width="530"></iframe></div>
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Capcom continues its quest to roll out a new Mega Man game in the eShop every week in August with <em>Mega Man Battle Chip Challenge</em>, a GBA-exclusive spinoff in the Battle Network subseries. <em>Battle Chip Challenge</em> joins the Wii U's eShop catalog this week alongside recently released series entries <em>Mega Man 5</em> and <a href="http://www.joystiq.com/2014/07/31/new-nintendo-eshop-releases-mega-man-battle-network-steel-empi/"><em>Mega Man Battle Network</em></a>.<br />
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Retrogaming fans can also get their hands on the NES version of <em>Double Dragon 2</em> via the Wii U's Virtual Console service this week. <em>Double Dragon 2</em> arrives with its two-player option intact, but please be considerate if you have friendly fire enabled -- your partner probably won't be too happy if an errant whirlwind kick ends them flying off a cliff.<br />
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Nintendo has more NES classics in store for the Wii U eShop by the end of the month, including Konami's <em>Gradius</em> follow-up <em>Life Force</em> and <em>Donkey Kong Jr. Math</em>, an early 8-bit release that commands a surprisingly high price on eBay despite its formulaic gameplay.<br />
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Other Wii U eShop highlights this week include Ubiquitous Entertainment's vertically scrolling shoot'em-up <em>Gaiabreaker</em> and PhobosLab's twin-stick shooter <em>XType Plus</em>. while 3DS owners can look forward to Collavier's action-puzzler <em>Amida's Path</em> and a demo version of the upcoming <em>Cooking Mama 5: Bon App&eacute;tit!</em> A full list of this week's featured games is after the break below.<p><a href="http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/" rel="bookmark">Continue reading <em>New Nintendo eShop releases: Mega Man BC Challenge, Double Dragon 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/">New Nintendo eShop releases: Mega Man BC Challenge, Double Dragon 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Aug 2014 13:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20947056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/14/new-nintendo-eshop-releases-mega-man-bc-challenge-double-drago/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>cooking-mama-5-bon-appetit</category><category>double-dragon-2</category><category>eshop</category><category>mega-man-battle-chip-challenge</category><category>nes</category><category>nintendo</category><category>nintendoware-weekly</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 14 Aug 2014 13:30:00 EST</pubDate></item><item><title><![CDATA[Uncover Castle in the Darkness' secrets soon on Steam]]></title><link>http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/</guid><comments>http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/" target="_self"><img data-credit="Nicalis" src="http://o.aolcdn.com/hss/storage/midas/7bda8f67bcffade5b03e1fbdd764a5ec/200541634/CastleintheDarkness.jpg" data-mep="386500" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/XfcqyrmjHHk?rel=0&amp;wmode=opaque" width="530"></iframe></div>
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<a href="http://www.joystiq.com/game/1001-spikes"><em>1001 Spikes</em></a> developer Nicalis announced a new damning action-platformer today, <em>Castle in the Darkness</em>. The game "recalls a golden, bygone era" thanks to its retro-inspired art and steep difficulty curve. In it, players explore the kingdom of Alexandria, hunting down an evil force that took out every knight in the land save for the leaping hero they control.<br />
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<em>Castle in the Darkness</em> has been in development for the last two years by Matt Kap, who is credited with work on <a href="http://www.joystiq.com/game/the-binding-of-isaac"><em>The Binding of Isaac</em></a> and <em>1001 Spikes</em>. The game features over 100 weapons, armor and magic to equip as well as RPG-style elements similar to games in the Metroid and Castlevania series. It also includes over 50 bosses to hunt, plus "so many secrets that they all might never be found." <em>Castle in the Darkness</em> will launch on Steam later this summer.

<div style="text-align: right;"><small>[Image: Nicalis]</small></div><p><a href="http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/" rel="bookmark">Continue reading <em>Uncover Castle in the Darkness' secrets soon on Steam</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/">Uncover Castle in the Darkness' secrets soon on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Aug 2014 22:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20942946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/06/uncover-castle-in-the-darkness-secrets-soon-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action-RPG</category><category>announcement</category><category>castle-in-the-darkness</category><category>matt-kap</category><category>nicalis</category><category>pc</category><category>Retro</category><category>screenshots</category><category>STEAM</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 06 Aug 2014 22:30:00 EST</pubDate></item><item><title><![CDATA[Hyrule Warriors' adventure mode has NES Zelda appeal]]></title><link>http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/</guid><comments>http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/" target="_self"><img data-credit="Nintendo" data-mep="384197" src="http://o.aolcdn.com/hss/storage/midas/a2b5b0a2c5813e77c96af494a38eff4e/200533824/hyrule-warriors-adventure.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/3_DZtTR3zu0?list=UUGIY_O-8vW4rfX98KlMkvRg&amp;wmode=opaque" width="530"></iframe></div>
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Nintendo offered new details on <a href="http://www.joystiq.com/game/hyrule-warriors"><em>Hyrule Warriors</em></a> during a Nintendo Direct livestream last night dedicated to spilling new beans on the game. The Tecmo Koei-developed offering will include an adventure mode that features a NES-style map inspired by the original <em>Legend of Zelda</em>. In it, players hack through levels with unique victory conditions, such as "defeat 300 enemies in 10 minutes," acquiring and using classic items from the Zelda series to find rare goods like heart containers.<br />
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Additionally, Zelda fans will appreciate the familiar ability to chop away at grass in <em>Hyrule Warriors</em> and attack the chicken-like Cuccos, which will attack players after enough unjust damage has been done to the creatures. The livestream also touched on the game's leveling and skill/equipment crafting system; we've embedded the full <em>Hyrule Warriors</em> Direct stream for your viewing pleasure. <em>Hyrule Warriors</em> will launch September 26 for Wii U, and those that register their copies on Club Nintendo by October 23 will receive <a href="http://www.joystiq.com/2014/08/05/hyrule-warriors-in-the-club-get-two-legendary-ganondorf-outfits/">two Ganondorf costumes</a>.

<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/">Hyrule Warriors' adventure mode has NES Zelda appeal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Aug 2014 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20942085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/05/hyrule-warriors-adventure-mode-has-nes-zelda-appeal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>campaign</category><category>hyrule-warriors</category><category>koei-tecmo</category><category>NES</category><category>nintendo</category><category>nintendo-direct</category><category>omega-force</category><category>Team-Ninja</category><category>Tecmo-Koei</category><category>the-legend-of-zelda</category><category>trailer</category><category>wii-u</category><category>zelda</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 05 Aug 2014 15:00:00 EST</pubDate></item><item><title><![CDATA[One-man band covers Banjo-Kazooie theme, all instruments included]]></title><link>http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/</guid><comments>http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/"><img class="hidden" data-credit="SquidPhysics" data-mep="360946" src="http://o.aolcdn.com/hss/storage/midas/d28a343aa989273d927777baffcd74a6/200461800/bk-cover.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/5THD0o3X-8I?wmode=opaque" width="530"></iframe></div>
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Covering the intro theme from the Nintendo 64 platformer classic <em>Banjo-Kazooie</em> is a daunting task for any group of musicians. For one thing, it uses <em>a million</em> instruments -- aside from the obvious banjo and kazoo parts, other sections of the melody employ the trumpet, trombone, saxophone, violin, and piccolo, along with various percussive surfaces and cartoonish bear grunts. YouTuber <a href="https://www.youtube.com/channel/UCoyl9n5qkS_8aRV27BrWcyg">SquidPhysics</a> has assembled the necessary musical arsenal for the one-man performance above, and the results are as impressive as you might expect. Guh-huh!<br />
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<div style="text-align: right;"><small>[Image: SquidPhysics]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/">One-man band covers Banjo-Kazooie theme, all instruments included</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jul 2014 04:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20935151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/23/one-man-band-covers-banjo-kazooie-theme-all-instruments-include/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>banjo-kazooie</category><category>cover</category><category>music</category><category>n64</category><category>nintendo-64</category><category>rare</category><category>squidphysics</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 23 Jul 2014 04:00:00 EST</pubDate></item><item><title><![CDATA[Happy 50th birthday, Ryu!]]></title><link>http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/</guid><comments>http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/"><img data-credit="Capcom" src="http://o.aolcdn.com/hss/storage/midas/64fe80ff6429a01f6eea66a5464a75b7/200457447/ryu-bday.jpg" data-mep="359554" alt="" /></a></div>
<em>Street Fighter</em>'s iconic world warrior Ryu has just hit the big 5-0, a Reddit post <a href="http://www.reddit.com/r/gaming/comments/2bahe0/happy_50th_ryu_sf2snes/">pointed out</a> earlier today. Feel free to send him "over the hill" birthday cards and jokey coffee mugs to mark the start of his sixth virtual decade. He'd <em>love</em> that.<br />
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A red-headed Ryu got his start in 1987's awful arcade brawler <a href="https://www.youtube.com/watch?v=B6vj69B1vfM"><em>Street Fighter</em></a>, overcoming clunky controls to beat Sagat and claim the title of world champion. Ryu later starred as the default character choice in the <em>moderately</em> more successful <em>Street Fighter 2</em>, and went on to appear in countless sequels, spin-offs, and side-stories alongside his brother-from-another-mother Ken.<br />
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Happy 50th, Ryu! Here's hoping you're still <a href="https://www.youtube.com/watch?v=aR0TYZm7V-I">punching that waterfall</a> when you're 100.<br />
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<div style="text-align: right;"><small>[Image: Capcom / kotogo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/">Happy 50th birthday, Ryu!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jul 2014 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20934654/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/21/happy-50th-birthday-ryu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ryu</category><category>street-fighter</category><category>street-fighter-2</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 21 Jul 2014 20:00:00 EST</pubDate></item><item><title><![CDATA[Sonic Adventure 2 cutscene recreation is no faker]]></title><link>http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/</guid><comments>http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/06/sonic-adventure-2-cutscene-recreation-is-no-faker/"><img class="hidden" data-credit="Cameron Turner" data-mep="334517" src="http://o.aolcdn.com/hss/storage/midas/292337c7aa5a27f6ffd6e917ddd91139/200380236/sonic-shadow.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/pU72XlMODgI?wmode=opaque" width="530"></iframe></div>
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YouTube animator <a href="https://www.youtube.com/channel/UCYc9UG9q8UxMZKUfGpwrR7Q">Cameron Turner</a> gives a brief but promising glimpse at what a <em>Sonic Adventure 2</em> remake might look like in the fan-made scene recreation above, putting a new spin on a memorable clash between Sonic and Shadow. The recreation improves on the <a href="https://www.youtube.com/watch?v=-03lnu607j8">original scene</a> in practically every way, adding more dynamic action and fixing its infamous overlapping dialogue. Honestly, the animation here is better than what the voice acting deserI'LL MAKE YOU EAT THOSE WORDS!<br />
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<div style="text-align: right;"><small>[Video: Cameron Turner]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/">Sonic Adventure 2 cutscene recreation is no faker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jul 2014 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20926305/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/07/sonic-adventure-2-cutscene-recreation-is-no-faker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dreamcast</category><category>fan-made</category><category>gamecube</category><category>recreation</category><category>sega</category><category>sonic-adventure-2</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 07 Jul 2014 17:00:00 EST</pubDate></item><item><title><![CDATA[Sega's 8-bit universe beats itself up in Master System Brawl]]></title><link>http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/</guid><comments>http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/"><img class="hidden" data-credit="Bonaf" src="http://o.aolcdn.com/hss/storage/midas/6de1055600e17bcb85cb0b304c37b50e/200379976/sms-brawl.jpg" data-mep="334416" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="398" src="http://www.youtube.com/embed/utD50rcuelw?wmode=opaque" width="530"></iframe></div>
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If the upcoming <a href="http://www.joystiq.com/game/super-smash-bros-2014"><em>Super Smash Bros.</em></a> for the Nintendo Wii U and 3DS has you jonesing for a similar arena fighter featuring Sega's classic characters, you'll want to check out <em><a href="http://david.bonafonte.free.fr/SMSBrawl/SMSBrawl.bin">Sega Master System Brawl</a> </em>(direct download link), a recently updated homebrew release for the Sega Genesis and Mega Drive.<br />
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Kids who grew up on the Sega Master System (our own Alexander Sliwinski among them) will recognize several featured cast members, including Alex Kidd, <em>Wonder Boy in Monster Land</em> star Tom-Tom, and <em>Shinobi</em>'s Joe Musashi. The latest version's roster also includes characters and backdrops from a selection of lesser-known Master System greats like <em>Kung-Fu Kid</em> and the <em>Castlevania</em>-inspired <em>Vampire: Master of Darkness</em>.<br />
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Creator "Bonaf" tells <a href="http://www.seganerds.com/2014/07/04/sega-master-system-brawl-lets-8-bit-characters-battle-it-out/">Sega Nerds</a> that future updates will add playable characters like JJ from <em>Zillion</em>, <em>Dynamite Dux</em>'s Bean, and Sonic the Hedgehog himself. <em>Sega Master System Brawl</em> is available as a downloadable ROM file, and is playable via emulation and on original Sega Genesis hardware using a flash cartridge.<br />
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<div style="text-align: right;"><small>[Video: Bonaf]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/">Sega's 8-bit universe beats itself up in Master System Brawl</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jul 2014 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20926131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/07/segas-8-bit-universe-beats-itself-up-in-master-system-brawl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-bit</category><category>alex-kidd</category><category>mega-drive</category><category>sega</category><category>sega-genesis</category><category>sega-master-system</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 07 Jul 2014 16:00:00 EST</pubDate></item><item><title><![CDATA[Denny's reveals Atari-themed menu, remixed mobile games]]></title><link>http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/</guid><comments>http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/"><img data-credit="Atari / Denny's" src="http://o.aolcdn.com/hss/storage/midas/4b39b3b6464b7e0a32e9030e0e11dd76/200351420/atari-dennys.jpg" data-mep="327926" alt="" /></a></div>
Denny's (yes, the family restaurant chain) has released a trio of <a href="http://www.greatesthitsremixed.com/">reskinned Atari classics</a> for mobile platforms to promote its new "Greatest Hits Remixed" menu.<br />
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Featured games include the vector-based <em>Hashteroids</em> (a remixed <em>Asteroids</em>), frantic shoot-'em-up <em>Centipup</em> (<em>Centipede</em>), and brick-breaking action game <em>Take-Out</em> (<em>Breakout</em>).<br />
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All games have had their graphics swapped out with breakfast-appropriate aesthetics, and all feature inexplicable and surreal storylines. Here's the synopsis for <em>Centipup</em>, for example: "Once upon a time, a young boy named Danny came across a bottle of syrup and with just a slight squeeze the bottle's sticky contents had the power to turn anyone or anything into a fried egg." <em>Dang.</em><br />
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All three games are available via the free Denny's app for <a href="https://itunes.apple.com/app/dennys-challenge/id527548554?mt=8">iOS</a> and <a href="https://play.google.com/store/apps/details?id=com.dennys.mobile">Android</a> devices.<br />
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<div style="text-align: right;"><small>[Image: Denny's]</small></div><p><a href="http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/" rel="bookmark">Continue reading <em>Denny's reveals Atari-themed menu, remixed mobile games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/">Denny's reveals Atari-themed menu, remixed mobile games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jul 2014 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20923450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/01/dennys-reveals-atari-themed-menu-remixed-mobile-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>atari</category><category>dennys</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 01 Jul 2014 17:00:00 EST</pubDate></item><item><title><![CDATA[Record speedrun trumps Super Mario Bros. in under 5 minutes]]></title><link>http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/</link><guid isPermaLink="true">http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/</guid><comments>http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/06/26/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/"><img class="hidden" data-credit="Blubbler / Nintendo" src="http://o.aolcdn.com/hss/storage/midas/2ebe5c1833fa90b1944e792cc9e4c765/200343919/smb-world-record.jpg" data-mep="325669" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="398" src="http://www.youtube.com/embed/JQ24UHbhFM8?wmode=opaque" width="530"></iframe></div>
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Speedrunner "Blubbler" has set a new <a href="http://www.twitch.tv/i_o_l/c/4536756">world record completion time</a> for Nintendo's 1985 platformer <em>Super Mario Bros</em>, beating the previous best recorded time by less than a second.<br />
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The world record run, seen above, shows Mario speeding through a handful of levels before warping to the final world and toppling Bowser with few pauses in between. Blubbler's final time is four minutes and 57.69 seconds, beating the previous record of four minutes and 58.09 seconds<br />
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While Blubbler used an emulator rather than original NES hardware to achieve the record, no cheats were used during this playthrough. If some of Blubbler's methods left you scratching your head (the vine trick at the two-minute mark and the frame-perfect wall jump at 4:30, in particular), note that all of the tricks used in this world record run are <a href="https://kb.speeddemosarchive.com/Super_Mario_Bros">quirks</a> present in the original unmodified game.<br />
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<div style="text-align: right;"><small>[Video: Blubber / Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/">Record speedrun trumps Super Mario Bros. in under 5 minutes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Jun 2014 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20922430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/06/30/record-speedrun-trumps-super-mario-bros-in-under-5-minutes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nes</category><category>nintendo</category><category>speedrun</category><category>super-mario-bros</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Mon, 30 Jun 2014 12:00:00 EST</pubDate></item><item><title><![CDATA[Why Shovel Knight couldn't run on a real NES]]></title><link>http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/</link><guid isPermaLink="true">http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/</guid><comments>http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/"><img data-credit="Yacht Club Games" data-mep="322350" src="http://o.aolcdn.com/hss/storage/midas/f2803416c94636b8f936cd9259e72f20/200335681/shoveltroupple.jpg" alt="" /></a></div>
<a href="http://joystiq.com/game/shovel-knight"><em>Shovel Knight</em></a> is a well-crafted homage to the golden age of NES platformers (read our <a href="http://www.joystiq.com/2014/06/26/shovel-knight-review-heaps-and-bounds/">review</a>!), but that doesn't mean it could actually <em>run</em> on Nintendo's beloved 8-bit console. Children of the 80s and 90s will probably notice, for example, that there is no sprite flickering in <em>Shovel Knight</em>. As it turns out, that was a deliberate choice on the part of developer Yacht Club Games. In a fascinating piece on <a href="http://www.gamasutra.com/blogs/DavidDAngelo/20140625/219383/Breaking_the_NES_for_Shovel_Knight.php">Gamasutra</a>, Yacht Club programmer David D'Angelo breaks down exactly what the studio did to stay true to the NES hardware - and also where <em>Shovel Knight</em> departs from it for the sake of better gameplay or design.<br />
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Some of the obvious departures are internet-enabled features like StreetPass and MiiVerse, and the addition of a 16:9 perspective. Even with the wider horizontal perspective, <em>Shovel Knight</em> retains an accurate vertical resolution, although each of the game's "pixels" are actually 4.5 x 4.5 pixels on a 1080p display. There are also a few colors used that weren't available in the NES color palette. In addition to the NES' 54 possible colors, Yacht Club added 4 more to enable more detail in certain levels and include characters with darker skin tones.<br />
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The game also abandons memory limitations, futzes with the number of colors that can be used simultaneously and allows for much larger sprites. One of the best bits in the piece involves <em>Shovel Knight</em>'s excellent soundtrack. It's completely authentic to the era ... but <em>only</em> if <em>Shovel Knight</em> were created for the Japanese version of the NES, the Famicom. Some late NES-era cartridges used a chip that offered 3 additional sound channels, allowing games to have <a href="https://www.youtube.com/watch?v=7v9339JUK3U">richer soundtracks</a>. The western NES "lacked the necessary cartridge connections" for the sound chip, says D'Angelo, "so it's an unfamiliar sound to most western gamers."<br />
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<div style="text-align: right;"><small>[Image: Yacht Club Games]</small></div>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/">Why Shovel Knight couldn't run on a real NES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Jun 2014 12:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20921091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/06/27/why-shovel-knight-couldnt-run-on-a-real-nes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>nintendo</category><category>pc</category><category>shovel-knight</category><category>wii-u</category><category>yacht-club-games</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 27 Jun 2014 12:45:00 EST</pubDate></item><item><title><![CDATA[World's largest game collection draws over $750K at auction]]></title><link>http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/</link><guid isPermaLink="true">http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/</guid><comments>http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/"><img data-credit="Bill Lundin/GameGavel" data-mep="306654" src="http://o.aolcdn.com/hss/storage/midas/b893c5ab8868a212a09da5339a73d87f/200288473/michaelthomasson.JPG" alt="" /></a></div>
Last time we <a href="http://www.joystiq.com/2014/06/06/largest-game-collection-in-the-world-up-on-the-auction-block/">checked</a> in on Michael Thomasson, the Guinness-certified owner of the world's largest video game collection, his attempts at selling his massive cache of gaming goods had attracted a top bid of $50,000. Now that the auction has ended, that total has skyrocketed to $750,250.<br />
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While a full tally of Thomasson's collection would be far too lengthy to include here, some of the highlights include complete sets of all North American games released for the Sega Dreamcast, near-complete sets for every Nintendo console ever released, and some truly esoteric hardware. It's doubtful many of you have heard of the Mattel Aquarius or the RCA Studio II, yet both consoles are included in Thomasson's massive hoard, among dozens of other machines.<br />
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Though his immense collection now belongs to another devoted gaming geek, Thomasson will not be leaving the world of video games. "<span>I simply have an immediate family and extended family that have needs that need to be addressed," Thomasson explained in his <a href="http://www.gamegavel.com/item.cgi?show_item=958029#images">GameGavel</a> auction listing. "While I do not wish to part with these games, I have responsibilities that I have made to others and this action is how I will help meet them."</span>

<div style="text-align: right;"><small><span>[Image: Bill Lundin/GameGavel]</span></small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/">World's largest game collection draws over $750K at auction</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Jun 2014 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20914344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/06/17/worlds-largest-game-collection-draws-over-750k-at-auction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>guinness-book-of-world-records</category><category>guinness-world-records</category><category>michael-thommason</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Tue, 17 Jun 2014 16:30:00 EST</pubDate></item><item><title><![CDATA[Tetris celebrates 30 years as the world's favorite puzzle game]]></title><link>http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/</link><guid isPermaLink="true">http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/</guid><comments>http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/#comments</comments><description><![CDATA[<div style="text-align: center;"><img data-credit="Nintendo" src="http://o.aolcdn.com/hss/storage/midas/4cfad8eeb042ae6217fbf11d929ea0d6/200243860/tetris.jpg" data-mep="291385" alt="" /></div>
After three decades, billions of points and far too many of those useless Z-shaped monstrosities that always arrive at the worst possible moment, the universally-beloved puzzle game <a href="http://www.joystiq.com/tag/tetris/"><em>Tetris</em></a> is now celebrating its thirtieth birthday.<br />
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Originally conceived by Alexey Pajitnov during the final years of the Cold War, <em>Tetris</em> did what so many other Soviet creations could never manage: It escaped the Iron Curtain and proved an even bigger hit in the international market, reportedly selling more than 150 million copies since it debuted in 1984. Nintendo owes much of the success of the original GameBoy - and its success as a company - to Pajitnov's puzzler, as it was the handheld's "must own" game from its debut all the way up until 1996, when that title was usurped by a certain fuzzy, electric rat.<br />
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"I never imagined <em>Tetris</em> was going to be this successful, but the simple, yet addicting nature of <em>Tetris</em> still has me playing it a few times every week," said Pajitnov. "I meet fans from around the world who are also as passionate about <em>Tetris</em> as me, and there is no doubt in my mind <em>Tetris</em> will continue to expand and bring its classic appeal to new players in new ways and on new devices, whatever they may be."<br />
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To officially celebrate this milestone, Ubisoft plans to debut <a href="http://www.joystiq.com/2014/06/05/new-generation-finally-begins-with-tetris-ultimate-in-summer/"><em>Tetris Ultimate</em></a> on the Xbox One, PlayStation 4 and PC later this year.

<div style="text-align: right;"><small>[Image: Nintendo]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/">Tetris celebrates 30 years as the world's favorite puzzle game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jun 2014 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20908209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/06/06/tetris-celebrates-30-years-as-the-worlds-favorite-puzzle-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alexey-pajitnov</category><category>anniversary</category><category>tetris</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 06 Jun 2014 15:30:00 EST</pubDate></item><item><title><![CDATA[Report: New Mexican museum to sell disinterred E.T. cartridges]]></title><link>http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/</link><guid isPermaLink="true">http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/</guid><comments>http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/"><img data-credit="microsoft" data-mep="279170" src="http://o.aolcdn.com/hss/storage/midas/605a00508e21ee1a3d90e69de217166d/200190600/ataridig.jpg" alt="" /></a></center>
If you're in the market for a filthy yet arguably notable copy of the Atari 2600 debacle known as <em>E.T.</em>, you may want to plan a trip to the New Mexico Museum of Space History.<br />
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One month ago, Microsoft <a href="http://www.joystiq.com/2014/04/26/microsoft-digs-up-e-t-carcass-er-cartridge-at-landfill/">funded</a> a dig in the Southwestern state in search of a fabled cache of E.T. cartridges reportedly dumped by Atari in the wake of the game's disastrous launch. After boring through 30 feet of human refuse, 1,300 of the cartridges were recovered. 700 of those historical artifacts will now be sold to the public, according to a decision by the Alamogordo City Commission.<br />
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"We have been working with the space museum for curation, both for displaying and selling the games; they are now artifacts," Mayor Susie Galea told <a href="http://www.polygon.com/2014/5/30/5764984/et-atari-buy-landfill-museum">Polygon</a>. "There are 700 that we can sell."<br />
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It's currently unknown what price these unearthed cartridges will fetch, as Galea claims the city is still working to have the 700 pieces appraised. Once that's complete, they'll be handed over to the museum, complete with certificate of authenticity, just in case any enterprising New Mexicans hope to strike it rich by retrieving the more than a half a million <em>E.T.</em> cartridges that remain buried.

<div style="text-align: right;"><small>[Image: Microsoft]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/">Report: New Mexican museum to sell disinterred E.T. cartridges</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 May 2014 19:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20901411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/05/30/report-new-mexican-museum-to-sell-disinterred-e-t-cartridges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e.t.</category><category>landfill</category><category>microsoft</category><category>new-mexico</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 30 May 2014 19:30:00 EST</pubDate></item></channel></rss>